Add LV_ prefix to symbols and vhange USE_LV_... to LV_USE_...

This commit is contained in:
Gabor Kiss-Vamosi
2019-03-07 00:05:16 +01:00
parent 210de388d9
commit 702fb9565d
136 changed files with 1505 additions and 1477 deletions

View File

@@ -143,7 +143,7 @@ void lv_draw_fill(const lv_area_t * cords_p, const lv_area_t * mask_p,
vdb_buf_tmp += vdb_width * vdb_rel_a.y1;
#if USE_LV_GPU
#if LV_USE_GPU
static LV_ATTRIBUTE_MEM_ALIGN lv_color_t color_array_tmp[LV_HOR_RES_MAX]; /*Used by 'lv_disp_mem_blend'*/
static lv_coord_t last_width = -1;
@@ -442,7 +442,7 @@ void lv_draw_map(const lv_area_t * cords_p, const lv_area_t * mask_p,
/*Normal native VDB*/
else {
for(row = masked_a.y1; row <= masked_a.y2; row++) {
#if USE_LV_GPU
#if LV_USE_GPU
if(disp->driver.mem_blend == false) {
sw_mem_blend(vdb_buf_tmp, (lv_color_t *)map_p, map_useful_w, opa);
} else {