Formatting all header files (*.h) in accordance with project coding style, using the astyle tool and the rules file _astylerc-h.
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@@ -49,7 +49,7 @@ typedef struct _lv_group_t
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lv_group_focus_cb_t focus_cb; /*A function to call when a new object is focused (optional)*/
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lv_style_t style_tmp; /*Stores the modified style of the focused object */
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uint8_t frozen:1; /*1: can't focus to new object*/
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}lv_group_t;
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} lv_group_t;
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/**********************
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* GLOBAL PROTOTYPES
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@@ -1,6 +1,6 @@
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/**
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* @file lv_indev_proc.h
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*
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*
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*/
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#ifndef LV_INDEV_H
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@@ -1,6 +1,6 @@
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/**
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* @file lv_obj.h
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*
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*
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*/
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#ifndef LV_OBJ_H
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@@ -48,9 +48,9 @@ extern "C" {
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#endif
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#define LV_ANIM_IN 0x00 /*Animation to show an object. 'OR' it with lv_anim_builtin_t*/
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#define LV_ANIM_OUT 0x80 /*Animation to hide an object. 'OR' it with lv_anim_builtin_t*/
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#define LV_ANIM_DIR_MASK 0x80 /*ANIM_IN/ANIM_OUT mask*/
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#define LV_ANIM_IN 0x00 /*Animation to show an object. 'OR' it with lv_anim_builtin_t*/
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#define LV_ANIM_OUT 0x80 /*Animation to hide an object. 'OR' it with lv_anim_builtin_t*/
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#define LV_ANIM_DIR_MASK 0x80 /*ANIM_IN/ANIM_OUT mask*/
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#define LV_MAX_ANCESTOR_NUM 8
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/**********************
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@@ -64,7 +64,7 @@ typedef enum
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LV_DESIGN_DRAW_MAIN,
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LV_DESIGN_DRAW_POST,
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LV_DESIGN_COVER_CHK,
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}lv_design_mode_t;
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} lv_design_mode_t;
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typedef bool (* lv_design_func_t) (struct _lv_obj_t * obj, const lv_area_t * mask_p, lv_design_mode_t mode);
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@@ -72,19 +72,19 @@ typedef enum
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{
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LV_RES_INV = 0, /*Typically indicates that the object is deleted (become invalid) in the action function*/
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LV_RES_OK, /*The object is valid (no deleted) after the action*/
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}lv_res_t;
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} lv_res_t;
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typedef enum
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{
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/*General signals*/
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LV_SIGNAL_CLEANUP,
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LV_SIGNAL_CLEANUP,
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LV_SIGNAL_CHILD_CHG,
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LV_SIGNAL_CORD_CHG,
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LV_SIGNAL_STYLE_CHG,
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LV_SIGNAL_REFR_EXT_SIZE,
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LV_SIGNAL_GET_TYPE,
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LV_SIGNAL_REFR_EXT_SIZE,
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LV_SIGNAL_GET_TYPE,
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/*Input device related*/
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/*Input device related*/
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LV_SIGNAL_PRESSED,
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LV_SIGNAL_PRESSING,
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LV_SIGNAL_PRESS_LOST,
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@@ -94,11 +94,11 @@ typedef enum
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LV_SIGNAL_DRAG_BEGIN,
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LV_SIGNAL_DRAG_END,
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/*Group related*/
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/*Group related*/
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LV_SIGNAL_FOCUS,
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LV_SIGNAL_DEFOCUS,
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LV_SIGNAL_CONTROLL,
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}lv_signal_t;
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} lv_signal_t;
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typedef lv_res_t (* lv_signal_func_t) (struct _lv_obj_t * obj, lv_signal_t sign, void * param);
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@@ -106,12 +106,12 @@ typedef struct _lv_obj_t
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{
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struct _lv_obj_t * par; /*Pointer to the parent object*/
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lv_ll_t child_ll; /*Linked list to store the children objects*/
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lv_area_t coords; /*Coordinates of the object (x1, y1, x2, y2)*/
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lv_signal_func_t signal_func; /*Object type specific signal function*/
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lv_design_func_t design_func; /*Object type specific design function*/
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void * ext_attr; /*Object type specific extended data*/
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lv_style_t * style_p; /*Pointer to the object's style*/
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@@ -133,12 +133,12 @@ typedef struct _lv_obj_t
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uint8_t protect; /*Automatically happening actions can be prevented. 'OR'ed values from lv_obj_prot_t*/
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lv_coord_t ext_size; /*EXTtend the size of the object in every direction. E.g. for shadow drawing*/
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lv_coord_t ext_size; /*EXTtend the size of the object in every direction. E.g. for shadow drawing*/
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#ifdef LV_OBJ_FREE_NUM_TYPE
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LV_OBJ_FREE_NUM_TYPE free_num; /*Application specific identifier (set it freely)*/
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LV_OBJ_FREE_NUM_TYPE free_num; /*Application specific identifier (set it freely)*/
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#endif
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}lv_obj_t;
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} lv_obj_t;
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typedef lv_res_t (*lv_action_t) (struct _lv_obj_t * obj);
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@@ -151,13 +151,13 @@ typedef enum
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LV_PROTECT_POS = 0x04, /*Prevent automatic positioning (e.g. in lv_cont layout)*/
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LV_PROTECT_FOLLOW = 0x08, /*Prevent the object be followed in automatic ordering (e.g. in lv_cont PRETTY layout)*/
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LV_PROTECT_PRESS_LOST= 0x10, /*TODO */
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}lv_protect_t;
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} lv_protect_t;
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/*Used by `lv_obj_get_type()`. The object's and its ancestor types are stored here*/
