add lv_components as src/extra and minor fixes

This commit is contained in:
Gabor Kiss-Vamosi
2021-02-04 14:46:11 +01:00
parent 5c5327f31a
commit 8a1af8646f
260 changed files with 14082 additions and 3728 deletions

View File

@@ -0,0 +1,212 @@
/**
* @file lv_led.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_led.h"
#if LV_USE_LED
/*********************
* DEFINES
*********************/
#define LV_LED_WIDTH_DEF (LV_DPI / 3)
#define LV_LED_HEIGHT_DEF (LV_DPI / 3)
#ifndef LV_LED_BRIGHT_MIN
# define LV_LED_BRIGHT_MIN 80
#endif
#ifndef LV_LED_BRIGHT_MAX
# define LV_LED_BRIGHT_MAX 255
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static lv_draw_res_t lv_led_draw(lv_obj_t * led, const lv_area_t * clip_area, lv_draw_mode_t mode);
/**********************
* STATIC VARIABLES
**********************/
static bool inited;
static lv_draw_cb_t ancestor_draw;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Create a led objects
* @param par pointer to an object, it will be the parent of the new led
* @param copy pointer to a led object, if not NULL then the new object will be copied from it
* @return pointer to the created led
*/
lv_obj_t * lv_led_create(lv_obj_t * parent)
{
static lv_style_t style_main;
if(!inited) {
lv_style_init(&style_main);
lv_style_set_bg_opa(&style_main, LV_STATE_DEFAULT, LV_OPA_COVER);
lv_style_set_bg_color(&style_main, LV_STATE_DEFAULT, lv_theme_get_color_primary());
lv_style_set_border_width(&style_main, LV_STATE_DEFAULT, 0);
lv_style_set_radius(&style_main, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE);
#if LV_USE_SHADOW
lv_style_set_shadow_width(&style_main, LV_STATE_DEFAULT, LV_DPX(15));
lv_style_set_shadow_color(&style_main, LV_STATE_DEFAULT, lv_theme_get_color_primary());
lv_style_set_shadow_spread(&style_main, LV_STATE_DEFAULT, LV_DPX(5));
#endif
}
/*Create the ancestor basic object*/
lv_obj_t * led = lv_obj_create(parent, NULL);
LV_ASSERT_MEM(led);
if(led == NULL) return NULL;
if(ancestor_draw == NULL) ancestor_draw = lv_obj_get_draw_cb(led);
/*Allocate the object type specific extended data*/
lv_led_ext_t * ext = lv_obj_allocate_ext_attr(led, sizeof(lv_led_ext_t));
LV_ASSERT_MEM(ext);
if(ext == NULL) {
lv_obj_del(led);
return NULL;
}
ext->bright = LV_LED_BRIGHT_MAX;
lv_obj_set_draw_cb(led, lv_led_draw);
lv_obj_set_size(led, LV_LED_WIDTH_DEF, LV_LED_HEIGHT_DEF);
lv_obj_add_style(led, LV_OBJ_PART_MAIN, &style_main);
LV_LOG_INFO("led created");
return led;
}
/*=====================
* Setter functions
*====================*/
/**
* Set the brightness of a LED object
* @param led pointer to a LED object
* @param bright LV_LED_BRIGHT_MIN (max. dark) ... LV_LED_BRIGHT_MAX (max. light)
*/
void lv_led_set_bright(lv_obj_t * led, uint8_t bright)
{
/*Set the brightness*/
lv_led_ext_t * ext = lv_obj_get_ext_attr(led);
if(ext->bright == bright) return;
if(bright <= LV_LED_BRIGHT_MIN) bright = LV_LED_BRIGHT_MIN;
if(bright >= LV_LED_BRIGHT_MAX) bright = LV_LED_BRIGHT_MAX;
ext->bright = bright;
/*Invalidate the object there fore it will be redrawn*/
lv_obj_invalidate(led);
}
/**
* Light on a LED
* @param led pointer to a LED object
*/
void lv_led_on(lv_obj_t * led)
{
lv_led_set_bright(led, LV_LED_BRIGHT_MAX);
}
/**
* Light off a LED
* @param led pointer to a LED object
*/
void lv_led_off(lv_obj_t * led)
{
lv_led_set_bright(led, LV_LED_BRIGHT_MIN);
}
/**
* Toggle the state of a LED
* @param led pointer to a LED object
*/
void lv_led_toggle(lv_obj_t * led)
{
uint8_t bright = lv_led_get_bright(led);
if(bright > (LV_LED_BRIGHT_MIN + LV_LED_BRIGHT_MAX) >> 1)
lv_led_off(led);
else
lv_led_on(led);
}
/*=====================
* Getter functions
*====================*/
/**
* Get the brightness of a LEd object
* @param led pointer to LED object
* @return bright 0 (max. dark) ... 255 (max. light)
*/
uint8_t lv_led_get_bright(const lv_obj_t * led)
{
lv_led_ext_t * ext = lv_obj_get_ext_attr(led);
return ext->bright;
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Handle the drawing related tasks of the leds
* @param led pointer to an object
* @param clip_area the object will be drawn only in this area
* @param mode LV_DRAW_COVER_CHK: only check if the object fully covers the 'mask_p' area
* (return 'true' if yes)
* LV_DRAW_DRAW: draw the object (always return 'true')
* LV_DRAW_DRAW_POST: drawing after every children are drawn
* @param return an element of `lv_draw_res_t`
*/
static lv_draw_res_t lv_led_draw(lv_obj_t * led, const lv_area_t * clip_area, lv_draw_mode_t mode)
{
if(mode == LV_DRAW_COVER_CHK) {
/*Return false if the object is not covers the clip_area area*/
return ancestor_draw(led, clip_area, mode);
}
else if(mode == LV_DRAW_DRAW_MAIN) {
/*Make darker colors in a temporary style according to the brightness*/
lv_led_ext_t * ext = lv_obj_get_ext_attr(led);
lv_draw_rect_dsc_t rect_dsc;
lv_draw_rect_dsc_init(&rect_dsc);
lv_obj_init_draw_rect_dsc(led, LV_OBJ_PART_MAIN, &rect_dsc);
/*Mix. the color with black proportionally with brightness*/
rect_dsc.bg_color = lv_color_mix(rect_dsc.bg_color, LV_COLOR_BLACK, ext->bright);
rect_dsc.bg_grad_color = lv_color_mix(rect_dsc.bg_grad_color, LV_COLOR_BLACK, ext->bright);
rect_dsc.border_color = lv_color_mix(rect_dsc.border_color, LV_COLOR_BLACK, ext->bright);
rect_dsc.shadow_color = lv_color_mix(rect_dsc.shadow_color, LV_COLOR_BLACK, ext->bright);
/*Set the current shadow width according to brightness proportionally between LV_LED_BRIGHT_OFF
* and LV_LED_BRIGHT_ON*/
rect_dsc.shadow_width = ((ext->bright - LV_LED_BRIGHT_MIN) * rect_dsc.shadow_width) /
(LV_LED_BRIGHT_MAX - LV_LED_BRIGHT_MIN);
rect_dsc.shadow_spread = ((ext->bright - LV_LED_BRIGHT_MIN) * rect_dsc.shadow_spread) /
(LV_LED_BRIGHT_MAX - LV_LED_BRIGHT_MIN);
lv_draw_rect(&led->coords, clip_area, &rect_dsc);
}
return LV_DRAW_RES_OK;
}
#endif