Add LV_ prefix to symbols and vhange USE_LV_... to LV_USE_...
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@@ -145,7 +145,7 @@ static void lv_refr_task(void * param)
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uint32_t start = lv_tick_get();
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LL_READ(LV_GC_ROOT(_lv_disp_ll), disp_refr) {
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LV_LL_READ(LV_GC_ROOT(_lv_disp_ll), disp_refr) {
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LV_LOG_TRACE("lv_refr_task: refreshing a display");
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lv_refr_join_area();
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@@ -388,7 +388,7 @@ static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj)
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/*If this object is fully cover the draw area check the children too */
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if(lv_area_is_in(area_p, &obj->coords) && obj->hidden == 0) {
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LL_READ(obj->child_ll, i) {
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LV_LL_READ(obj->child_ll, i) {
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found_p = lv_refr_get_top_obj(area_p, i);
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/*If a children is ok then break*/
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@@ -498,7 +498,7 @@ static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p)
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lv_area_t mask_child; /*Mask from obj and its child*/
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lv_obj_t * child_p;
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lv_area_t child_area;
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LL_READ_BACK(obj->child_ll, child_p) {
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LV_LL_READ_BACK(obj->child_ll, child_p) {
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lv_obj_get_coords(child_p, &child_area);
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ext_size = child_p->ext_size;
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child_area.x1 -= ext_size;
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