docs fix spelling, parameter descriptions, comments, etc (#2865)

This commit is contained in:
ckielstra
2021-12-02 14:44:05 +01:00
committed by GitHub
parent 5ed1eec68c
commit 91fc579ee7
54 changed files with 124 additions and 123 deletions

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@@ -2,7 +2,7 @@
#if LV_USE_FFMPEG && LV_BUILD_EXAMPLES #if LV_USE_FFMPEG && LV_BUILD_EXAMPLES
/** /**
* Open a image from a file * Open an image from a file
*/ */
void lv_example_ffmpeg_1(void) void lv_example_ffmpeg_1(void)
{ {

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@@ -2,7 +2,7 @@
import lvgl as lv import lvgl as lv
import display_driver import display_driver
# #
# Load an lottie animation from flash # Load a lottie animation from flash
# #
from lv_example_rlottie_approve import lv_example_rlottie_approve from lv_example_rlottie_approve import lv_example_rlottie_approve

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@@ -9,7 +9,7 @@ def ta_event_cb(e,kb):
kb.set_textarea(None) kb.set_textarea(None)
kb.add_flag(lv.obj.FLAG.HIDDEN) kb.add_flag(lv.obj.FLAG.HIDDEN)
# Create a keyboard to use it with an of the text areas # Create a keyboard to use it with one of the text areas
kb = lv.keyboard(lv.scr_act()) kb = lv.keyboard(lv.scr_act())
# Create a text area. The keyboard will write here # Create a text area. The keyboard will write here

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@@ -51,7 +51,7 @@ static void mask_event_cb(lv_event_t * e)
} }
/** /**
* Add an fade mask to roller. * Add a fade mask to roller.
*/ */
void lv_example_roller_3(void) void lv_example_roller_3(void)
{ {

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@@ -8,7 +8,7 @@ class Lv_Roller_3():
self.mask_bottom_id = -1 self.mask_bottom_id = -1
# #
# Add an fade mask to roller. # Add a fade mask to roller.
# #
style = lv.style_t() style = lv.style_t()
style.init() style.init()
@@ -94,6 +94,6 @@ class Lv_Roller_3():
lv.draw_mask_remove_id(self.mask_top_id) lv.draw_mask_remove_id(self.mask_top_id)
lv.draw_mask_remove_id(self.mask_bottom_id) lv.draw_mask_remove_id(self.mask_bottom_id)
self.mask_top_id = -1; self.mask_top_id = -1;
self.mask_bottom_id = -1; self.mask_bottom_id = -1;
roller3 = Lv_Roller_3() roller3 = Lv_Roller_3()

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@@ -1,5 +1,5 @@
/** /**
* @file lv_templ.h * @file lv_event.h
* *
*/ */

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@@ -31,7 +31,7 @@ extern "C" {
/** /**
* Called periodically to read the input devices * Called periodically to read the input devices
* @param param pointer to and input device to read * @param timer pointer to a timer to read
*/ */
void lv_indev_read_timer_cb(lv_timer_t * timer); void lv_indev_read_timer_cb(lv_timer_t * timer);

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@@ -468,12 +468,11 @@ lv_text_align_t lv_obj_calculate_style_text_align(const struct _lv_obj_t * obj,
/** /**
* Get the local style of an object for a given part and for a given state. * Get the local style of an object for a given part and for a given state.
* If the local style for the part-state pair doesn't exist allocate and return it. * If the local style for the part-state pair doesn't exist allocate and return it.
* @param obj pointer to an object * @param obj pointer to an object
* @param part the part in whose local style to get * @param selector OR-ed value of parts and state for which the style should be get
* @param state the state in whose local style to get
* @return pointer to the local style * @return pointer to the local style
*/ */
static lv_style_t * get_local_style(lv_obj_t * obj, lv_style_selector_t selector) static lv_style_t * get_local_style(lv_obj_t * obj, lv_style_selector_t selector)
{ {
uint32_t i; uint32_t i;
for(i = 0; i < obj->style_cnt; i++) { for(i = 0; i < obj->style_cnt; i++) {
@@ -506,8 +505,7 @@ static lv_style_t * get_local_style(lv_obj_t * obj, lv_style_selector_t selecto
* Get the transition style of an object for a given part and for a given state. * Get the transition style of an object for a given part and for a given state.
* If the transition style for the part-state pair doesn't exist allocate and return it. * If the transition style for the part-state pair doesn't exist allocate and return it.
* @param obj pointer to an object * @param obj pointer to an object
* @param part the part in whose local style to get * @param selector OR-ed value of parts and state for which the style should be get
* @param state the state in whose local style to get
* @return pointer to the transition style * @return pointer to the transition style
*/ */
static _lv_obj_style_t * get_trans_style(lv_obj_t * obj, lv_style_selector_t selector) static _lv_obj_style_t * get_trans_style(lv_obj_t * obj, lv_style_selector_t selector)

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@@ -133,10 +133,9 @@ lv_style_value_t lv_obj_get_style_prop(const struct _lv_obj_t * obj, lv_part_t p
/** /**
* Set local style property on an object's part and state. * Set local style property on an object's part and state.
* @param obj pointer to an object * @param obj pointer to an object
* @param part a part to which the property should be added
* @param state a state to which the property should be added
* @param prop the property * @param prop the property
* @param value value of the property. The correct element should be set according to the type of the property * @param value value of the property. The correct element should be set according to the type of the property
* @param selector OR-ed value of parts and state for which the style should be set
*/ */
void lv_obj_set_local_style_prop(struct _lv_obj_t * obj, lv_style_prop_t prop, lv_style_value_t value, void lv_obj_set_local_style_prop(struct _lv_obj_t * obj, lv_style_prop_t prop, lv_style_value_t value,
lv_style_selector_t selector); lv_style_selector_t selector);
@@ -147,9 +146,8 @@ lv_res_t lv_obj_get_local_style_prop(struct _lv_obj_t * obj, lv_style_prop_t pro
/** /**
* Remove a local style property from a part of an object with a given state. * Remove a local style property from a part of an object with a given state.
* @param obj pointer to an object * @param obj pointer to an object
* @param part the part of the object which style property should be removed.
* @param state the state from which the property should be removed.
* @param prop a style property to remove. * @param prop a style property to remove.
* @param selector OR-ed value of parts and state for which the style should be removed
* @return true the property was found and removed; false: the property was not found * @return true the property was found and removed; false: the property was not found
*/ */
bool lv_obj_remove_local_style_prop(struct _lv_obj_t * obj, lv_style_prop_t prop, lv_style_selector_t selector); bool lv_obj_remove_local_style_prop(struct _lv_obj_t * obj, lv_style_prop_t prop, lv_style_selector_t selector);
@@ -239,4 +237,4 @@ lv_text_align_t lv_obj_calculate_style_text_align(const struct _lv_obj_t * obj,
} /*extern "C"*/ } /*extern "C"*/
#endif #endif
#endif /*LV_TEMPL_H*/ #endif /*LV_OBJ_STYLE_H*/

