chore: code and documentation cleanups, renames and fixes (#4607)
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@@ -13,7 +13,7 @@ sources. For example:
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.. code:: c
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lv_img_set_src(my_img, "S:path/to/picture.bmp");
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lv_image_set_src(my_img, "S:path/to/picture.bmp");
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Note that, a file system driver needs to registered to open images from
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files. Read more about it :ref:`file-system` or just
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@@ -23,7 +23,7 @@ Limitations
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-----------
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- Only BMP files are supported and BMP images as C array
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(:c:struct:`lv_img_dsc_t`) are not. It's because there is no practical
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(:c:struct:`lv_image_dsc_t`) are not. It's because there is no practical
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differences between how the BMP files and LVGL's image format stores
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the image data.
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- BMP files can be loaded only from file. If you want to store them in
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@@ -8,8 +8,8 @@ https://github.com/lecram/gifdec
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When enabled in ``lv_conf.h`` with :c:macro:`LV_USE_GIF`
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:c:expr:`lv_gif_create(parent)` can be used to create a gif widget.
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:c:expr:`lv_gif_set_src(obj, src)` works very similarly to :c:func:`lv_img_set_src`.
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As source, it also accepts images as variables (:c:struct:`lv_img_dsc_t`) or
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:c:expr:`lv_gif_set_src(obj, src)` works very similarly to :c:func:`lv_image_set_src`.
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As source, it also accepts images as variables (:c:struct:`lv_image_dsc_t`) or
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files.
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Convert GIF files to C array
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@@ -30,13 +30,13 @@ Overview
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Usage
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-----
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If enabled in ``lv_conf.h`` by :c:macro:`LV_USE_SJPG` LVGL will register a new
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image decoder automatically so JPG and SJPG files can be directly used
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If enabled in ``lv_conf.h`` by :c:macro:`LV_USE_TJPGD` LVGL will register a new
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image decoder automatically so JPG and SJPG files can be used directly
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as image sources. For example:
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.. code:: c
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lv_img_set_src(my_img, "S:path/to/picture.jpg");
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lv_image_set_src(my_img, "S:path/to/picture.jpg");
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Note that, a file system driver needs to registered to open images from
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files. Read more about it :ref:`file-system` or just
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