docs(disp): fix minor typo in docs/porting/display.rst (#5368)
Co-authored-by: 袁苏义 <yuansuyi@hzdusun.com>
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@@ -62,7 +62,7 @@ The draw buffers can be set with
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- ``render_mode``
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- :cpp:enumerator:`LV_DISP_RENDER_MODE_PARTIAL` Use the buffer(s) to render the
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screen is smaller parts. This way the buffers can be smaller then
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screen in smaller parts. This way the buffers can be smaller then
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the display to save RAM. At least 1/10 screen size buffer(s) are
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recommended. In ``flush_cb`` the rendered images needs to be
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copied to the given area of the display. In this mode if a button is pressed
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@@ -70,7 +70,7 @@ The draw buffers can be set with
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- :cpp:enumerator:`LV_DISP_RENDER_MODE_DIRECT` The buffer(s) has to be screen
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sized and LVGL will render into the correct location of the
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buffer. This way the buffer always contain the whole image. If two
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buffer are used the rendered ares are automatically copied to the
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buffer are used the rendered areas are automatically copied to the
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other buffer after flushing. Due to this in ``flush_cb`` typically
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only a frame buffer address needs to be changed. If a button is pressed
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only the button's area will be redrawn.
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