Add async gpu wait interface (#1736)

Add async gpu wait interface
Closes #1708
This commit is contained in:
rabbitsaviola
2020-08-28 21:31:30 +08:00
committed by GitHub
parent c17f2f7e84
commit 8df8700bed
4 changed files with 11 additions and 1 deletions

View File

@@ -741,6 +741,8 @@ static void lv_refr_vdb_flush(void)
/*Flush the rendered content to the display*/
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
if (disp->driver.gpu_wait_cb) disp->driver.gpu_wait_cb(&disp->driver);
if(disp->driver.flush_cb) disp->driver.flush_cb(&disp->driver, &vdb->area, vdb->buf_act);
if(vdb->buf1 && vdb->buf2) {

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@@ -138,7 +138,8 @@ LV_ATTRIBUTE_FAST_MEM void _lv_blend_fill(const lv_area_t * clip_area, const lv_
const lv_area_t * disp_area = &vdb->area;
lv_color_t * disp_buf = vdb->buf_act;
if (disp->driver.gpu_wait_cb) disp->driver.gpu_wait_cb(&disp->driver);
/* Get clipped fill area which is the real draw area.
* It is always the same or inside `fill_area` */
lv_area_t draw_area;
@@ -212,6 +213,8 @@ LV_ATTRIBUTE_FAST_MEM void _lv_blend_map(const lv_area_t * clip_area, const lv_a
const lv_area_t * disp_area = &vdb->area;
lv_color_t * disp_buf = vdb->buf_act;
if (disp->driver.gpu_wait_cb) disp->driver.gpu_wait_cb(&disp->driver);
/* Now `draw_area` has absolute coordinates.
* Make it relative to `disp_area` to simplify draw to `disp_buf`*/
draw_area.x1 -= disp_area->x1;

View File

@@ -114,7 +114,11 @@ typedef struct _disp_drv_t {
/** OPTIONAL: Called when lvgl needs any CPU cache that affects rendering to be cleaned */
void (*clean_dcache_cb)(struct _disp_drv_t * disp_drv);
/** OPTIONAL: called to wait while the gpu is working */
void (*gpu_wait_cb)(struct _disp_drv_t * disp_drv);
#if LV_USE_GPU
/** OPTIONAL: Blend two memories using opacity (GPU only)*/
void (*gpu_blend_cb)(struct _disp_drv_t * disp_drv, lv_color_t * dest, const lv_color_t * src, uint32_t length,
lv_opa_t opa);