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typedef struct {
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const char * type[LV_MAX_ANCESTOR_NUM]; /*[0]: the actual type, [1]: ancestor, [2] #1's ancestor ... [x]: "lv_obj" */
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}lv_obj_type_t;
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} lv_obj_type_t;
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typedef enum
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{
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@@ -182,18 +182,18 @@ typedef enum
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LV_ALIGN_OUT_RIGHT_TOP,
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LV_ALIGN_OUT_RIGHT_MID,
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LV_ALIGN_OUT_RIGHT_BOTTOM,
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}lv_align_t;
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} lv_align_t;
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typedef enum
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{
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LV_ANIM_NONE = 0,
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LV_ANIM_FLOAT_TOP, /*Float from/to the top*/
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LV_ANIM_FLOAT_LEFT, /*Float from/to the left*/
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LV_ANIM_FLOAT_BOTTOM, /*Float from/to the bottom*/
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LV_ANIM_FLOAT_RIGHT, /*Float from/to the right*/
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LV_ANIM_GROW_H, /*Grow/shrink horizontally*/
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LV_ANIM_GROW_V, /*Grow/shrink vertically*/
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}lv_anim_builtin_t;
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LV_ANIM_NONE = 0,
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LV_ANIM_FLOAT_TOP, /*Float from/to the top*/
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LV_ANIM_FLOAT_LEFT, /*Float from/to the left*/
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LV_ANIM_FLOAT_BOTTOM, /*Float from/to the bottom*/
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LV_ANIM_FLOAT_RIGHT, /*Float from/to the right*/
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LV_ANIM_GROW_H, /*Grow/shrink horizontally*/
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LV_ANIM_GROW_V, /*Grow/shrink vertically*/
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} lv_anim_builtin_t;
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/**********************
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* GLOBAL PROTOTYPES
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@@ -1,6 +1,6 @@
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/**
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* @file lv_refr.h
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*
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*
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*/
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#ifndef LV_REFR_H
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@@ -37,14 +37,14 @@ typedef enum
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LV_BORDER_LEFT = 0x04,
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LV_BORDER_RIGHT = 0x08,
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LV_BORDER_FULL = 0x0F,
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}lv_border_part_t;
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} lv_border_part_t;
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/*Shadow types*/
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typedef enum
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{
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LV_SHADOW_BOTTOM = 0,
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LV_SHADOW_FULL,
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}lv_shadow_type_t;
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} lv_shadow_type_t;
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typedef struct
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{
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@@ -61,22 +61,22 @@ typedef struct
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lv_coord_t width;
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lv_border_part_t part;
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lv_opa_t opa;
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}border;
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} border;
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struct {
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lv_color_t color;
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lv_coord_t width;
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uint8_t type;
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}shadow;
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} shadow;
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struct {
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lv_coord_t ver;
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lv_coord_t hor;
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lv_coord_t inner;
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}padding;
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} padding;
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uint8_t empty :1; /*Transparent background (border still drawn)*/
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}body;
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} body;
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struct {
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@@ -85,20 +85,20 @@ typedef struct
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lv_coord_t letter_space;
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lv_coord_t line_space;
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lv_opa_t opa;
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}text;
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} text;
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struct {
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lv_color_t color;
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lv_opa_t intense;
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lv_opa_t opa;
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}image;
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} image;
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struct {
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lv_color_t color;
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lv_coord_t width;
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lv_opa_t opa;
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}line;
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}lv_style_t;
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} line;
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} lv_style_t;
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#if USE_LV_ANIMATION
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typedef struct {
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@@ -112,7 +112,7 @@ typedef struct {
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uint16_t repeat_pause; /*Wait before repeat*/
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uint8_t playback :1; /*When the animation is ready play it back*/
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uint8_t repeat :1; /*Repeat the animation infinitely*/
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}lv_style_anim_t;
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} lv_style_anim_t;
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/* Example initialization
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lv_style_anim_t a;
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@@ -1,6 +1,6 @@
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/**
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* @file lv_vdb.h
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*
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*
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*/
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#ifndef LV_VDB_H
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@@ -32,7 +32,7 @@ typedef struct
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{
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lv_area_t area;
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lv_color_t *buf;
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}lv_vdb_t;
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} lv_vdb_t;
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/**********************
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* GLOBAL PROTOTYPES
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