multi-disp: unique VDB to displays

This commit is contained in:
Gabor Kiss-Vamosi
2019-02-13 01:40:22 +01:00
parent cfa7d22d33
commit 673892cd80
24 changed files with 381 additions and 1147 deletions

View File

@@ -8,7 +8,6 @@
*********************/
#include <stddef.h>
#include "lv_refr.h"
#include "lv_vdb.h"
#include "lv_disp.h"
#include "../lv_hal/lv_hal_tick.h"
#include "../lv_hal/lv_hal_disp.h"
@@ -30,15 +29,12 @@
static void lv_refr_task(void * param);
static void lv_refr_join_area(void);
static void lv_refr_areas(void);
#if LV_VDB_SIZE == 0
static void lv_refr_area_no_vdb(const lv_area_t * area_p);
#else
static void lv_refr_area_with_vdb(const lv_area_t * area_p);
static void lv_refr_area_part_vdb(const lv_area_t * area_p);
#endif
static void lv_refr_area(const lv_area_t * area_p);
static void lv_refr_area_part(const lv_area_t * area_p);
static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj);
static void lv_refr_obj_and_children(lv_obj_t * top_p, const lv_area_t * mask_p);
static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p);
static void lv_refr_vdb_flush(void);
/**********************
* STATIC VARIABLES
@@ -66,6 +62,19 @@ void lv_refr_init(void)
lv_task_ready(task); /*Be sure the screen will be refreshed immediately on start up*/
}
/**
* Call in the display driver's 'disp_flush' function when the flushing is finished
*/
LV_ATTRIBUTE_FLUSH_READY void lv_flush_ready(lv_disp_t * disp)
{
disp->driver.buffer->internal.flushing = 0;
/*If the screen is transparent initialize it when the flushing is ready*/
#if LV_VDB_DOUBLE == 0 && LV_COLOR_SCREEN_TRANSP
memset(vdb_buf, 0x00, LV_VDB_SIZE_IN_BYTES);
#endif
}
/**
* Redraw the invalidated areas now.
* Normally the redrawing is periodically executed in `lv_task_handler` but a long blocking process can
@@ -126,6 +135,7 @@ void lv_inv_area(lv_disp_t * disp, const lv_area_t * area_p)
}
}
/**
* Set a function to call after every refresh to announce the refresh time and the number of refreshed pixels
* @param cb pointer to a callback function (void my_refr_cb(uint32_t time_ms, uint32_t px_num))
@@ -182,42 +192,35 @@ static void lv_refr_task(void * param)
/*If refresh happened ...*/
if(disp_refr->inv_p != 0) {
/*In true double buffered mode copy the refreshed areas to the new VDB to keep it up to date*/
#if LV_VDB_TRUE_DOUBLE_BUFFERED
lv_vdb_t * vdb_p = lv_vdb_get();
vdb_p->area.x1 = 0;
vdb_p->area.x2 = LV_HOR_RES-1;
vdb_p->area.y1 = 0;
vdb_p->area.y2 = LV_VER_RES - 1;
if(lv_disp_is_true_double_buffered(disp_refr)) {
lv_vdb_t * vdb = lv_disp_get_vdb(disp_refr);
/*Flush the content of the VDB*/
lv_vdb_flush();
/*Flush the content of the VDB*/
lv_refr_vdb_flush();
/* With true double buffering the flushing should be only the address change of the current frame buffer
* Wait until the address change is ready and copy the active content to the other frame buffer (new active VDB)
* The changes will be written to the new VDB.*/
lv_vdb_t * vdb_act = lv_vdb_get_active();
lv_vdb_t * vdb_ina = lv_vdb_get_inactive();
/* With true double buffering the flushing should be only the address change of the current frame buffer.