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@@ -47,7 +47,7 @@ typedef struct _lv_theme_t {
/** /**
* Get the theme assigned to the display of the object * Get the theme assigned to the display of the object
* @param obj pointer to object * @param obj pointer to a theme object
* @return the theme of the object's display (can be NULL) * @return the theme of the object's display (can be NULL)
*/ */
lv_theme_t * lv_theme_get_from_obj(lv_obj_t * obj); lv_theme_t * lv_theme_get_from_obj(lv_obj_t * obj);
@@ -77,29 +77,34 @@ void lv_theme_set_apply_cb(lv_theme_t * theme, lv_theme_apply_cb_t apply_cb);
/** /**
* Get the small font of the theme * Get the small font of the theme
* @param obj pointer to an object
* @return pointer to the font * @return pointer to the font
*/ */
const lv_font_t * lv_theme_get_font_small(lv_obj_t * obj); const lv_font_t * lv_theme_get_font_small(lv_obj_t * obj);
/** /**
* Get the normal font of the theme * Get the normal font of the theme
* @param obj pointer to an object
* @return pointer to the font * @return pointer to the font
*/ */
const lv_font_t * lv_theme_get_font_normal(lv_obj_t * obj); const lv_font_t * lv_theme_get_font_normal(lv_obj_t * obj);
/** /**
* Get the subtitle font of the theme * Get the subtitle font of the theme
* @param obj pointer to an object
* @return pointer to the font * @return pointer to the font
*/ */
const lv_font_t * lv_theme_get_font_large(lv_obj_t * obj); const lv_font_t * lv_theme_get_font_large(lv_obj_t * obj);
/** /**
* Get the primary color of the theme * Get the primary color of the theme
* @param obj pointer to an object
* @return the color * @return the color
*/ */
lv_color_t lv_theme_get_color_primary(lv_obj_t * obj); lv_color_t lv_theme_get_color_primary(lv_obj_t * obj);
/** /**
* Get the secondary color of the theme * Get the secondary color of the theme
* @param obj pointer to an object
* @return the color * @return the color
*/ */
lv_color_t lv_theme_get_color_secondary(lv_obj_t * obj); lv_color_t lv_theme_get_color_secondary(lv_obj_t * obj);

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@@ -76,4 +76,4 @@ void lv_draw_arc_get_area(lv_coord_t x, lv_coord_t y, uint16_t radius, uint16_t
} /*extern "C"*/ } /*extern "C"*/
#endif #endif
#endif /*LV_DRAW_ARC*/ #endif /*LV_DRAW_ARC_H*/

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@@ -340,7 +340,7 @@ void lv_draw_mask_angle_init(lv_draw_mask_angle_param_t * param, lv_coord_t vert
/** /**
* Initialize a fade mask. * Initialize a fade mask.
* @param param param pointer to a `lv_draw_mask_param_t` to initialize * @param param pointer to an `lv_draw_mask_radius_param_t` to initialize
* @param rect coordinates of the rectangle to affect (absolute coordinates) * @param rect coordinates of the rectangle to affect (absolute coordinates)
* @param radius radius of the rectangle * @param radius radius of the rectangle
* @param inv true: keep the pixels inside the rectangle; keep the pixels outside of the rectangle * @param inv true: keep the pixels inside the rectangle; keep the pixels outside of the rectangle

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@@ -1,5 +1,5 @@
/** /**
* @file lv_draw_label.c * @file lv_draw_sw_letter.c
* *
*/ */

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@@ -462,7 +462,7 @@ void lv_draw_mask_angle_init(lv_draw_mask_angle_param_t * param, lv_coord_t vert
/** /**
* Initialize a fade mask. * Initialize a fade mask.
* @param param param pointer to a `lv_draw_mask_param_t` to initialize * @param param pointer to an `lv_draw_mask_radius_param_t` to initialize
* @param rect coordinates of the rectangle to affect (absolute coordinates) * @param rect coordinates of the rectangle to affect (absolute coordinates)
* @param radius radius of the rectangle * @param radius radius of the rectangle
* @param inv true: keep the pixels inside the rectangle; keep the pixels outside of the rectangle * @param inv true: keep the pixels inside the rectangle; keep the pixels outside of the rectangle

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@@ -1,5 +1,5 @@
/** /**
* @file lv_templ.h * @file lv_bmp.h
* *
*/ */

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@@ -43,4 +43,4 @@ extern "C" {
} /*extern "C"*/ } /*extern "C"*/
#endif #endif
#endif /*LV_LAYOUTS_H*/ #endif /*LV_LIBS_H*/

