arch(draw) separate SW renderer to allow replacing it (#2803)
* decouple sw renderer * simplify blend interface * make tests pass * udpate makefiles * fix warning * fix build errors * run code formatter * antialias fix
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@@ -7,8 +7,6 @@
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* INCLUDES
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*********************/
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#include <stdbool.h>
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#include "lv_draw_mask.h"
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#include "lv_draw_blend.h"
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#include "../core/lv_refr.h"
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#include "../misc/lv_math.h"
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@@ -24,16 +22,6 @@
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* STATIC PROTOTYPES
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**********************/
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LV_ATTRIBUTE_FAST_MEM static void draw_line_skew(const lv_point_t * point1, const lv_point_t * point2,
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const lv_area_t * clip,
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const lv_draw_line_dsc_t * dsc);
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LV_ATTRIBUTE_FAST_MEM static void draw_line_hor(const lv_point_t * point1, const lv_point_t * point2,
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const lv_area_t * clip,
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const lv_draw_line_dsc_t * dsc);
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LV_ATTRIBUTE_FAST_MEM static void draw_line_ver(const lv_point_t * point1, const lv_point_t * point2,
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const lv_area_t * clip,
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const lv_draw_line_dsc_t * dsc);
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/**********************
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* STATIC VARIABLES
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**********************/
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@@ -54,442 +42,16 @@ LV_ATTRIBUTE_FAST_MEM void lv_draw_line_dsc_init(lv_draw_line_dsc_t * dsc)
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dsc->color = lv_color_black();
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}
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/**
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* Draw a line
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* @param point1 first point of the line
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* @param point2 second point of the line
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* @param clip the line will be drawn only in this area
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* @param dsc pointer to an initialized `lv_draw_line_dsc_t` variable
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*/
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LV_ATTRIBUTE_FAST_MEM void lv_draw_line(const lv_point_t * point1, const lv_point_t * point2, const lv_area_t * clip,
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const lv_draw_line_dsc_t * dsc)
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{
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if(dsc->width == 0) return;
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if(dsc->opa <= LV_OPA_MIN) return;
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if(point1->x == point2->x && point1->y == point2->y) return;
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lv_area_t clip_line;
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clip_line.x1 = LV_MIN(point1->x, point2->x) - dsc->width / 2;
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clip_line.x2 = LV_MAX(point1->x, point2->x) + dsc->width / 2;
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clip_line.y1 = LV_MIN(point1->y, point2->y) - dsc->width / 2;
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clip_line.y2 = LV_MAX(point1->y, point2->y) + dsc->width / 2;
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bool is_common;
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is_common = _lv_area_intersect(&clip_line, &clip_line, clip);
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if(!is_common) return;
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if(point1->y == point2->y) draw_line_hor(point1, point2, &clip_line, dsc);
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else if(point1->x == point2->x) draw_line_ver(point1, point2, &clip_line, dsc);
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else draw_line_skew(point1, point2, &clip_line, dsc);
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if(dsc->round_end || dsc->round_start) {
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lv_draw_rect_dsc_t cir_dsc;
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lv_draw_rect_dsc_init(&cir_dsc);
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cir_dsc.bg_color = dsc->color;
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cir_dsc.radius = LV_RADIUS_CIRCLE;
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cir_dsc.bg_opa = dsc->opa;
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int32_t r = (dsc->width >> 1);
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int32_t r_corr = (dsc->width & 1) ? 0 : 1;
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lv_area_t cir_area;
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if(dsc->round_start) {
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cir_area.x1 = point1->x - r;
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cir_area.y1 = point1->y - r;
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cir_area.x2 = point1->x + r - r_corr;
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cir_area.y2 = point1->y + r - r_corr ;
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lv_draw_rect(&cir_area, clip, &cir_dsc);
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}
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if(dsc->round_end) {
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cir_area.x1 = point2->x - r;
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cir_area.y1 = point2->y - r;
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cir_area.x2 = point2->x + r - r_corr;
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cir_area.y2 = point2->y + r - r_corr ;
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lv_draw_rect(&cir_area, clip, &cir_dsc);
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}
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}
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const lv_draw_backend_t * backend = lv_draw_backend_get();
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backend->draw_line(point1, point2, clip, dsc);
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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LV_ATTRIBUTE_FAST_MEM static void draw_line_hor(const lv_point_t * point1, const lv_point_t * point2,
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const lv_area_t * clip,
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const lv_draw_line_dsc_t * dsc)
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{
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lv_opa_t opa = dsc->opa;
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int32_t w = dsc->width - 1;
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int32_t w_half0 = w >> 1;
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int32_t w_half1 = w_half0 + (w & 0x1); /*Compensate rounding error*/
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lv_area_t draw_area;
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draw_area.x1 = LV_MIN(point1->x, point2->x);
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draw_area.x2 = LV_MAX(point1->x, point2->x) - 1;
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draw_area.y1 = point1->y - w_half1;
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draw_area.y2 = point1->y + w_half0;
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bool dashed = dsc->dash_gap && dsc->dash_width ? true : false;
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bool simple_mode = true;
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if(lv_draw_mask_is_any(&draw_area)) simple_mode = false;
