Bugfix: call the top object's parent post draw design fubctions

This commit is contained in:
Kiss-Vamosi Gabor
2017-01-01 22:54:59 +01:00
parent 966bdd0cc6
commit 66f92d16d0

View File

@@ -282,7 +282,7 @@ static void lv_refr_area_part_vdb(const area_t * area_p)
/*Get the most top object which is not covered by others*/
top_p = lv_refr_get_top_obj(&start_mask, lv_scr_act());
/*Do the refreshing*/
/*Do the refreshing from the top object*/
lv_refr_make(top_p, &start_mask);
/*Flush the content of the VDB*/
@@ -342,7 +342,7 @@ static void lv_refr_make(lv_obj_t * top_p, const area_t * mask_p)
/*Refresh the top object and its children*/
lv_refr_obj(top_p, mask_p);
/*Draw the 'younger' objects because they can be on top_obj */
/*Draw the 'younger' sibling objects because they can be on top_obj */
lv_obj_t * par;
lv_obj_t * i;
lv_obj_t * border_p = top_p;
@@ -366,6 +366,13 @@ static void lv_refr_make(lv_obj_t * top_p, const area_t * mask_p)
/*Go a level deeper*/
par = lv_obj_get_parent(par);
}
/*Call the post draw design function of the parents of the to object*/
par = lv_obj_get_parent(top_p);
while(par != NULL) {
par->design_f(par, mask_p, LV_DESIGN_DRAW_POST);
par = lv_obj_get_parent(par);
}
}
/**