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@@ -177,7 +177,7 @@ lv_res_t lv_snapshot_take_to_buf(lv_obj_t * obj, lv_img_cf_t cf, lv_img_dsc_t *
* @param obj The object to generate snapshot. * @param obj The object to generate snapshot.
* @param cf color format for generated image. * @param cf color format for generated image.
* *
* @return a pointer to a image descriptor, or NULL if failed. * @return a pointer to an image descriptor, or NULL if failed.
*/ */
lv_img_dsc_t * lv_snapshot_take(lv_obj_t * obj, lv_img_cf_t cf) lv_img_dsc_t * lv_snapshot_take(lv_obj_t * obj, lv_img_cf_t cf)
{ {

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@@ -37,7 +37,7 @@ extern "C" {
* @param obj The object to generate snapshot. * @param obj The object to generate snapshot.
* @param cf color format for generated image. * @param cf color format for generated image.
* *
* @return a pointer to a image descriptor, or NULL if failed. * @return a pointer to an image descriptor, or NULL if failed.
*/ */
lv_img_dsc_t * lv_snapshot_take(lv_obj_t * obj, lv_img_cf_t cf); lv_img_dsc_t * lv_snapshot_take(lv_obj_t * obj, lv_img_cf_t cf);

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@@ -48,4 +48,4 @@ lv_theme_t * lv_theme_mono_init(lv_disp_t * disp, bool dark_bg, const lv_font_t
} /*extern "C"*/ } /*extern "C"*/
#endif #endif
#endif /*LV_THEME_DEFAULT_H*/ #endif /*LV_USE_THEME_MONO_H*/

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@@ -54,8 +54,7 @@ typedef uint8_t lv_animimg_part_t;
/** /**
* Create an animation image objects * Create an animation image objects
* @param par pointer to an object, it will be the parent of the new button * @param parent pointer to an object, it will be the parent of the new button
* @param copy pointer to a image object, if not NULL then the new object will be copied from it
* @return pointer to the created animation image object * @return pointer to the created animation image object
*/ */
lv_obj_t * lv_animimg_create(lv_obj_t * parent); lv_obj_t * lv_animimg_create(lv_obj_t * parent);
@@ -65,7 +64,7 @@ lv_obj_t * lv_animimg_create(lv_obj_t * parent);
*====================*/ *====================*/
/** /**
* Set the image animation images source. * Set the image animation images source.
* @param img pointer to an animation image object * @param img pointer to an animation image object
* @param dsc pointer to a series images * @param dsc pointer to a series images
* @param num images' number * @param num images' number
@@ -73,13 +72,13 @@ lv_obj_t * lv_animimg_create(lv_obj_t * parent);
void lv_animimg_set_src(lv_obj_t * img, lv_img_dsc_t * dsc[], uint8_t num); void lv_animimg_set_src(lv_obj_t * img, lv_img_dsc_t * dsc[], uint8_t num);
/** /**
* Startup the image animation. * Startup the image animation.
* @param img pointer to an animation image object * @param obj pointer to an animation image object
*/ */
void lv_animimg_start(lv_obj_t * obj); void lv_animimg_start(lv_obj_t * obj);
/** /**
* Set the image animation duration time. unit:ms * Set the image animation duration time. unit:ms
* @param img pointer to an animation image object * @param img pointer to an animation image object
*/ */
void lv_animimg_set_duration(lv_obj_t * img, uint32_t duration); void lv_animimg_set_duration(lv_obj_t * img, uint32_t duration);
@@ -87,6 +86,7 @@ void lv_animimg_set_duration(lv_obj_t * img, uint32_t duration);
/** /**
* Set the image animation reapeatly play times. * Set the image animation reapeatly play times.
* @param img pointer to an animation image object * @param img pointer to an animation image object
* @param count the number of times to repeat the animation
*/ */
void lv_animimg_set_repeat_count(lv_obj_t * img, uint16_t count); void lv_animimg_set_repeat_count(lv_obj_t * img, uint16_t count);

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@@ -46,4 +46,4 @@ lv_obj_t * lv_calendar_header_arrow_create(lv_obj_t * parent);
} /*extern "C"*/ } /*extern "C"*/
#endif #endif
#endif /*LV_CALENDAR_H*/ #endif /*LV_CALENDAR_HEADER_ARROW_H*/

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@@ -46,4 +46,4 @@ lv_obj_t * lv_calendar_header_dropdown_create(lv_obj_t * parent);
} /*extern "C"*/ } /*extern "C"*/
#endif #endif
#endif /*LV_CALENDAR_H*/ #endif /*LV_CALENDAR_HEADER_DROPDOWN_H*/

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@@ -135,7 +135,7 @@ typedef enum {
**********************/ **********************/
/** /**
* Create a chart objects * Create a chart object
* @param parent pointer to an object, it will be the parent of the new chart * @param parent pointer to an object, it will be the parent of the new chart
* @return pointer to the created chart * @return pointer to the created chart
*/ */

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@@ -71,7 +71,7 @@ static bool create_knob_recolor;
/** /**
* Create a color_picker object * Create a color_picker object
* @param par pointer to an object, it will be the parent of the new color_picker * @param parent pointer to an object, it will be the parent of the new color_picker
* @return pointer to the created color_picker * @return pointer to the created color_picker
*/ */
lv_obj_t * lv_colorwheel_create(lv_obj_t * parent, bool knob_recolor) lv_obj_t * lv_colorwheel_create(lv_obj_t * parent, bool knob_recolor)

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@@ -55,7 +55,7 @@ extern const lv_obj_class_t lv_colorwheel_class;
**********************/ **********************/
/** /**
* Create a color picker objects with disc shape * Create a color picker object with disc shape
* @param parent pointer to an object, it will be the parent of the new color picker * @param parent pointer to an object, it will be the parent of the new color picker
* @param knob_recolor true: set the knob's color to the current color * @param knob_recolor true: set the knob's color to the current color
* @return pointer to the created color picker * @return pointer to the created color picker

