docs(disp): metined that rotation rotates the touch coordinates too

related to #4409
This commit is contained in:
Gabor Kiss-Vamosi
2023-07-28 10:17:01 +02:00
committed by GitHub
parent 21e95bc1b3
commit 810852b41b

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@@ -204,6 +204,8 @@ The default rotation of your display when it is initialized can be set using the
Display rotation can also be changed at runtime using the `lv_disp_set_rotation(disp, rot)` API. Display rotation can also be changed at runtime using the `lv_disp_set_rotation(disp, rot)` API.
If you enable rotation the coordinates of the pointer input devices (e.g. touchpad) will be rotated too.
Note that when using software rotation, you cannot use neither `direct_mode` nor `full_refresh` in the driver. When using either of these, you will have to rotate the pixels yourself e.g. in the `flush_cb`. Note that when using software rotation, you cannot use neither `direct_mode` nor `full_refresh` in the driver. When using either of these, you will have to rotate the pixels yourself e.g. in the `flush_cb`.
Support for software rotation is a new feature, so there may be some glitches/bugs depending on your configuration. If you encounter a problem please open an issue on [GitHub](https://github.com/lvgl/lvgl/issues). Support for software rotation is a new feature, so there may be some glitches/bugs depending on your configuration. If you encounter a problem please open an issue on [GitHub](https://github.com/lvgl/lvgl/issues).