icons moved, app sysmon added, app fsel added
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@@ -1041,8 +1041,6 @@ void lv_obj_anim(lv_obj_t * obj, lv_anim_builtin_t type, uint16_t time, uint16_t
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bool out = (type & ANIM_DIR_MASK) == ANIM_IN ? false : true;
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type = type & (~ANIM_DIR_MASK);
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if(type == LV_ANIM_NONE) return;
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anim_t a;
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a.var = obj;
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a.time = time;
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@@ -1091,6 +1089,11 @@ void lv_obj_anim(lv_obj_t * obj, lv_anim_builtin_t type, uint16_t time, uint16_t
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a.start = 0;
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a.end = lv_obj_get_height(obj);
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break;
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case LV_ANIM_NONE:
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a.fp = NULL;
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a.start = 0;
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a.end = 0;
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break;
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default:
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break;
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}
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