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@@ -49,8 +49,8 @@ const lv_obj_class_t lv_imgbtn_class = {
**********************/ **********************/
/** /**
* Create a image button object * Create an image button object
* @param par pointer to an object, it will be the parent of the new image button * @param parent pointer to an object, it will be the parent of the new image button
* @return pointer to the created image button * @return pointer to the created image button
*/ */
lv_obj_t * lv_imgbtn_create(lv_obj_t * parent) lv_obj_t * lv_imgbtn_create(lv_obj_t * parent)
@@ -67,7 +67,7 @@ lv_obj_t * lv_imgbtn_create(lv_obj_t * parent)
/** /**
* Set images for a state of the image button * Set images for a state of the image button
* @param imgbtn pointer to an image button object * @param obj pointer to an image button object
* @param state for which state set the new image * @param state for which state set the new image
* @param src_left pointer to an image source for the left side of the button (a C array or path to * @param src_left pointer to an image source for the left side of the button (a C array or path to
* a file) * a file)
@@ -115,7 +115,7 @@ void lv_imgbtn_set_state(lv_obj_t * obj, lv_imgbtn_state_t state)
/** /**
* Get the left image in a given state * Get the left image in a given state
* @param imgbtn pointer to an image button object * @param obj pointer to an image button object
* @param state the state where to get the image (from `lv_btn_state_t`) ` * @param state the state where to get the image (from `lv_btn_state_t`) `
* @return pointer to the left image source (a C array or path to a file) * @return pointer to the left image source (a C array or path to a file)
*/ */
@@ -130,7 +130,7 @@ const void * lv_imgbtn_get_src_left(lv_obj_t * obj, lv_imgbtn_state_t state)
/** /**
* Get the middle image in a given state * Get the middle image in a given state
* @param imgbtn pointer to an image button object * @param obj pointer to an image button object
* @param state the state where to get the image (from `lv_btn_state_t`) ` * @param state the state where to get the image (from `lv_btn_state_t`) `
* @return pointer to the middle image source (a C array or path to a file) * @return pointer to the middle image source (a C array or path to a file)
*/ */
@@ -144,7 +144,7 @@ const void * lv_imgbtn_get_src_middle(lv_obj_t * obj, lv_imgbtn_state_t state)
/** /**
* Get the right image in a given state * Get the right image in a given state
* @param imgbtn pointer to an image button object * @param obj pointer to an image button object
* @param state the state where to get the image (from `lv_btn_state_t`) ` * @param state the state where to get the image (from `lv_btn_state_t`) `
* @return pointer to the left image source (a C array or path to a file) * @return pointer to the left image source (a C array or path to a file)
*/ */

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@@ -49,8 +49,8 @@ extern const lv_obj_class_t lv_imgbtn_class;
**********************/ **********************/
/** /**
* Create a image button objects * Create an image button object
* @param par pointer to an object, it will be the parent of the new image button * @param parent pointer to an object, it will be the parent of the new image button
* @return pointer to the created image button * @return pointer to the created image button
*/ */
lv_obj_t * lv_imgbtn_create(lv_obj_t * parent); lv_obj_t * lv_imgbtn_create(lv_obj_t * parent);

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@@ -130,8 +130,8 @@ static const lv_btnmatrix_ctrl_t * kb_ctrl[9] = {
**********************/ **********************/
/** /**
* Create a keyboard objects * Create a Keyboard object
* @param par pointer to an object, it will be the parent of the new keyboard * @param parent pointer to an object, it will be the parent of the new keyboard
* @return pointer to the created keyboard * @return pointer to the created keyboard
*/ */
lv_obj_t * lv_keyboard_create(lv_obj_t * parent) lv_obj_t * lv_keyboard_create(lv_obj_t * parent)

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@@ -63,8 +63,8 @@ extern const lv_obj_class_t lv_keyboard_class;
**********************/ **********************/
/** /**
* Create a keyboard objects * Create a Keyboard object
* @param par pointer to an object, it will be the parent of the new keyboard * @param parent pointer to an object, it will be the parent of the new keyboard
* @return pointer to the created keyboard * @return pointer to the created keyboard
*/ */
lv_obj_t * lv_keyboard_create(lv_obj_t * parent); lv_obj_t * lv_keyboard_create(lv_obj_t * parent);

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@@ -47,8 +47,8 @@ const lv_obj_class_t lv_led_class = {
**********************/ **********************/
/** /**
* Create a led objects * Create a led object
* @param par pointer to an object, it will be the parent of the new led * @param parent pointer to an object, it will be the parent of the new led
* @return pointer to the created led * @return pointer to the created led
*/ */
lv_obj_t * lv_led_create(lv_obj_t * parent) lv_obj_t * lv_led_create(lv_obj_t * parent)

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@@ -57,8 +57,8 @@ typedef enum {
**********************/ **********************/
/** /**
* Create a led objects * Create a led object
* @param par pointer to an object, it will be the parent of the new led * @param parent pointer to an object, it will be the parent of the new led
* @return pointer to the created led * @return pointer to the created led
*/ */
lv_obj_t * lv_led_create(lv_obj_t * parent); lv_obj_t * lv_led_create(lv_obj_t * parent);

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@@ -115,7 +115,7 @@ typedef enum {
**********************/ **********************/
/** /**
* Create a meter objects * Create a Meter object
* @param parent pointer to an object, it will be the parent of the new bar. * @param parent pointer to an object, it will be the parent of the new bar.
* @return pointer to the created meter * @return pointer to the created meter
*/ */

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@@ -87,7 +87,7 @@ const lv_obj_class_t lv_spangroup_class = {
**********************/ **********************/
/** /**
* Create a spangroup objects * Create a spangroup object
* @param par pointer to an object, it will be the parent of the new spangroup * @param par pointer to an object, it will be the parent of the new spangroup
* @return pointer to the created spangroup * @return pointer to the created spangroup
*/ */

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@@ -66,7 +66,7 @@ extern const lv_obj_class_t lv_spangroup_class;
**********************/ **********************/
/** /**
* Create a spangroup objects * Create a spangroup object
* @param par pointer to an object, it will be the parent of the new spangroup * @param par pointer to an object, it will be the parent of the new spangroup
* @return pointer to the created spangroup * @return pointer to the created spangroup
*/ */