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else if(dashed) simple_mode = false;
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/*If there is no mask then simply draw a rectangle*/
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if(simple_mode) {
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_lv_blend_fill(clip, &draw_area,
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dsc->color, NULL, LV_DRAW_MASK_RES_FULL_COVER, opa,
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dsc->blend_mode);
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}
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#if LV_DRAW_COMPLEX
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/*If there other mask apply it*/
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else {
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lv_disp_t * disp = _lv_refr_get_disp_refreshing();
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lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp);
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const lv_area_t * disp_area = &draw_buf->area;
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/*Get clipped fill area which is the real draw area.
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*It is always the same or inside `fill_area`*/
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bool is_common;
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is_common = _lv_area_intersect(&draw_area, clip, &draw_area);
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if(!is_common) return;
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/*Now `draw_area` has absolute coordinates.
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*Make it relative to `disp_area` to simplify draw to `disp_buf`*/
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draw_area.x1 -= disp_area->x1;
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draw_area.y1 -= disp_area->y1;
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draw_area.x2 -= disp_area->x1;
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draw_area.y2 -= disp_area->y1;
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int32_t draw_area_w = lv_area_get_width(&draw_area);
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lv_area_t fill_area;
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fill_area.x1 = draw_area.x1 + disp_area->x1;
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fill_area.x2 = draw_area.x2 + disp_area->x1;
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fill_area.y1 = draw_area.y1 + disp_area->y1;
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fill_area.y2 = fill_area.y1;
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lv_coord_t dash_start = 0;
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if(dashed) {
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dash_start = (draw_buf->area.x1 + draw_area.x1) % (dsc->dash_gap + dsc->dash_width);
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}
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lv_opa_t * mask_buf = lv_mem_buf_get(draw_area_w);
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int32_t h;
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for(h = draw_area.y1; h <= draw_area.y2; h++) {
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lv_memset_ff(mask_buf, draw_area_w);
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lv_draw_mask_res_t mask_res = lv_draw_mask_apply(mask_buf, draw_buf->area.x1 + draw_area.x1, draw_buf->area.y1 + h,
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draw_area_w);
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if(dashed) {
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if(mask_res != LV_DRAW_MASK_RES_TRANSP) {
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lv_coord_t dash_cnt = dash_start;
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lv_coord_t i;
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for(i = 0; i < draw_area_w; i++, dash_cnt++) {
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if(dash_cnt <= dsc->dash_width) {
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int16_t diff = dsc->dash_width - dash_cnt;
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i += diff;
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dash_cnt += diff;
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}
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else if(dash_cnt >= dsc->dash_gap + dsc->dash_width) {
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dash_cnt = 0;
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}
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else {
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mask_buf[i] = 0x00;
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}
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}
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mask_res = LV_DRAW_MASK_RES_CHANGED;
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}
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}
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_lv_blend_fill(clip, &fill_area,
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dsc->color, mask_buf, mask_res, dsc->opa,
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dsc->blend_mode);
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fill_area.y1++;
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fill_area.y2++;
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}
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lv_mem_buf_release(mask_buf);
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}
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#endif /*LV_DRAW_COMPLEX*/
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}
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LV_ATTRIBUTE_FAST_MEM static void draw_line_ver(const lv_point_t * point1, const lv_point_t * point2,
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const lv_area_t * clip,
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const lv_draw_line_dsc_t * dsc)
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{
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lv_opa_t opa = dsc->opa;
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int32_t w = dsc->width - 1;
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int32_t w_half0 = w >> 1;
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int32_t w_half1 = w_half0 + (w & 0x1); /*Compensate rounding error*/
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lv_area_t draw_area;
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draw_area.x1 = point1->x - w_half1;
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draw_area.x2 = point1->x + w_half0;
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draw_area.y1 = LV_MIN(point1->y, point2->y);
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draw_area.y2 = LV_MAX(point1->y, point2->y) - 1;
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bool dashed = dsc->dash_gap && dsc->dash_width ? true : false;
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bool simple_mode = true;
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if(lv_draw_mask_is_any(&draw_area)) simple_mode = false;
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else if(dashed) simple_mode = false;
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/*If there is no mask then simply draw a rectangle*/
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if(simple_mode) {
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_lv_blend_fill(clip, &draw_area,
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dsc->color, NULL, LV_DRAW_MASK_RES_FULL_COVER, opa,
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dsc->blend_mode);
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}
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#if LV_DRAW_COMPLEX
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/*If there other mask apply it*/
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else {
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lv_disp_t * disp = _lv_refr_get_disp_refreshing();
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lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp);
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const lv_area_t * disp_area = &draw_buf->area;
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/*Get clipped fill area which is the real draw area.
