modify display size limits
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@@ -65,9 +65,9 @@
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* The 4th is extra large which has no upper limit so not listed here
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* The upper limit of the categories are set below in 0.1 inch unit.
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*/
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#define LV_DISP_SMALL_LIMIT 25
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#define LV_DISP_MEDIUM_LIMIT 45
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#define LV_DISP_LARGE_LIMIT 65
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#define LV_DISP_SMALL_LIMIT 30
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#define LV_DISP_MEDIUM_LIMIT 50
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#define LV_DISP_LARGE_LIMIT 70
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/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
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typedef int16_t lv_coord_t;
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@@ -97,13 +97,13 @@
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* The upper limit of the categories are set below in 0.1 inch unit.
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*/
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#ifndef LV_DISP_SMALL_LIMIT
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#define LV_DISP_SMALL_LIMIT 25
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#define LV_DISP_SMALL_LIMIT 30
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#endif
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#ifndef LV_DISP_MEDIUM_LIMIT
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#define LV_DISP_MEDIUM_LIMIT 45
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#define LV_DISP_MEDIUM_LIMIT 50
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#endif
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#ifndef LV_DISP_LARGE_LIMIT
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#define LV_DISP_LARGE_LIMIT 65
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#define LV_DISP_LARGE_LIMIT 70
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#endif
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/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
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@@ -152,7 +152,7 @@ static inline void lv_scr_load(lv_obj_t * scr)
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* 1 dip is 2 px on a 320 DPI screen
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* https://stackoverflow.com/questions/2025282/what-is-the-difference-between-px-dip-dp-and-sp
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*/
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#define LV_DPX(n) LV_MATH_MAX(((LV_DPI * (n)) / 160), 1)
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#define LV_DPX(n) LV_MATH_MAX(((LV_DPI * (n) + 80) / 160), 1) /*+80 for rounding*/
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#ifdef __cplusplus
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} /* extern "C" */
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@@ -63,7 +63,7 @@
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#define COLOR_BG_SEC_TEXT_DIS (IS_LIGHT ? lv_color_hex(0xaaaaaa) : lv_color_hex(0xa5a8ad))
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#define TRANSITION_TIME 150
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#define BORDER_WIDTH LV_DPX(3)
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#define BORDER_WIDTH LV_DPX(2)
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#define IS_LIGHT (theme.flags & LV_THEME_MATERIAL_FLAG_LIGHT)
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/**********************
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