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@@ -60,7 +60,7 @@ lv_obj_t * lv_spinbox_create(lv_obj_t * parent)
/** /**
* Set spinbox value * Set spinbox value
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @param i value to be set * @param i value to be set
*/ */
void lv_spinbox_set_value(lv_obj_t * obj, int32_t i) void lv_spinbox_set_value(lv_obj_t * obj, int32_t i)
@@ -189,7 +189,7 @@ void lv_spinbox_set_digit_step_direction(lv_obj_t * obj, lv_dir_t direction)
/** /**
* Get the spinbox numeral value (user has to convert to float according to its digit format) * Get the spinbox numeral value (user has to convert to float according to its digit format)
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @return value integer value of the spinbox * @return value integer value of the spinbox
*/ */
int32_t lv_spinbox_get_value(lv_obj_t * obj) int32_t lv_spinbox_get_value(lv_obj_t * obj)
@@ -201,7 +201,7 @@ int32_t lv_spinbox_get_value(lv_obj_t * obj)
} }
/** /**
* Get the spinbox step value (user has to convert to float according to its digit format) * Get the spinbox step value (user has to convert to float according to its digit format)
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @return value integer step value of the spinbox * @return value integer step value of the spinbox
*/ */
int32_t lv_spinbox_get_step(lv_obj_t * obj) int32_t lv_spinbox_get_step(lv_obj_t * obj)
@@ -218,7 +218,7 @@ int32_t lv_spinbox_get_step(lv_obj_t * obj)
/** /**
* Select next lower digit for edition * Select next lower digit for edition
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
*/ */
void lv_spinbox_step_next(lv_obj_t * obj) void lv_spinbox_step_next(lv_obj_t * obj)
{ {
@@ -236,7 +236,7 @@ void lv_spinbox_step_next(lv_obj_t * obj)
/** /**
* Select next higher digit for edition * Select next higher digit for edition
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
*/ */
void lv_spinbox_step_prev(lv_obj_t * obj) void lv_spinbox_step_prev(lv_obj_t * obj)
{ {
@@ -252,7 +252,7 @@ void lv_spinbox_step_prev(lv_obj_t * obj)
/** /**
* Get spinbox rollover function status * Get spinbox rollover function status
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
*/ */
bool lv_spinbox_get_rollover(lv_obj_t * obj) bool lv_spinbox_get_rollover(lv_obj_t * obj)
{ {
@@ -264,7 +264,7 @@ bool lv_spinbox_get_rollover(lv_obj_t * obj)
/** /**
* Increment spinbox value by one step * Increment spinbox value by one step
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
*/ */
void lv_spinbox_increment(lv_obj_t * obj) void lv_spinbox_increment(lv_obj_t * obj)
{ {
@@ -290,7 +290,7 @@ void lv_spinbox_increment(lv_obj_t * obj)
/** /**
* Decrement spinbox value by one step * Decrement spinbox value by one step
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
*/ */
void lv_spinbox_decrement(lv_obj_t * obj) void lv_spinbox_decrement(lv_obj_t * obj)
{ {