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*It is always the same or inside `fill_area`*/
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bool is_common;
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is_common = _lv_area_intersect(&draw_area, clip, &draw_area);
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if(!is_common) return;
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/*Now `draw_area` has absolute coordinates.
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*Make it relative to `disp_area` to simplify draw to `disp_buf`*/
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draw_area.x1 -= draw_buf->area.x1;
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draw_area.y1 -= draw_buf->area.y1;
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draw_area.x2 -= draw_buf->area.x1;
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draw_area.y2 -= draw_buf->area.y1;
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int32_t draw_area_w = lv_area_get_width(&draw_area);
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lv_area_t fill_area;
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fill_area.x1 = draw_area.x1 + disp_area->x1;
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fill_area.x2 = draw_area.x2 + disp_area->x1;
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fill_area.y1 = draw_area.y1 + disp_area->y1;
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fill_area.y2 = fill_area.y1;
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lv_opa_t * mask_buf = lv_mem_buf_get(draw_area_w);
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lv_coord_t dash_start = 0;
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if(dashed) {
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dash_start = (draw_buf->area.y1 + draw_area.y1) % (dsc->dash_gap + dsc->dash_width);
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}
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lv_coord_t dash_cnt = dash_start;
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int32_t h;
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for(h = draw_area.y1; h <= draw_area.y2; h++) {
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lv_memset_ff(mask_buf, draw_area_w);
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lv_draw_mask_res_t mask_res = lv_draw_mask_apply(mask_buf, draw_buf->area.x1 + draw_area.x1, draw_buf->area.y1 + h,
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draw_area_w);
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if(dashed) {
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if(mask_res != LV_DRAW_MASK_RES_TRANSP) {
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if(dash_cnt > dsc->dash_width) {
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mask_res = LV_DRAW_MASK_RES_TRANSP;
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}
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if(dash_cnt >= dsc->dash_gap + dsc->dash_width) {
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dash_cnt = 0;
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}
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}
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dash_cnt ++;
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}
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_lv_blend_fill(clip, &fill_area,
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dsc->color, mask_buf, mask_res, dsc->opa,
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LV_BLEND_MODE_NORMAL);
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fill_area.y1++;
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fill_area.y2++;
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}
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lv_mem_buf_release(mask_buf);
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}
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#endif /*LV_DRAW_COMPLEX*/
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}
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LV_ATTRIBUTE_FAST_MEM static void draw_line_skew(const lv_point_t * point1, const lv_point_t * point2,
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const lv_area_t * clip,
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const lv_draw_line_dsc_t * dsc)
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{
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#if LV_DRAW_COMPLEX
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/*Keep the great y in p1*/
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lv_point_t p1;
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lv_point_t p2;
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if(point1->y < point2->y) {
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p1.y = point1->y;
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p2.y = point2->y;
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p1.x = point1->x;
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p2.x = point2->x;
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}
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else {
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p1.y = point2->y;
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p2.y = point1->y;
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p1.x = point2->x;
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p2.x = point1->x;
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}
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int32_t xdiff = p2.x - p1.x;
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int32_t ydiff = p2.y - p1.y;
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bool flat = LV_ABS(xdiff) > LV_ABS(ydiff) ? true : false;
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static const uint8_t wcorr[] = {
