lv_canvas: add basic drawing functionalities
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@@ -114,6 +114,28 @@ void lv_canvas_set_px(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_color_t
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memcpy((void*)&ext->dsc.data[px], &c, sizeof(lv_color_t));
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}
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/**
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* Get the color of a pixel on the canvas
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* @param canvas
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* @param x x coordinate of the point to set
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* @param y x coordinate of the point to set
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* @param c color of the point
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*/
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void lv_canvas_get_px(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_color_t * c)
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{
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lv_canvas_ext_t * ext = lv_obj_get_ext_attr(canvas);
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if(x >= ext->dsc.header.w || y >= ext->dsc.header.h) {
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LV_LOG_WARN("lv_canvas_get_px: x or y out of the canvas");
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return;
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}
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uint32_t px_size = lv_img_color_format_get_px_size(ext->dsc.header.cf) >> 3;
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uint32_t px = ext->dsc.header.w * y * px_size + x * px_size;
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memcpy(c, (void*)&ext->dsc.data[px], sizeof(lv_color_t));
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}
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/**
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* Copy a buffer to the canvas
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* @param canvas pointer to a canvas object
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@@ -259,6 +281,192 @@ lv_style_t * lv_canvas_get_style(const lv_obj_t * canvas, lv_canvas_style_t type
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* Other functions
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*====================*/
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/**
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* Draw circle function of the canvas
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* @param canvas pointer to a canvas object
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* @param x0 x coordinate of the circle
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* @param y0 y coordinate of the circle
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* @param radius radius of the circle
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* @param color border color of the circle
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*/
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void lv_canvas_draw_circle(lv_obj_t * canvas, lv_coord_t x0, lv_coord_t y0, lv_coord_t radius, lv_color_t color)
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{
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int x = radius;
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int y = 0;
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int err = 0;
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while (x >= y)
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{
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lv_canvas_set_px(canvas, x0 + x, y0 + y, color);
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lv_canvas_set_px(canvas, x0 + y, y0 + x, color);
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lv_canvas_set_px(canvas, x0 - y, y0 + x, color);
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lv_canvas_set_px(canvas, x0 - x, y0 + y, color);
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lv_canvas_set_px(canvas, x0 - x, y0 - y, color);
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lv_canvas_set_px(canvas, x0 - y, y0 - x, color);
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lv_canvas_set_px(canvas, x0 + y, y0 - x, color);
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lv_canvas_set_px(canvas, x0 + x, y0 - y, color);
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if (err <= 0)
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{
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y += 1;
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err += 2*y + 1;
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}
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if (err > 0)
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{
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x -= 1;
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err -= 2*x + 1;
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}
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}
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}
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/**
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* Draw line function of the canvas
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* @param canvas pointer to a canvas object
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* @param point1 start point of the line
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* @param point2 end point of the line
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* @param color color of the line
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*/
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void lv_canvas_draw_line(lv_obj_t * canvas, lv_point_t point1, lv_point_t point2, lv_color_t color)
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{
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lv_coord_t x0, y0, x1, y1;
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x0 = point1.x;
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y0 = point1.y;
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x1 = point2.x;
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y1 = point2.y;
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int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
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int dy = abs(y1-y0), sy = y0<y1 ? 1 : -1;
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int err = (dx>dy ? dx : -dy)/2, e2;
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for(;;){
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// setPixel(x0,y0);
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lv_canvas_set_px(canvas, x0, y0, color);
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if (x0==x1 && y0==y1) break;
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e2 = err;
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if (e2 >-dx) { err -= dy; x0 += sx; }
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if (e2 < dy) { err += dx; y0 += sy; }
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}
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}
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/**
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* Draw triangle function of the canvas
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* @param canvas pointer to a canvas object
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* @param points edge points of the triangle
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* @param color line color of the triangle
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*/
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void lv_canvas_draw_triangle(lv_obj_t * canvas, lv_point_t * points, lv_color_t color)
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{
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lv_canvas_draw_polygon(canvas, points, 3, color);
