fix(layer): use provided buf stride directly

In case of externally provided draw buffer, it already has its own stride parameter set. Use it directly

Signed-off-by: Xu Xingliang <xuxingliang@xiaomi.com>
This commit is contained in:
Xu Xingliang
2024-01-02 14:04:31 +00:00
committed by Gabor Kiss-Vamosi
parent 61367fcd5f
commit 9278c42c9b
2 changed files with 2 additions and 2 deletions

View File

@@ -391,7 +391,7 @@ void * lv_draw_layer_alloc_buf(lv_layer_t * layer)
}
/*Set the stride also for static allocated buffers as well as for new dynamically allocated*/
layer->buf_stride = stride;
if(layer->buf_stride == 0) layer->buf_stride = stride;
/*Make sure the buffer address is aligned in case of already allocated buffers*/
return lv_draw_buf_align(layer->buf, layer->color_format);

View File

@@ -354,7 +354,7 @@ void lv_canvas_init_layer(lv_obj_t * obj, lv_layer_t * layer)
layer->color_format = header->cf;
layer->buf_area = canvas_area;
layer->_clip_area = canvas_area;
layer->buf_stride = lv_draw_buf_width_to_stride(lv_area_get_width(&layer->buf_area), layer->color_format);
layer->buf_stride = header->stride;
}
void lv_canvas_finish_layer(lv_obj_t * canvas, lv_layer_t * layer)