Change LV_COLOR_DEPTH 24 to 32 because it's really 32 bit
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@@ -41,7 +41,7 @@ extern "C" {
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typedef struct {
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lv_btn_ext_t btn; /*Ext. of ancestor*/
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/*New data for this type */
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void * img_src[LV_BTN_STATE_NUM]; /*Store images to each state*/
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const void * img_src[LV_BTN_STATE_NUM]; /*Store images to each state*/
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lv_img_cf_t act_cf; /*Color format of the currently active image*/
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} lv_imgbtn_ext_t;
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