From 94651d862024e08e9ab6baddf0eb1b7e7773c413 Mon Sep 17 00:00:00 2001 From: Yobe Zhou <33565334+YobeZhou@users.noreply.github.com> Date: Thu, 2 May 2024 21:32:11 +0800 Subject: [PATCH] docs(coord): fix the layout of overview (#6112) --- docs/overview/coord.rst | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/docs/overview/coord.rst b/docs/overview/coord.rst index 80eb65c0c..88398154b 100644 --- a/docs/overview/coord.rst +++ b/docs/overview/coord.rst @@ -12,14 +12,14 @@ coordinates was inspired by CSS. LVGL has by no means a complete implementation of CSS but a comparable subset is implemented (sometimes with minor adjustments). -In short this means: - Explicitly set coordinates are stored in styles -(size, position, layouts, etc.) +In short this means: +- Explicitly set coordinates are stored in styles (size, position, layouts, etc.) - support min-width, max-width, min-height, max-height - have pixel, percentage, and "content" units - x=0; y=0 coordinate means the top-left corner of the parent plus the left/top padding plus border width -- width/height means the full size, the "content area" is smaller with padding and border width - a subset - of flexbox and grid layouts are supported +- width/height means the full size, the "content area" is smaller with padding and border width +- a subset of flexbox and grid layouts are supported .. _coord_unites: