add 'const' attribute to pointer where possible
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@@ -46,7 +46,7 @@ lv_indev_t * lv_indev_get_act(void);
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* @param indev pointer to an input device
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* @return the type of the input device from `lv_hal_indev_type_t` (`LV_INDEV_TYPE_...`)
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*/
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lv_hal_indev_type_t lv_indev_get_type(lv_indev_t * indev);
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lv_hal_indev_type_t lv_indev_get_type(const lv_indev_t * indev);
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/**
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* Reset one or all input devices
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@@ -96,27 +96,27 @@ void lv_indev_set_button_points(lv_indev_t *indev, lv_point_t *points);
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* @param indev pointer to an input device
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* @param point pointer to a point to store the result
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*/
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void lv_indev_get_point(lv_indev_t * indev, lv_point_t * point);
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void lv_indev_get_point(const lv_indev_t * indev, lv_point_t * point);
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/**
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* Check if there is dragging with an input device or not (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
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* @param indev pointer to an input device
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* @return true: drag is in progress
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*/
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bool lv_indev_is_dragging(lv_indev_t * indev);
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bool lv_indev_is_dragging(const lv_indev_t * indev);
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/**
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* Get the vector of dragging of an input device (for LV_INDEV_TYPE_POINTER and LV_INDEV_TYPE_BUTTON)
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* @param indev pointer to an input device
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* @param point pointer to a point to store the vector
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*/
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void lv_indev_get_vect(lv_indev_t * indev, lv_point_t * point);
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void lv_indev_get_vect(const lv_indev_t * indev, lv_point_t * point);
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/**
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* Get elapsed time since last press
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* @param indev pointer to an input device (NULL to get the overall smallest inactivity)
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* @return Elapsed ticks (milliseconds) since last press
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*/
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uint32_t lv_indev_get_inactive_time(lv_indev_t * indev);
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uint32_t lv_indev_get_inactive_time(const lv_indev_t * indev);
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/**
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* Do nothing until the next release
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