Fixed compilation issues when animations are disabled

This commit is contained in:
Brian Pugh
2019-06-19 09:08:47 -07:00
parent d80cc562d4
commit 625aaa25ff
6 changed files with 32 additions and 24 deletions

View File

@@ -363,10 +363,14 @@ void lv_tabview_set_tab_act(lv_obj_t * tabview, uint16_t id, lv_anim_enable_t an
break;
}
if(anim == LV_ANIM_OFF || ext->anim_time == 0) {
lv_obj_set_x(ext->content, cont_x);
} else {
#if LV_USE_ANIMATION
if(anim == LV_ANIM_OFF || ext->anim_time == 0)
#endif
{
lv_obj_set_x(ext->content, cont_x);
}
#if LV_USE_ANIMATION
else {
lv_anim_t a;
a.var = ext->content;
a.start = lv_obj_get_x(ext->content);
@@ -381,8 +385,8 @@ void lv_tabview_set_tab_act(lv_obj_t * tabview, uint16_t id, lv_anim_enable_t an
a.repeat = 0;
a.repeat_pause = 0;
lv_anim_create(&a);
#endif
}
#endif
/*Move the indicator*/
const lv_style_t * tabs_style = lv_obj_get_style(ext->btns);
@@ -402,15 +406,19 @@ void lv_tabview_set_tab_act(lv_obj_t * tabview, uint16_t id, lv_anim_enable_t an
break;
}
if(anim == LV_ANIM_OFF || ext->anim_time == 0) {
#if LV_USE_ANIMATION
if(anim == LV_ANIM_OFF || ext->anim_time == 0)
#endif
{
switch(ext->btns_pos) {
case LV_TABVIEW_BTNS_POS_TOP:
case LV_TABVIEW_BTNS_POS_BOTTOM: lv_obj_set_x(ext->indic, indic_pos); break;
case LV_TABVIEW_BTNS_POS_LEFT:
case LV_TABVIEW_BTNS_POS_RIGHT: lv_obj_set_y(ext->indic, indic_pos); break;
}
} else {
}
#if LV_USE_ANIMATION
else {
lv_anim_t a;
a.var = ext->indic;
@@ -438,8 +446,8 @@ void lv_tabview_set_tab_act(lv_obj_t * tabview, uint16_t id, lv_anim_enable_t an
a.repeat = 0;
a.repeat_pause = 0;
lv_anim_create(&a);
#endif
}
#endif
lv_btnm_set_btn_ctrl(ext->btns, ext->tab_cur, LV_BTNM_CTRL_TGL_STATE);
}