feat(draw): add non uniform scale (scale_x and scale_y)
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@@ -120,8 +120,17 @@ Move the object with this value in Y direction. Applied after layouts, aligns an
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<li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Ext. draw</strong> No</li>
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</ul>
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### transform_scale
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Zoom an objects. The value 256 (or `LV_SCALE_NONE`) means normal size, 128 half size, 512 double size, and so on
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### transform_scale_x
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Zoom an objects horizontally. The value 256 (or `LV_SCALE_NONE`) means normal size, 128 half size, 512 double size, and so on
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<ul>
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<li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Default</strong> 0</li>
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<li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Inherited</strong> No</li>
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<li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Layout</strong> Yes</li>
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<li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Ext. draw</strong> Yes</li>
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</ul>
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### transform_scale_y
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Zoom an objects vertically. The value 256 (or `LV_SCALE_NONE`) means normal size, 128 half size, 512 double size, and so on
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<ul>
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<li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Default</strong> 0</li>
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<li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Inherited</strong> No</li>
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