chore: format code
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@@ -49,7 +49,7 @@ static lv_obj_t * fill_obj_create(lv_obj_t * parent, lv_coord_t col, lv_coord_t
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lv_color_hex3(0xff0),
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lv_color_hex3(0x0ff),
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lv_color_hex3(0xf0f),
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};
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};
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lv_obj_t * obj = lv_obj_create(parent);
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lv_obj_remove_style_all(obj);
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@@ -133,22 +133,22 @@ static lv_obj_t * border_obj_create(lv_obj_t * parent, lv_coord_t col, lv_coord_
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static void border_cb(lv_obj_t * parent)
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{
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lv_border_side_t sides[] = {
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LV_BORDER_SIDE_NONE,
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LV_BORDER_SIDE_FULL,
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LV_BORDER_SIDE_LEFT,
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LV_BORDER_SIDE_RIGHT,
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LV_BORDER_SIDE_TOP,
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LV_BORDER_SIDE_BOTTOM,
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LV_BORDER_SIDE_TOP | LV_BORDER_SIDE_RIGHT,
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LV_BORDER_SIDE_RIGHT | LV_BORDER_SIDE_BOTTOM,
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LV_BORDER_SIDE_LEFT| LV_BORDER_SIDE_BOTTOM,
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LV_BORDER_SIDE_LEFT | LV_BORDER_SIDE_TOP,
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LV_BORDER_SIDE_LEFT | LV_BORDER_SIDE_RIGHT,
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LV_BORDER_SIDE_TOP | LV_BORDER_SIDE_BOTTOM,
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LV_BORDER_SIDE_LEFT | LV_BORDER_SIDE_RIGHT | LV_BORDER_SIDE_BOTTOM,
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LV_BORDER_SIDE_LEFT | LV_BORDER_SIDE_BOTTOM | LV_BORDER_SIDE_TOP,
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LV_BORDER_SIDE_LEFT | LV_BORDER_SIDE_RIGHT | LV_BORDER_SIDE_TOP,
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LV_BORDER_SIDE_BOTTOM | LV_BORDER_SIDE_RIGHT | LV_BORDER_SIDE_TOP,
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LV_BORDER_SIDE_NONE,
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LV_BORDER_SIDE_FULL,
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LV_BORDER_SIDE_LEFT,
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LV_BORDER_SIDE_RIGHT,
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LV_BORDER_SIDE_TOP,
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LV_BORDER_SIDE_BOTTOM,
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LV_BORDER_SIDE_TOP | LV_BORDER_SIDE_RIGHT,
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LV_BORDER_SIDE_RIGHT | LV_BORDER_SIDE_BOTTOM,
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LV_BORDER_SIDE_LEFT | LV_BORDER_SIDE_BOTTOM,
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LV_BORDER_SIDE_LEFT | LV_BORDER_SIDE_TOP,
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LV_BORDER_SIDE_LEFT | LV_BORDER_SIDE_RIGHT,
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LV_BORDER_SIDE_TOP | LV_BORDER_SIDE_BOTTOM,
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LV_BORDER_SIDE_LEFT | LV_BORDER_SIDE_RIGHT | LV_BORDER_SIDE_BOTTOM,
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LV_BORDER_SIDE_LEFT | LV_BORDER_SIDE_BOTTOM | LV_BORDER_SIDE_TOP,
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LV_BORDER_SIDE_LEFT | LV_BORDER_SIDE_RIGHT | LV_BORDER_SIDE_TOP,
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LV_BORDER_SIDE_BOTTOM | LV_BORDER_SIDE_RIGHT | LV_BORDER_SIDE_TOP,
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};
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uint32_t i;
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@@ -214,9 +214,6 @@ static void border_cb(lv_obj_t * parent)
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/**********************
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* STATIC VARIABLES
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**********************/
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//fill (radius + gradient too)
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//border (each sides + radius)
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//outline (radius)
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//box shadow (offset, size, spread)
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//text (normal text + underline/strike through, placeholder)
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//triangle (just some rectangles)
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