add lv_vdb_set_adr

This commit is contained in:
Gabor Kiss-Vamosi
2018-09-12 09:03:48 +02:00
parent 7abfa7609e
commit 9777cf3416
5 changed files with 75 additions and 9 deletions

View File

@@ -38,14 +38,14 @@
* Required for buffered drawing, opacity and anti-aliasing
* VDB makes the double buffering, you don't need to deal with it!
* Typical size: ~1/10 screen */
#define LV_VDB_SIZE (8 * LV_HOR_RES) /*Size of VDB in pixel count (1/10 screen size is good for first)*/
#define LV_VDB_PX_BPP LV_COLOR_SIZE /*Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays. (Set `disp_drv->vdb_wr` and `disp_drv->vdb_rd` too)*/
#define LV_VDB_ADR 0 /*Place VDB to a specific address (e.g. in external RAM) (0: allocate automatically into RAM)*/
#define LV_VDB_SIZE (30 * LV_HOR_RES) /*Size of VDB in pixel count (1/10 screen size is good for first)*/
#define LV_VDB_PX_BPP LV_COLOR_SIZE /*Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays. (Set `disp_drv->vdb_wr` and `disp_drv->vdb_rd` too)*/
#define LV_VDB_ADR 0 /*Place VDB to a specific address (e.g. in external RAM) (0: allocate automatically into RAM; LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`)*/
/* Use two Virtual Display buffers (VDB) parallelize rendering and flushing (optional)
* The flushing should use DMA to write the frame buffer in the background*/
#define LV_VDB_DOUBLE 0 /*1: Enable the use of 2 VDBs*/
#define LV_VDB2_ADR 0 /*Place VDB2 to a specific address (e.g. in external RAM) (0: allocate automatically into RAM)*/
#define LV_VDB2_ADR 0 /*Place VDB2 to a specific address (e.g. in external RAM) (0: allocate automatically into RAM; LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`)*/
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS 1 /*1: Enable anti-aliasing*/

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@@ -322,6 +322,10 @@ static void lv_refr_area_with_vdb(const lv_area_t * area_p)
lv_coord_t row_last = 0;
for(row = area_p->y1; row + max_row - 1 <= y2; row += max_row) {
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
/*Calc. the next y coordinates of VDB*/
vdb_p->area.x1 = area_p->x1;
@@ -336,6 +340,10 @@ static void lv_refr_area_with_vdb(const lv_area_t * area_p)
/*If the last y coordinates are not handled yet ...*/
if(y2 != row_last) {
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
/*Calc. the next y coordinates of VDB*/
vdb_p->area.x1 = area_p->x1;
@@ -355,6 +363,10 @@ static void lv_refr_area_with_vdb(const lv_area_t * area_p)
static void lv_refr_area_part_vdb(const lv_area_t * area_p)
{
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
lv_obj_t * top_p;
/*Get the new mask from the original area and the act. VDB