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128, 128, 128, 129, 129, 130, 130, 131,
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132, 133, 134, 135, 137, 138, 140, 141,
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143, 145, 147, 149, 151, 153, 155, 158,
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160, 162, 165, 167, 170, 173, 175, 178,
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181,
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};
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int32_t w = dsc->width;
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int32_t wcorr_i = 0;
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if(flat) wcorr_i = (LV_ABS(ydiff) << 5) / LV_ABS(xdiff);
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else wcorr_i = (LV_ABS(xdiff) << 5) / LV_ABS(ydiff);
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w = (w * wcorr[wcorr_i] + 63) >> 7; /*+ 63 for rounding*/
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int32_t w_half0 = w >> 1;
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int32_t w_half1 = w_half0 + (w & 0x1); /*Compensate rounding error*/
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lv_area_t draw_area;
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draw_area.x1 = LV_MIN(p1.x, p2.x) - w;
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draw_area.x2 = LV_MAX(p1.x, p2.x) + w;
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draw_area.y1 = LV_MIN(p1.y, p2.y) - w;
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draw_area.y2 = LV_MAX(p1.y, p2.y) + w;
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/*Get the union of `coords` and `clip`*/
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/*`clip` is already truncated to the `draw_buf` size
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*in 'lv_refr_area' function*/
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bool is_common = _lv_area_intersect(&draw_area, &draw_area, clip);
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if(is_common == false) return;
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lv_draw_mask_line_param_t mask_left_param;
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lv_draw_mask_line_param_t mask_right_param;
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lv_draw_mask_line_param_t mask_top_param;
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lv_draw_mask_line_param_t mask_bottom_param;
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if(flat) {
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if(xdiff > 0) {
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lv_draw_mask_line_points_init(&mask_left_param, p1.x, p1.y - w_half0, p2.x, p2.y - w_half0,
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LV_DRAW_MASK_LINE_SIDE_LEFT);
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lv_draw_mask_line_points_init(&mask_right_param, p1.x, p1.y + w_half1, p2.x, p2.y + w_half1,
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LV_DRAW_MASK_LINE_SIDE_RIGHT);
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}
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else {
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lv_draw_mask_line_points_init(&mask_left_param, p1.x, p1.y + w_half1, p2.x, p2.y + w_half1,
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LV_DRAW_MASK_LINE_SIDE_LEFT);
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lv_draw_mask_line_points_init(&mask_right_param, p1.x, p1.y - w_half0, p2.x, p2.y - w_half0,
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LV_DRAW_MASK_LINE_SIDE_RIGHT);
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}
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}
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else {
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lv_draw_mask_line_points_init(&mask_left_param, p1.x + w_half1, p1.y, p2.x + w_half1, p2.y,
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LV_DRAW_MASK_LINE_SIDE_LEFT);
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lv_draw_mask_line_points_init(&mask_right_param, p1.x - w_half0, p1.y, p2.x - w_half0, p2.y,
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LV_DRAW_MASK_LINE_SIDE_RIGHT);
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}
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/*Use the normal vector for the endings*/
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int16_t mask_left_id = lv_draw_mask_add(&mask_left_param, NULL);
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int16_t mask_right_id = lv_draw_mask_add(&mask_right_param, NULL);
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int16_t mask_top_id = LV_MASK_ID_INV;
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int16_t mask_bottom_id = LV_MASK_ID_INV;
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if(!dsc->raw_end) {
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lv_draw_mask_line_points_init(&mask_top_param, p1.x, p1.y, p1.x - ydiff, p1.y + xdiff, LV_DRAW_MASK_LINE_SIDE_BOTTOM);
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lv_draw_mask_line_points_init(&mask_bottom_param, p2.x, p2.y, p2.x - ydiff, p2.y + xdiff, LV_DRAW_MASK_LINE_SIDE_TOP);
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mask_top_id = lv_draw_mask_add(&mask_top_param, NULL);
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mask_bottom_id = lv_draw_mask_add(&mask_bottom_param, NULL);
|
||||
}
|
||||
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp);
|
||||
|
||||
const lv_area_t * disp_area = &draw_buf->area;
|
||||
|
||||
/*Store the coordinates of the `draw_a` relative to the draw_buf*/
|
||||
draw_area.x1 -= disp_area->x1;
|
||||
draw_area.y1 -= disp_area->y1;
|
||||
draw_area.x2 -= disp_area->x1;
|
||||
draw_area.y2 -= disp_area->y1;
|
||||
|
||||
/*The real draw area is around the line.
|
||||
*It's easy to calculate with steep lines, but the area can be very wide with very flat lines.
|
||||
*So deal with it only with steep lines.*/
|
||||
int32_t draw_area_w = lv_area_get_width(&draw_area);
|
||||
|
||||
/*Draw the background line by line*/
|
||||
int32_t h;
|
||||
uint32_t hor_res = (uint32_t)lv_disp_get_hor_res(disp);
|
||||
size_t mask_buf_size = LV_MIN(lv_area_get_size(&draw_area), hor_res);
|
||||
lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size);
|
||||
|
||||
lv_area_t fill_area;
|
||||
fill_area.x1 = draw_area.x1 + disp_area->x1;
|
||||
fill_area.x2 = draw_area.x2 + disp_area->x1;
|
||||
fill_area.y1 = draw_area.y1 + disp_area->y1;
|
||||
fill_area.y2 = fill_area.y1;
|
||||
|
||||
int32_t x = draw_buf->area.x1 + draw_area.x1;
|
||||
|
||||
uint32_t mask_p = 0;
|
||||
|
||||
lv_memset_ff(mask_buf, mask_buf_size);
|
||||
/*Fill the first row with 'color'*/
|
||||
for(h = draw_area.y1 + disp_area->y1; h <= draw_area.y2 + disp_area->y1; h++) {
|
||||
|
||||
lv_draw_mask_res_t mask_res = lv_draw_mask_apply(&mask_buf[mask_p], x, h, draw_area_w);
|
||||
if(mask_res == LV_DRAW_MASK_RES_TRANSP) {
|
||||
lv_memset_00(&mask_buf[mask_p], draw_area_w);
|
||||
}
|
||||
|
||||
mask_p += draw_area_w;
|
||||
if((uint32_t) mask_p + draw_area_w < mask_buf_size) {
|
||||
fill_area.y2 ++;
|
||||
}
|
||||
else {
|
||||
_lv_blend_fill(&fill_area, clip,
|
||||
dsc->color, mask_buf, LV_DRAW_MASK_RES_CHANGED, dsc->opa,
|
||||
dsc->blend_mode);
|
||||
|
||||
fill_area.y1 = fill_area.y2 + 1;
|
||||
fill_area.y2 = fill_area.y1;
|
||||
mask_p = 0;
|
||||
lv_memset_ff(mask_buf, mask_buf_size);
|
||||
}
|
||||
}
|
||||
|
||||
/*Flush the last part*/
|
||||
if(fill_area.y1 != fill_area.y2) {
|
||||
fill_area.y2--;
|
||||
_lv_blend_fill(&fill_area, clip,
|
||||
dsc->color, mask_buf, LV_DRAW_MASK_RES_CHANGED, dsc->opa,
|
||||
dsc->blend_mode);
|
||||
|
||||
}
|
||||
|
||||
lv_mem_buf_release(mask_buf);
|
||||
|
||||
lv_draw_mask_free_param(&mask_left_param);
|
||||
lv_draw_mask_free_param(&mask_right_param);
|
||||
if(mask_top_id != LV_MASK_ID_INV) lv_draw_mask_free_param(&mask_top_param);
|
||||
if(mask_bottom_id != LV_MASK_ID_INV) lv_draw_mask_free_param(&mask_bottom_param);
|
||||
lv_draw_mask_remove_id(mask_left_id);
|
||||
lv_draw_mask_remove_id(mask_right_id);
|
||||
lv_draw_mask_remove_id(mask_top_id);
|
||||
lv_draw_mask_remove_id(mask_bottom_id);
|
||||
#else
|
||||
LV_UNUSED(point1);
|
||||
LV_UNUSED(point2);
|
||||
LV_UNUSED(clip);
|
||||
LV_UNUSED(dsc);
|
||||
LV_LOG_WARN("Can't draw skewed line with LV_DRAW_COMPLEX == 0");
|
||||
#endif /*LV_DRAW_COMPLEX*/
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user