View File

@@ -52,8 +52,8 @@ extern const lv_obj_class_t lv_spinbox_class;
**********************/ **********************/
/** /**
* Create a spinbox objects * Create a Spinbox object
* @param par pointer to an object, it will be the parent of the new spinbox * @param parent pointer to an object, it will be the parent of the new spinbox
* @return pointer to the created spinbox * @return pointer to the created spinbox
*/ */
lv_obj_t * lv_spinbox_create(lv_obj_t * parent); lv_obj_t * lv_spinbox_create(lv_obj_t * parent);
@@ -64,21 +64,21 @@ lv_obj_t * lv_spinbox_create(lv_obj_t * parent);
/** /**
* Set spinbox value * Set spinbox value
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @param i value to be set * @param i value to be set
*/ */
void lv_spinbox_set_value(lv_obj_t * obj, int32_t i); void lv_spinbox_set_value(lv_obj_t * obj, int32_t i);
/** /**
* Set spinbox rollover function * Set spinbox rollover function
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @param b true or false to enable or disable (default) * @param b true or false to enable or disable (default)
*/ */
void lv_spinbox_set_rollover(lv_obj_t * obj, bool b); void lv_spinbox_set_rollover(lv_obj_t * obj, bool b);
/** /**
* Set spinbox digit format (digit count and decimal format) * Set spinbox digit format (digit count and decimal format)
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @param digit_count number of digit excluding the decimal separator and the sign * @param digit_count number of digit excluding the decimal separator and the sign
* @param separator_position number of digit before the decimal point. If 0, decimal point is not * @param separator_position number of digit before the decimal point. If 0, decimal point is not
* shown * shown
@@ -87,14 +87,14 @@ void lv_spinbox_set_digit_format(lv_obj_t * obj, uint8_t digit_count, uint8_t se
/** /**
* Set spinbox step * Set spinbox step
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @param step steps on increment/decrement. Can be 1, 10, 100, 1000, etc the digit that will change. * @param step steps on increment/decrement. Can be 1, 10, 100, 1000, etc the digit that will change.
*/ */
void lv_spinbox_set_step(lv_obj_t * obj, uint32_t step); void lv_spinbox_set_step(lv_obj_t * obj, uint32_t step);
/** /**
* Set spinbox value range * Set spinbox value range
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @param range_min maximum value, inclusive * @param range_min maximum value, inclusive
* @param range_max minimum value, inclusive * @param range_max minimum value, inclusive
*/ */
@@ -102,14 +102,14 @@ void lv_spinbox_set_range(lv_obj_t * obj, int32_t range_min, int32_t range_max);
/** /**
* Set cursor position to a specific digit for edition * Set cursor position to a specific digit for edition
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @param pos selected position in spinbox * @param pos selected position in spinbox
*/ */
void lv_spinbox_set_pos(lv_obj_t * obj, uint8_t pos); void lv_spinbox_set_pos(lv_obj_t * obj, uint8_t pos);
/** /**
* Set direction of digit step when clicking an encoder button while in editing mode * Set direction of digit step when clicking an encoder button while in editing mode
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @param direction the direction (LV_DIR_RIGHT or LV_DIR_LEFT) * @param direction the direction (LV_DIR_RIGHT or LV_DIR_LEFT)
*/ */
void lv_spinbox_set_digit_step_direction(lv_obj_t * obj, lv_dir_t direction); void lv_spinbox_set_digit_step_direction(lv_obj_t * obj, lv_dir_t direction);
@@ -120,20 +120,20 @@ void lv_spinbox_set_digit_step_direction(lv_obj_t * obj, lv_dir_t direction);
/** /**
* Get spinbox rollover function status * Get spinbox rollover function status
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
*/ */
bool lv_spinbox_get_rollover(lv_obj_t * obj); bool lv_spinbox_get_rollover(lv_obj_t * obj);
/** /**
* Get the spinbox numeral value (user has to convert to float according to its digit format) * Get the spinbox numeral value (user has to convert to float according to its digit format)
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @return value integer value of the spinbox * @return value integer value of the spinbox
*/ */
int32_t lv_spinbox_get_value(lv_obj_t * obj); int32_t lv_spinbox_get_value(lv_obj_t * obj);
/** /**
* Get the spinbox step value (user has to convert to float according to its digit format) * Get the spinbox step value (user has to convert to float according to its digit format)
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
* @return value integer step value of the spinbox * @return value integer step value of the spinbox
*/ */
int32_t lv_spinbox_get_step(lv_obj_t * obj); int32_t lv_spinbox_get_step(lv_obj_t * obj);
@@ -144,25 +144,25 @@ int32_t lv_spinbox_get_step(lv_obj_t * obj);
/** /**
* Select next lower digit for edition by dividing the step by 10 * Select next lower digit for edition by dividing the step by 10
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
*/ */
void lv_spinbox_step_next(lv_obj_t * obj); void lv_spinbox_step_next(lv_obj_t * obj);
/** /**
* Select next higher digit for edition by multiplying the step by 10 * Select next higher digit for edition by multiplying the step by 10
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
*/ */
void lv_spinbox_step_prev(lv_obj_t * obj); void lv_spinbox_step_prev(lv_obj_t * obj);
/** /**
* Increment spinbox value by one step * Increment spinbox value by one step
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
*/ */
void lv_spinbox_increment(lv_obj_t * obj); void lv_spinbox_increment(lv_obj_t * obj);
/** /**
* Decrement spinbox value by one step * Decrement spinbox value by one step
* @param spinbox pointer to spinbox * @param obj pointer to spinbox
*/ */
void lv_spinbox_decrement(lv_obj_t * obj); void lv_spinbox_decrement(lv_obj_t * obj);
@@ -175,4 +175,4 @@ void lv_spinbox_decrement(lv_obj_t * obj);
#ifdef __cplusplus #ifdef __cplusplus
} /*extern "C"*/ } /*extern "C"*/
#endif #endif
#endif /*LV_USE_SPINBOX*/ #endif /*LV_SPINBOX_H*/

View File

@@ -45,7 +45,7 @@ static uint32_t arc_length_param;
/** /**
* Create a spinner object * Create a spinner object
* @param par pointer to an object, it will be the parent of the new spinner * @param parent pointer to an object, it will be the parent of the new spinner
* @return pointer to the created spinner * @return pointer to the created spinner
*/ */
lv_obj_t * lv_spinner_create(lv_obj_t * parent, uint32_t time, uint32_t arc_length) lv_obj_t * lv_spinner_create(lv_obj_t * parent, uint32_t time, uint32_t arc_length)

View File

@@ -42,8 +42,8 @@ extern const lv_obj_class_t lv_tileview_tile_class;
**********************/ **********************/
/** /**
* Create a tileview objects * Create a Tileview object
* @param par pointer to an object, it will be the parent of the new tileview * @param parent pointer to an object, it will be the parent of the new tileview
* @return pointer to the created tileview * @return pointer to the created tileview
*/ */
lv_obj_t * lv_tileview_create(lv_obj_t * parent); lv_obj_t * lv_tileview_create(lv_obj_t * parent);

View File

@@ -1,5 +1,5 @@
/** /**
* @file lv_text.c * @file lv_txt.c
* *
*/ */

View File

@@ -1,5 +1,5 @@
/** /**
* @file lv_text.h * @file lv_txt.h
* *
*/ */
@@ -259,4 +259,4 @@ extern uint32_t (*_lv_txt_get_encoded_length)(const char *);
} /*extern "C"*/ } /*extern "C"*/
#endif #endif
#endif /*USE_TXT*/ #endif /*LV_TXT_H*/

View File

@@ -70,7 +70,7 @@ typedef enum {
/** /**
* Create an arc object * Create an arc object
* @param par pointer to an object, it will be the parent of the new arc * @param parent pointer to an object, it will be the parent of the new arc
* @return pointer to the created arc * @return pointer to the created arc
*/ */
lv_obj_t * lv_arc_create(lv_obj_t * parent); lv_obj_t * lv_arc_create(lv_obj_t * parent);

View File

@@ -71,7 +71,7 @@ typedef enum {
**********************/ **********************/
/** /**
* Create a bar objects * Create a bar object
* @param parent pointer to an object, it will be the parent of the new bar * @param parent pointer to an object, it will be the parent of the new bar
* @return pointer to the created bar * @return pointer to the created bar
*/ */

View File

@@ -1,5 +1,5 @@
/** /**
* @file lv_btnm.h * @file lv_btnmatrix.h
* *
*/ */
@@ -78,7 +78,7 @@ typedef enum {
**********************/ **********************/
/** /**
* Create a button matrix objects * Create a button matrix object
* @param parent pointer to an object, it will be the parent of the new button matrix * @param parent pointer to an object, it will be the parent of the new button matrix
* @return pointer to the created button matrix * @return pointer to the created button matrix
*/ */