* Wait until the address change is ready and copy the changed content to the other frame buffer (new active VDB)
* to keep the buffers synchronized*/
while(vdb->internal.flushing);
uint8_t * buf_act = (uint8_t *) vdb_act->buf;
uint8_t * buf_ina = (uint8_t *) vdb_ina->buf;
uint8_t * buf_act = (uint8_t *) vdb->buf_act;
uint8_t * buf_ina = (uint8_t *) vdb->buf_act == vdb->buf1 ? vdb->buf2 : vdb->buf1;
uint16_t a;
for(a = 0; a < inv_buf_p; a++) {
if(inv_buf[a].joined == 0) {
lv_coord_t y;
uint32_t start_offs = ((LV_HOR_RES * inv_buf[a].area.y1 + inv_buf[a].area.x1) * LV_VDB_PX_BPP) >> 3;
uint32_t line_length = (lv_area_get_width(&inv_buf[a].area) * LV_VDB_PX_BPP) >> 3;
uint16_t a;
for(a = 0; a < disp_refr->inv_p; a++) {
if(disp_refr->inv_area_joined[a] == 0) {
lv_coord_t y;
uint32_t start_offs = ((disp_refr->driver.hor_res * disp_refr->inv_areas[a].y1 + disp_refr->inv_areas[a].x1) * LV_VDB_PX_BPP) >> 3;
uint32_t line_length = (lv_area_get_width(&disp_refr->inv_areas[a]) * LV_VDB_PX_BPP) >> 3;
for(y = inv_buf[a].area.y1; y <= inv_buf[a].area.y2; y++) {
memcpy(buf_act + start_offs, buf_ina + start_offs, line_length);
start_offs += (LV_HOR_RES * LV_VDB_PX_BPP) >> 3;
for(y = disp_refr->inv_areas[a].y1; y <= disp_refr->inv_areas[a].y2; y++) {
memcpy(buf_act + start_offs, buf_ina + start_offs, line_length);
start_offs += (LV_HOR_RES * LV_VDB_PX_BPP) >> 3;
}
}
}
}
#endif
} /*End of true double buffer handling*/
/*Clean up*/
memset(disp_refr->inv_areas, 0, sizeof(disp_refr->inv_areas));
@@ -285,146 +288,112 @@ static void lv_refr_areas(void)
for(i = 0; i < disp_refr->inv_p; i++) {
/*Refresh the unjoined areas*/
if(disp_refr->inv_area_joined[i] == 0) {
/*If there is no VDB do simple drawing*/
#if LV_VDB_SIZE == 0
lv_refr_area_no_vdb(&inv_buf[i].area);
#else
/*If VDB is used...*/
lv_refr_area_with_vdb(&disp_refr->inv_areas[i]);
#endif
lv_refr_area(&disp_refr->inv_areas[i]);
if(monitor_cb != NULL) px_num += lv_area_get_size(&disp_refr->inv_areas[i]);
}
}
}
#if LV_VDB_SIZE == 0
/**
* Refresh an area if there is no Virtual Display Buffer
* @param area_p pointer to an area to refresh
*/
static void lv_refr_area_no_vdb(const lv_area_t * area_p)
{
lv_obj_t * top_p;
/*Get top object which is not covered by others*/
top_p = lv_refr_get_top_obj(area_p, lv_scr_act());
/*Do the refreshing*/
lv_refr_obj_and_children(top_p, area_p);
/*Also refresh top and sys layer unconditionally*/
lv_refr_obj_and_children(lv_layer_top(), area_p);
lv_refr_obj_and_children(lv_layer_sys(), area_p);
}
#else
/**
* Refresh an area if there is Virtual Display Buffer
* @param area_p pointer to an area to refresh
*/
static void lv_refr_area_with_vdb(const lv_area_t * area_p)
static void lv_refr_area(const lv_area_t * area_p)
{
#if LV_VDB_TRUE_DOUBLE_BUFFERED == 0
/*Calculate the max row num*/
lv_coord_t w = lv_area_get_width(area_p);
lv_coord_t h = lv_area_get_height(area_p);
