fixes if the freed memory become dirty
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@@ -266,6 +266,7 @@ static bool anim_ready_handler(lv_anim_t * a)
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void * p = a->var;
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lv_ll_rem(&anim_ll, a);
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lv_mem_free(a);
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anim_list_changed = true;
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/* Call the callback function at the end*/
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/* Check if an animation is deleted in the cb function
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