View File

@@ -63,7 +63,7 @@ extern const lv_obj_class_t lv_dropdownlist_class;
**********************/ **********************/
/** /**
* Create a drop-down list objects * Create a drop-down list object
* @param parent pointer to an object, it will be the parent of the new drop-down list * @param parent pointer to an object, it will be the parent of the new drop-down list
* @return pointer to the created drop-down list * @return pointer to the created drop-down list
*/ */

View File

@@ -71,7 +71,7 @@ typedef uint8_t lv_img_size_mode_t;
**********************/ **********************/
/** /**
* Create a image objects * Create an image object
* @param parent pointer to an object, it will be the parent of the new image * @param parent pointer to an object, it will be the parent of the new image
* @return pointer to the created image * @return pointer to the created image
*/ */

View File

@@ -819,8 +819,8 @@ static void draw_main(lv_event_t * e)
label_draw_dsc.sel_bg_color = lv_obj_get_style_bg_color(obj, LV_PART_SELECTED); label_draw_dsc.sel_bg_color = lv_obj_get_style_bg_color(obj, LV_PART_SELECTED);
} }
/* In SROLL and SROLL_CIRC mode the CENTER and RIGHT are pointless so remove them. /* In SCROLL and SCROLL_CIRCULAR mode the CENTER and RIGHT are pointless, so remove them.
* (In addition they will result misalignment is this case)*/ * (In addition, they will create misalignment in this situation)*/
if((label->long_mode == LV_LABEL_LONG_SCROLL || label->long_mode == LV_LABEL_LONG_SCROLL_CIRCULAR) && if((label->long_mode == LV_LABEL_LONG_SCROLL || label->long_mode == LV_LABEL_LONG_SCROLL_CIRCULAR) &&
(label_draw_dsc.align == LV_TEXT_ALIGN_CENTER || label_draw_dsc.align == LV_TEXT_ALIGN_RIGHT)) { (label_draw_dsc.align == LV_TEXT_ALIGN_CENTER || label_draw_dsc.align == LV_TEXT_ALIGN_RIGHT)) {
lv_point_t size; lv_point_t size;
@@ -911,7 +911,7 @@ static void lv_label_refr_text(lv_obj_t * obj)
lv_obj_refresh_self_size(obj); lv_obj_refresh_self_size(obj);
/*In scroll mode start an offset animations*/ /*In scroll mode start an offset animation*/
if(label->long_mode == LV_LABEL_LONG_SCROLL) { if(label->long_mode == LV_LABEL_LONG_SCROLL) {
uint16_t anim_speed = lv_obj_get_style_anim_speed(obj, LV_PART_MAIN); uint16_t anim_speed = lv_obj_get_style_anim_speed(obj, LV_PART_MAIN);
if(anim_speed == 0) anim_speed = LV_LABEL_DEF_SCROLL_SPEED; if(anim_speed == 0) anim_speed = LV_LABEL_DEF_SCROLL_SPEED;

View File

@@ -69,11 +69,11 @@ typedef struct {
#endif #endif
lv_point_t offset; /*Text draw position offset*/ lv_point_t offset; /*Text draw position offset*/
lv_label_long_mode_t long_mode : 3; /*Determinate what to do with the long texts*/ lv_label_long_mode_t long_mode : 3; /*Determine what to do with the long texts*/
uint8_t static_txt : 1; /*Flag to indicate the text is static*/ uint8_t static_txt : 1; /*Flag to indicate the text is static*/
uint8_t recolor : 1; /*Enable in-line letter re-coloring*/ uint8_t recolor : 1; /*Enable in-line letter re-coloring*/
uint8_t expand : 1; /*Ignore real width (used by the library with LV_LABEL_LONG_SROLL)*/ uint8_t expand : 1; /*Ignore real width (used by the library with LV_LABEL_LONG_SCROLL)*/
uint8_t dot_tmp_alloc : 1; /*1: dot_tmp has been allocated;.0: dot_tmp directly holds up to 4 bytes of characters*/ uint8_t dot_tmp_alloc : 1; /*1: dot is allocated, 0: dot directly holds up to 4 chars*/
} lv_label_t; } lv_label_t;
extern const lv_obj_class_t lv_label_class; extern const lv_obj_class_t lv_label_class;
@@ -83,7 +83,7 @@ extern const lv_obj_class_t lv_label_class;
**********************/ **********************/
/** /**
* Create a label objects * Create a label object
* @param parent pointer to an object, it will be the parent of the new label. * @param parent pointer to an object, it will be the parent of the new label.
* @return pointer to the created button * @return pointer to the created button
*/ */
@@ -95,14 +95,14 @@ lv_obj_t * lv_label_create(lv_obj_t * parent);
/** /**
* Set a new text for a label. Memory will be allocated to store the text by the label. * Set a new text for a label. Memory will be allocated to store the text by the label.
* @param label pointer to a label object * @param obj pointer to a label object
* @param text '\0' terminated character string. NULL to refresh with the current text. * @param text '\0' terminated character string. NULL to refresh with the current text.
*/ */
void lv_label_set_text(lv_obj_t * obj, const char * text); void lv_label_set_text(lv_obj_t * obj, const char * text);
/** /**
* Set a new formatted text for a label. Memory will be allocated to store the text by the label. * Set a new formatted text for a label. Memory will be allocated to store the text by the label.
* @param label pointer to a label object * @param obj pointer to a label object
* @param fmt `printf`-like format * @param fmt `printf`-like format
* @example lv_label_set_text_fmt(label1, "%d user", user_num); * @example lv_label_set_text_fmt(label1, "%d user", user_num);
*/ */
@@ -111,14 +111,14 @@ void lv_label_set_text_fmt(lv_obj_t * obj, const char * fmt, ...) LV_FORMAT_ATTR
/** /**
* Set a static text. It will not be saved by the label so the 'text' variable * Set a static text. It will not be saved by the label so the 'text' variable
* has to be 'alive' while the label exists. * has to be 'alive' while the label exists.
* @param label pointer to a label object * @param obj pointer to a label object
* @param text pointer to a text. NULL to refresh with the current text. * @param text pointer to a text. NULL to refresh with the current text.
*/ */
void lv_label_set_text_static(lv_obj_t * obj, const char * text); void lv_label_set_text_static(lv_obj_t * obj, const char * text);
/** /**
* Set the behavior of the label with longer text then the object size * Set the behavior of the label with longer text then the object size
* @param label pointer to a label object * @param obj pointer to a label object
* @param long_mode the new mode from 'lv_label_long_mode' enum. * @param long_mode the new mode from 'lv_label_long_mode' enum.
* In LV_LONG_WRAP/DOT/SCROLL/SCROLL_CIRC the size of the label should be set AFTER this function * In LV_LONG_WRAP/DOT/SCROLL/SCROLL_CIRC the size of the label should be set AFTER this function
*/ */
@@ -126,7 +126,7 @@ void lv_label_set_long_mode(lv_obj_t * obj, lv_label_long_mode_t long_mode);
/** /**
* Enable the recoloring by in-line commands * Enable the recoloring by in-line commands
* @param label pointer to a label object * @param obj pointer to a label object
* @param en true: enable recoloring, false: disable * @param en true: enable recoloring, false: disable
* @example "This is a #ff0000 red# word" * @example "This is a #ff0000 red# word"
*/ */
@@ -152,7 +152,7 @@ void lv_label_set_text_sel_end(lv_obj_t * obj, uint32_t index);
/** /**
* Get the text of a label * Get the text of a label
* @param obj pointer to a label object * @param obj pointer to a label object
* @return the text of the label * @return the text of the label
*/ */
char * lv_label_get_text(const lv_obj_t * obj); char * lv_label_get_text(const lv_obj_t * obj);
@@ -191,9 +191,9 @@ uint32_t lv_label_get_letter_on(const lv_obj_t * obj, lv_point_t * pos_in);
/** /**
* Check if a character is drawn under a point. * Check if a character is drawn under a point.
* @param label Label object * @param obj pointer to a label object
* @param pos Point to check for character under * @param pos Point to check for character under
* @return whether a character is drawn under the point * @return whether a character is drawn under the point
*/ */
bool lv_label_is_char_under_pos(const lv_obj_t * obj, lv_point_t * pos); bool lv_label_is_char_under_pos(const lv_obj_t * obj, lv_point_t * pos);
@@ -226,7 +226,7 @@ void lv_label_ins_text(lv_obj_t * obj, uint32_t pos, const char * txt);
/** /**
* Delete characters from a label. The label text can not be static. * Delete characters from a label. The label text can not be static.
* @param label pointer to a label object * @param obj pointer to a label object
* @param pos character index from where to cut. Expressed in character index and not byte index. * @param pos character index from where to cut. Expressed in character index and not byte index.
* 0: start in from of the first character * 0: start in from of the first character
* @param cnt number of characters to cut * @param cnt number of characters to cut