lv_coord_t y2 = area_p->y2 >= lv_disp_get_ver_res(NULL) ? y2 = lv_disp_get_ver_res(NULL) - 1 : area_p->y2;
int32_t max_row = (uint32_t) LV_VDB_SIZE / w;
if(max_row > h) max_row = h;
/*Round down the lines of VDB if rounding is added*/
if(round_cb) {
lv_area_t tmp;
tmp.x1 = 0;
tmp.x2 = 0;
tmp.y1 = 0;
tmp.y2 = max_row;
lv_coord_t y_tmp = max_row;
do {
tmp.y2 = y_tmp;
round_cb(&tmp);
y_tmp --; /*Decrement the number of line until it is rounded to a smaller (or equal) value then the original. */
} while(lv_area_get_height(&tmp) > max_row && y_tmp != 0);
if(y_tmp == 0) {
LV_LOG_WARN("Can't set VDB height using the round function. (Wrong round_cb or to small VDB)");
return;
} else {
max_row = tmp.y2 + 1;
}
/*True double buffering: there are two screen sized buffers. Just redraw directly into a buffer*/
if(lv_disp_is_true_double_buffered(disp_refr)) {
lv_vdb_t * vdb = lv_disp_get_vdb(disp_refr);
vdb->area.x1 = 0;
vdb->area.x2 = LV_HOR_RES-1;
vdb->area.y1 = 0;
vdb->area.y2 = LV_VER_RES - 1;
lv_refr_area_part(area_p);
}
/*The buffer is smaller: refresh the area in parts*/
else {
lv_vdb_t * vdb = lv_disp_get_vdb(disp_refr);
/*Calculate the max row num*/
lv_coord_t w = lv_area_get_width(area_p);
lv_coord_t h = lv_area_get_height(area_p);
lv_coord_t y2 = area_p->y2 >= lv_disp_get_ver_res(NULL) ? y2 = lv_disp_get_ver_res(NULL) - 1 : area_p->y2;
/*Always use the full row*/
lv_coord_t row;
lv_coord_t row_last = 0;
for(row = area_p->y1; row + max_row - 1 <= y2; row += max_row) {
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
int32_t max_row = (uint32_t) vdb->size / w;
if(max_row > h) max_row = h;
/*Round down the lines of VDB if rounding is added*/
if(round_cb) {
lv_area_t tmp;
tmp.x1 = 0;
tmp.x2 = 0;
tmp.y1 = 0;
tmp.y2 = max_row;
lv_coord_t y_tmp = max_row;
do {
tmp.y2 = y_tmp;
round_cb(&tmp);
y_tmp --; /*Decrement the number of line until it is rounded to a smaller (or equal) value then the original. */
} while(lv_area_get_height(&tmp) > max_row && y_tmp != 0);
if(y_tmp == 0) {
LV_LOG_WARN("Can't set VDB height using the round function. (Wrong round_cb or to small VDB)");
return;
} else {
max_row = tmp.y2 + 1;
}
}
/*Calc. the next y coordinates of VDB*/
vdb_p->area.x1 = area_p->x1;
vdb_p->area.x2 = area_p->x2;
vdb_p->area.y1 = row;
vdb_p->area.y2 = row + max_row - 1;
if(vdb_p->area.y2 > y2) vdb_p->area.y2 = y2;
row_last = vdb_p->area.y2;
lv_refr_area_part_vdb(area_p);
}
/*If the last y coordinates are not handled yet ...*/
if(y2 != row_last) {
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
/*Always use the full row*/
lv_coord_t row;
lv_coord_t row_last = 0;
for(row = area_p->y1; row + max_row - 1 <= y2; row += max_row) {
/*Calc. the next y coordinates of VDB*/
vdb->area.x1 = area_p->x1;
vdb->area.x2 = area_p->x2;
vdb->area.y1 = row;
vdb->area.y2 = row + max_row - 1;
if(vdb->area.y2 > y2) vdb->area.y2 = y2;
row_last = vdb->area.y2;
lv_refr_area_part(area_p);
}
/*Calc. the next y coordinates of VDB*/
vdb_p->area.x1 = area_p->x1;
