feat(obj) add lv_obj_move_to_index(obj, index), renamed lv_obj_get_child_id(obj) to lv_obj_get_index(obj) (#2514)
* - renamed lv_obj_get_id(obj) to lv_obj_get_index(obj). - added lv_obj_move_to_index(obj, index). * automatic review comment fixed * removed unused variable * review issue * restored deprecated function in header, otherwise Build Micropython with LVGL submodule / build (pull_request) failes * moved deprecated lv_obj_get_child_id() back to lv_obj_tree.h, otherwise Micropython will not build * inline function did not work * made deprecated function 'static inline' * and now also inline * move static inline function to lv_api_map.h again * removed lv_obj_move_up/down * changed log to warning for deprecated function * redefined lv_obj_move_foreground(obj) and lv_obj_move_background(obj) as inline functions now calling lv_obj_move_to_index(obj, index). - lv_obj_swap(obj1, obj2) added. (#2461)
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@@ -1,7 +1,9 @@
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# Changelog
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## v8.1.0 (In progress)
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- lv_obj_move_up(obj) and lv_obj_move_down(obj) added. (#2461)
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- renamed lv_obj_get_child_id(obj) to lv_obj_get_index(obj).
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- added lv_obj_move_to_index(obj, index). (#2461)
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- redefined lv_obj_move_foreground(obj) and lv_obj_move_background(obj) as inline functions now calling lv_obj_move_to_index(obj, index).
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- lv_obj_swap(obj1, obj2) added. (#2461)
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- feat(anim) add interface for handling lv_anim user data. (#2415)
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- feat(obj) add lv_is_initialized (#2402)
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@@ -42,7 +42,7 @@ lv_obj_del(label2);
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There are 4 explicit way to bring an object to the foreground:
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- Use `lv_obj_move_foreground(obj)` to explicitly tell the library to bring an object to the foreground. Similarly, use `lv_obj_move_background(obj)` to move to the background.
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- Use `lv_obj_move_up(obj)` moves the object one position up in the hierarchy, Similarly, use `lv_obj_move_down(obj)` moves the object one position down in the hierarchy.
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- Use `lv_obj_move_to_index(obj, index)` to set the index of the object in its parent.
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- Use `lv_obj_swap(obj1, obj2)` to swap the relative position of two objects.
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- When `lv_obj_set_parent(obj, new_parent)` is used, `obj` will be on the foreground on the `new_parent`.
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@@ -65,11 +65,11 @@ for(i = 0; i < lv_obj_get_child_cnt(parent); i++) {
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}
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```
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`lv_obj_get_child_id(obj)` returns the index of the object. That is how many younger children its parent has.
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`lv_obj_get_index(obj)` returns the index of the object. That is how many younger children its parent has.
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You can bring an object to the foreground or send it to the background with `lv_obj_move_foreground(obj)` and `lv_obj_move_background(obj)`.
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You can move an object one position up or down in the hierargy with `lv_obj_move_up(obj)` and `lv_obj_move_down(obj)`.
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You can change the index of an object in its parent using `lv_obj_move_to_index(obj, index)`.
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You can swap the position of two objects with `lv_obj_swap(obj1, obj2)`.
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