docs(intro): fix typo (#7812)
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@@ -138,7 +138,7 @@ when the Screen is the :ref:`active_screen`. If you want to delete the current
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as you load a new one, call :cpp:func:`lv_screen_load_anim` and pass ``true`` for the
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``auto_del`` argument. If you want to keep the current Screen in RAM when you load a
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new Screen, pass ``false`` for the ``auto_del`` argument, or call
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:cpp:func:`lv_screen_active` to load the new screen.
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:cpp:func:`lv_screen_load` to load the new screen.
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A system designer is free to keep any number of Screens (and their child Widgets) in
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RAM (e.g. for quick re-display again later). Doing so:
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@@ -159,7 +159,7 @@ Widgets are created by calling functions that look like this::
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lv_<type>_create(parent)
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The call will return an :cpp:type:`lv_obj_t` ``*`` pointer that can be used later to
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The call will return an :cpp:expr:`lv_obj_t *` pointer that can be used later to
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reference the Widget to set its attributes.
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For example:
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