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@@ -10,6 +10,7 @@
#if LV_VDB_SIZE != 0
#include "../lv_hal/lv_hal_disp.h"
#include "../lv_misc/lv_log.h"
#include <stddef.h>
/*********************
@@ -38,7 +39,7 @@ typedef enum {
static volatile lv_vdb_state_t vdb_state = LV_VDB_STATE_ACTIVE;
# if LV_VDB_ADR == 0
/*If the buffer address is not specified simply allocate it*/
static uint8_t vdb_buf[(LV_VDB_SIZE * LV_VDB_PX_BPP) >> 3];
static uint8_t vdb_buf[((LV_VDB_SIZE * LV_VDB_PX_BPP) >> 3) + (((LV_VDB_SIZE * LV_VDB_PX_BPP) & 0x7) ? 1 : 0)];
static lv_vdb_t vdb = {.buf = (lv_color_t*)vdb_buf};
# else /*LV_VDB_ADR != 0*/
/*If the buffer address is specified use that address*/
@@ -49,8 +50,8 @@ static lv_vdb_t vdb = {.buf = (lv_color_t *)LV_VDB_ADR};
static volatile lv_vdb_state_t vdb_state[2] = {LV_VDB_STATE_FREE, LV_VDB_STATE_FREE};
# if LV_VDB_ADR == 0
/*If the buffer address is not specified simply allocate it*/
static uint8_t vdb_buf1[(LV_VDB_SIZE * LV_VDB_PX_BPP) >> 3];
static uint8_t vdb_buf2[(LV_VDB_SIZE * LV_VDB_PX_BPP) >> 3];
static uint8_t vdb_buf1[((LV_VDB_SIZE * LV_VDB_PX_BPP) >> 3) + (((LV_VDB_SIZE * LV_VDB_PX_BPP) & 0x7) ? 1 : 0)];
static uint8_t vdb_buf2[((LV_VDB_SIZE * LV_VDB_PX_BPP) >> 3) + (((LV_VDB_SIZE * LV_VDB_PX_BPP) & 0x7) ? 1 : 0)];
static lv_vdb_t vdb[2] = {{.buf = (lv_color_t *) vdb_buf1}, {.buf = (lv_color_t *) vdb_buf2}};
# else /*LV_VDB_ADR != 0*/
/*If the buffer address is specified use that address*/
@@ -76,6 +77,11 @@ lv_vdb_t * lv_vdb_get(void)
/* Wait until VDB become ACTIVE from FLUSH by the
* user call of 'lv_flush_ready()' in display drivers's flush function*/
while(vdb_state != LV_VDB_STATE_ACTIVE);
if(vdb.buf == (void*)LV_VDB_ADR_INV) {
LV_LOG_ERROR("VDB address is invalid. Use `lv_vdb_set_adr` to set a valid address or use LV_VDB_ADR = 0 in lv_conf.h");
return NULL;
}
return &vdb;
#else
/*If already there is an active do nothing*/
@@ -103,8 +109,10 @@ lv_vdb_t * lv_vdb_get(void)
void lv_vdb_flush(void)
{
lv_vdb_t * vdb_act = lv_vdb_get();
if(vdb_act == NULL) return;
if(!vdb_act) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
#if LV_VDB_DOUBLE == 0
vdb_state = LV_VDB_STATE_FLUSH; /*User call to 'lv_flush_ready()' will set to ACTIVE 'disp_flush'*/
#else
@@ -122,6 +130,24 @@ void lv_vdb_flush(void)
}
/**
* Set the address of VDB buffer(s) manually. To use this set `LV_VDB_ADR` (and `LV_VDB2_ADR`) to `LV_VDB_ADR_INV` in `lv_conf.h`.
* It should be called before `lv_init()`.
* The size of the buffer should be: `((LV_VDB_SIZE * LV_VDB_PX_BPP) >> 3) + (((LV_VDB_SIZE * LV_VDB_PX_BPP) & 0x7) ? 1 : 0)`
* @param buf1 address of the VDB.
* @param buf2 address of the second buffer. `NULL` if `LV_VDB_DOUBLE 0`
*/
void lv_vdb_set_adr(void * buf1, void * buf2)
{
#if LV_VDB_DOUBLE == 0
vdb.buf = buf1;
#else
vdb[0].buf = buf1;
vdb[1].buf = buf2;
#endif
}
/**
* Call in the display driver's 'disp_flush' function when the flushing is finished
*/

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@@ -27,6 +27,8 @@ extern "C" {
/*********************
* DEFINES
*********************/
/*Can be used in `lv_conf.h` the set an invalid address for the VDB. It should be replaced later by a valid address using `lv_vdb_set_adr()`*/
#define LV_VDB_ADR_INV 8 /*8 is still too small to be valid but it's aligned on 64 bit machines as well*/
#ifndef LV_VDB_PX_BPP
#warning "LV_VDB_PX_BPP is not specified in lv_conf.h. Use the default value (LV_COLOR_SIZE)"
@@ -57,6 +59,15 @@ lv_vdb_t * lv_vdb_get(void);
*/
void lv_vdb_flush(void);
/**
* Set the address of VDB buffer(s) manually. To use this set `LV_VDB_ADR` (and `LV_VDB2_ADR`) to `LV_VDB_ADR_INV` in `lv_conf.h`.
* It should be called before `lv_init()`.
* The size of the buffer should be: `((LV_VDB_SIZE * LV_VDB_PX_BPP) >> 3) + ((LV_VDB_SIZE * LV_VDB_PX_BPP) & 0x7) ? 1 : 0`
* @param buf1 address of the VDB.
* @param buf2 address of the second buffer. `NULL` if `LV_VDB_DOUBLE 0`
*/
void lv_vdb_set_adr(void * buf1, void * buf2);
/**
* Call in the display driver's 'disp_flush' function when the flushing is finished
*/

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@@ -66,6 +66,10 @@ void lv_vpx(lv_coord_t x, lv_coord_t y, const lv_area_t * mask_p, lv_color_t col
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
/*Pixel out of the mask*/
if(x < mask_p->x1 || x > mask_p->x2 ||
@@ -109,6 +113,10 @@ void lv_vfill(const lv_area_t * cords_p, const lv_area_t * mask_p,
lv_area_t res_a;
bool union_ok;
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
/*Get the union of cord and mask*/
/* The mask is already truncated to the vdb size
@@ -277,6 +285,11 @@ void lv_vletter(const lv_point_t * pos_p, const lv_area_t * mask_p,
pos_y + letter_h < mask_p->y1 || pos_y > mask_p->y2) return;
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
lv_coord_t vdb_width = lv_area_get_width(&vdb_p->area);
lv_color_t * vdb_buf_tmp = vdb_p->buf;
lv_coord_t col, row;
@@ -371,6 +384,10 @@ void lv_vmap(const lv_area_t * cords_p, const lv_area_t * mask_p,
lv_area_t masked_a;
bool union_ok;
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
}
/*Get the union of map size and mask*/
/* The mask is already truncated to the vdb size