refactor: use only uint32_t and int32_t in the widget's API
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@@ -281,8 +281,6 @@ void test_button_matrix_get_button_text_works(void)
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static const char * btn_map[] = {"A", "B", "\n", "C", "D", ""};
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lv_buttonmatrix_set_map(btnm, btn_map);
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const char * lv_buttonmatrix_get_button_text(const lv_obj_t * obj, uint16_t btn_id);
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TEST_ASSERT_EQUAL_STRING("A", lv_buttonmatrix_get_button_text(btnm, 0));
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TEST_ASSERT_EQUAL_STRING("B", lv_buttonmatrix_get_button_text(btnm, 1));
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TEST_ASSERT_EQUAL_STRING("C", lv_buttonmatrix_get_button_text(btnm, 2));
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