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}
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/**
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* Draw rectangle function of the canvas
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* @param canvas pointer to a canvas object
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* @param points edge points of the rectangle
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* @param color line color of the rectangle
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*/
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void lv_canvas_draw_rect(lv_obj_t * canvas, lv_point_t * points, lv_color_t color)
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{
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lv_canvas_draw_polygon(canvas, points, 4, color);
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}
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/**
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* Draw polygon function of the canvas
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* @param canvas pointer to a canvas object
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* @param points edge points of the polygon
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* @param size edge count of the polygon
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* @param color line color of the polygon
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*/
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void lv_canvas_draw_polygon(lv_obj_t * canvas, lv_point_t * points, size_t size, lv_color_t color)
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{
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uint8_t i;
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for(i=0; i < (size - 1); i++) {
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lv_canvas_draw_line(canvas, points[i], points[i + 1], color);
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}
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lv_canvas_draw_line(canvas, points[size - 1], points[0], color);
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}
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/**
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* Fill polygon function of the canvas
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* @param canvas pointer to a canvas object
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* @param points edge points of the polygon
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* @param size edge count of the polygon
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* @param color line color of the polygon
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* @param bg_color background color of the polygon
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*/
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void lv_canvas_fill_polygon(lv_obj_t * canvas, lv_point_t * points, size_t size, lv_color_t color, lv_color_t bg_color)
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{
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uint32_t x = 0, y = 0;
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uint8_t i;
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for(i=0; i<size; i++) {
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x += points[i].x;
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y += points[i].y;
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}
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x = x / size;
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y = y / size;
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// lv_canvas_flood_fill(canvas, (lv_coord_t) x, (lv_coord_t) y, color, bg_color);
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lv_canvas_boundary_fill4(canvas, (lv_coord_t) x, (lv_coord_t) y, color, color);
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}
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/**
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* Boundary fill function of the canvas
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* @param canvas pointer to a canvas object
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* @param x x coordinate of the start position (seed)
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* @param y y coordinate of the start position (seed)
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* @param fill_color fill color of the area
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* @param boundary_color edge/boundary color of the area
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*/
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void lv_canvas_boundary_fill4(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_color_t fill_color, lv_color_t boundary_color)
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{
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lv_color_t c;
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lv_canvas_get_px(canvas, x, y, &c);
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if(c.full != boundary_color.full &&
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c.full != fill_color.full)
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{
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// putpixel(x, y, fill_color);
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lv_canvas_set_px(canvas, x, y, fill_color);
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lv_canvas_boundary_fill4(canvas, x + 1, y, fill_color, boundary_color);
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lv_canvas_boundary_fill4(canvas, x, y + 1, fill_color, boundary_color);
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lv_canvas_boundary_fill4(canvas, x - 1, y, fill_color, boundary_color);
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lv_canvas_boundary_fill4(canvas, x, y - 1, fill_color, boundary_color);
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}
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}
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/**
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* Flood fill function of the canvas
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* @param canvas pointer to a canvas object
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* @param x x coordinate of the start position (seed)
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* @param y y coordinate of the start position (seed)
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* @param fill_color fill color of the area
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* @param bg_color background color of the area
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*/
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void lv_canvas_flood_fill(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_color_t fill_color, lv_color_t bg_color)
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{
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lv_color_t c;
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lv_canvas_get_px(canvas, x, y, &c);
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if(c.full == bg_color.full)
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{
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lv_canvas_set_px(canvas, x, y, fill_color);
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lv_canvas_flood_fill(canvas, x+1, y, fill_color, bg_color);
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lv_canvas_flood_fill(canvas, x, y+1, fill_color, bg_color);
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lv_canvas_flood_fill(canvas, x-1, y, fill_color, bg_color);
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lv_canvas_flood_fill(canvas, x, y-1, fill_color, bg_color);
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}
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}
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/**********************
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* STATIC FUNCTIONS
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