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# Arduino
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The [core LVGL library](https://github.com/lvgl/lvgl) and the [demos](https://github.com/lvgl/lv_demos) are directly available as Arduino libraries.
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The [LVGL library](https://github.com/lvgl/lvgl) is directly available as Arduino libraries.
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Note that you need to choose a powerful enough board to run LVGL and your GUI. See the [requirements of LVGL](https://docs.lvgl.io/latest/en/html/intro/index.html#requirements).
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For example ESP32 is a good candidate to create your UI with LVGL.
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Note that you need to choose a board powerful enough to run LVGL and your GUI. See the [requirements of LVGL](https://docs.lvgl.io/master/intro/index.html#requirements).
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For example ESP32 is a good candidate to create UI's with LVGL.
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## Get the LVGL Arduino library
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LVGL can be installed via the Arduino IDE Library Manager or as a .ZIP library.
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You can [Download](https://github.com/lvgl/lvgl/archive/refs/heads/master.zip) the latest version of LVGL from GitHub and simply copy it to Arduino's library folder.
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## Set up drivers
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To get started it's recommended to use [TFT_eSPI](https://github.com/Bodmer/TFT_eSPI) library as a TFT driver to simplify testing.
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@@ -28,23 +29,25 @@ Both files are located in `TFT_eSPI` library's folder.
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## Configure LVGL
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LVGL has its own configuration file called `lv_conf.h`. When LVGL is installed, follow these configuration steps:
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1. Go to directory of the installed Arduino libraries
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1. Go to the directory of the installed Arduino libraries
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2. Go to `lvgl` and copy `lv_conf_template.h` as `lv_conf.h` into the Arduino Libraries directory next to the `lvgl` library folder.
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3. Open `lv_conf.h` and change the first `#if 0` to `#if 1`
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3. Open `lv_conf.h` and change the first `#if 0` to `#if 1` to enable the content of the file
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4. Set the color depth of you display in `LV_COLOR_DEPTH`
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5. Set `LV_TICK_CUSTOM 1`
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## Initialize LVGL and run an example
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## Initialize and run LVGL
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Take a look at [LVGL_Arduino.ino](https://github.com/lvgl/lvgl/blob/master/examples/arduino/LVGL_Arduino/LVGL_Arduino.ino) to see how to initialize LVGL.
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TFT_eSPI is used as the display driver.
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`TFT_eSPI` is used as the display driver.
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In the INO file you can see how to register a display and a touchpad for LVGL and call an example.
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Note that, there is no dedicated INO file for every example, but you can open the examples in `lvgl/examples` folder and copy-paste them to your INO file.
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You can NOT call the examples like `lv_example_btn_1()` because the Arduino doesn't compile the examples.
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## Use the examples and demos
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You can the [lv_demos](https://github.com/lvgl/lv_demos) library which needs to be installed and configured separately.
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Note that, there is no dedicated INO file for every example. Instead, you can load an example by calling an `lv_example_...` function. For example `lv_example_btn_1()`.
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**IMPORTANT**
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Due to some the limitations of Arduino's build system you need to copy `lvgl/examples` to `lvgl/src/examples`. Similarly for the demos `lvgl/demos` to `lvgl/src/demos`.
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## Debugging and logging
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