vdb_p->area.x2 = area_p->x2;
vdb_p->area.y1 = row;
vdb_p->area.y2 = y2;
/*If the last y coordinates are not handled yet ...*/
if(y2 != row_last) {
/*Calc. the next y coordinates of VDB*/
vdb->area.x1 = area_p->x1;
vdb->area.x2 = area_p->x2;
vdb->area.y1 = row;
vdb->area.y2 = y2;
/*Refresh this part too*/
lv_refr_area_part_vdb(area_p);
/*Refresh this part too*/
lv_refr_area_part(area_p);
}
}
#else
lv_vdb_t * vdb_p = lv_vdb_get();
vdb_p->area.x1 = 0;
vdb_p->area.x2 = LV_HOR_RES-1;
vdb_p->area.y1 = 0;
vdb_p->area.y2 = LV_VER_RES - 1;
lv_refr_area_part_vdb(area_p);
#endif
}
/**
* Refresh a part of an area which is on the actual Virtual Display Buffer
* @param area_p pointer to an area to refresh
*/
static void lv_refr_area_part_vdb(const lv_area_t * area_p)
static void lv_refr_area_part(const lv_area_t * area_p)
{
lv_vdb_t * vdb_p = lv_vdb_get();
if(!vdb_p) {
LV_LOG_WARN("Invalid VDB pointer");
return;
lv_vdb_t * vdb = lv_disp_get_vdb(disp_refr);
/*In non double buffered mode, before rendering the next part wait until the previous image is flushed*/
if(lv_disp_is_double_vdb(disp_refr) == false) {
while(vdb->internal.flushing);
}
lv_obj_t * top_p;
/*Get the new mask from the original area and the act. VDB
It will be a part of 'area_p'*/
lv_area_t start_mask;
lv_area_intersect(&start_mask, area_p, &vdb_p->area);
lv_area_intersect(&start_mask, area_p, &vdb->area);
/*Get the most top object which is not covered by others*/
top_p = lv_refr_get_top_obj(&start_mask, lv_scr_act(disp_refr));
@@ -438,14 +407,11 @@ static void lv_refr_area_part_vdb(const lv_area_t * area_p)
/* In true double buffered mode flush only once when all areas were rendered.
* In normal mode flush after every area */
#if LV_VDB_TRUE_DOUBLE_BUFFERED == 0
/*Flush the content of the VDB*/
lv_vdb_flush();
#endif
if(lv_disp_is_true_double_buffered(disp_refr) == false) {
lv_refr_vdb_flush();
}
}
#endif /*LV_VDB_SIZE == 0*/
/**
* Search the most top object which fully covers an area
* @param area_p pointer to an area
@@ -593,3 +559,33 @@ static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p)
}
}
/**
* Flush the content of the VDB
*/
static void lv_refr_vdb_flush(void)
{
lv_vdb_t * vdb = lv_disp_get_vdb(lv_refr_get_disp_refreshing());
/*In double buffered mode wait until the other buffer is flushed before flushing the current one*/
if(vdb->buf1 && vdb->buf2) {
while(vdb->internal.flushing);
}
vdb->internal.flushing = 1;
/*Flush the rendered content to the display*/
lv_disp_t * disp = lv_refr_get_disp_refreshing();
if(disp->driver.disp_flush) disp->driver.disp_flush(disp, &vdb->area, vdb->buf_act);
if(vdb->buf1 && vdb->buf2) {
if(vdb->buf_act == vdb->buf1) vdb->buf_act = vdb->buf2;
else vdb->buf_act = vdb->buf1;
/*If the screen is transparent initialize it when the new VDB is selected*/
# if LV_COLOR_SCREEN_TRANSP
memset(vdb[vdb_active].buf, 0x00, LV_VDB_SIZE_IN_BYTES);
# endif /*LV_COLOR_SCREEN_TRANSP*/
}
}