View File

@@ -42,8 +42,8 @@ extern const lv_obj_class_t lv_line_class;
**********************/ **********************/
/** /**
* Create a line objects * Create a line object
* @param par pointer to an object, it will be the parent of the new line * @param parent pointer to an object, it will be the parent of the new line
* @return pointer to the created line * @return pointer to the created line
*/ */
lv_obj_t * lv_line_create(lv_obj_t * parent); lv_obj_t * lv_line_create(lv_obj_t * parent);

View File

@@ -46,7 +46,7 @@ extern const lv_obj_class_t lv_templ_class;
**********************/ **********************/
/** /**
* Create a templ objects * Create a templ object
* @param parent pointer to an object, it will be the parent of the new templ * @param parent pointer to an object, it will be the parent of the new templ
* @return pointer to the created bar * @return pointer to the created bar
*/ */

View File

@@ -72,7 +72,7 @@ const lv_obj_class_t lv_roller_label_class = {
/** /**
* Create a roller object * Create a roller object
* @param par pointer to an object, it will be the parent of the new roller * @param parent pointer to an object, it will be the parent of the new roller
* @return pointer to the created roller * @return pointer to the created roller
*/ */
lv_obj_t * lv_roller_create(lv_obj_t * parent) lv_obj_t * lv_roller_create(lv_obj_t * parent)

View File

@@ -53,7 +53,7 @@ extern const lv_obj_class_t lv_roller_class;
**********************/ **********************/
/** /**
* Create a roller objects * Create a roller object
* @param parent pointer to an object, it will be the parent of the new roller. * @param parent pointer to an object, it will be the parent of the new roller.
* @return pointer to the created roller * @return pointer to the created roller
*/ */

View File

@@ -65,7 +65,7 @@ typedef enum {
**********************/ **********************/
/** /**
* Create a slider objects * Create a slider object
* @param parent pointer to an object, it will be the parent of the new slider. * @param parent pointer to an object, it will be the parent of the new slider.
* @return pointer to the created slider * @return pointer to the created slider
*/ */

View File

@@ -1,5 +1,5 @@
/** /**
* @file lv_sw.h * @file lv_switch.h
* *
*/ */
@@ -39,7 +39,7 @@ extern const lv_obj_class_t lv_switch_class;
**********************/ **********************/
/** /**
* Create a switch objects * Create a switch object
* @param parent pointer to an object, it will be the parent of the new switch * @param parent pointer to an object, it will be the parent of the new switch
* @return pointer to the created switch * @return pointer to the created switch
*/ */

View File

@@ -1,5 +1,5 @@
/** /**
* @file lv_ta.h * @file lv_textarea.h
* *
*/ */
@@ -76,7 +76,7 @@ enum {
**********************/ **********************/
/** /**
* Create a text area objects * Create a text area object
* @param parent pointer to an object, it will be the parent of the new text area * @param parent pointer to an object, it will be the parent of the new text area
* @return pointer to the created text area * @return pointer to the created text area
*/ */