Hide anti aliasing. No x << LV_AA rewuired from now
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@@ -58,18 +58,18 @@ static void basic_init(void)
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def.body.padding.ver = LV_DPI / 10;
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def.body.padding.inner = LV_DPI / 10;
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def.body.border.color = LV_COLOR_BLACK;
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def.body.border.width = 1 << LV_AA;
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def.body.border.width = 1;
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def.body.border.opa = LV_OPA_COVER;
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def.body.border.part = LV_BORDER_FULL;
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def.text.font = _font;
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def.text.color = LV_COLOR_BLACK;
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def.text.letter_space = 1 << LV_AA;
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def.text.line_space = 1 << LV_AA;
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def.text.letter_space = 1;
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def.text.line_space = 1;
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def.line.color = LV_COLOR_BLACK;
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def.line.opa = LV_OPA_COVER;
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def.line.width = 1 << LV_AA;
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def.line.width = 1;
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def.image.color = LV_COLOR_BLACK;
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def.image.intense = LV_OPA_TRANSP;
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