release v8.3.3
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# Changelog
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# Changelog
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## [v8.3.3](https://github.com/lvgl/lvgl/compare/v8.3.2...v8.3.3) 06 October 2022
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v8.3.3 is the same as v8.3.2. It was released only because the version number was set incorrectly in lvgl.h.
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## [v8.3.2](https://github.com/lvgl/lvgl/compare/v8.3.1...v8.3.2) 27 September 2022
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## [v8.3.2](https://github.com/lvgl/lvgl/compare/v8.3.1...v8.3.2) 27 September 2022
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### Fixes
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### Fixes
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{
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{
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"name": "lvgl",
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"name": "lvgl",
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"version": "8.3.2",
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"version": "8.3.3",
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"keywords": "graphics, gui, embedded, tft, lvgl",
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"keywords": "graphics, gui, embedded, tft, lvgl",
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"description": "Graphics library to create embedded GUI with easy-to-use graphical elements, beautiful visual effects and low memory footprint. It offers anti-aliasing, opacity, and animations using only one frame buffer.",
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"description": "Graphics library to create embedded GUI with easy-to-use graphical elements, beautiful visual effects and low memory footprint. It offers anti-aliasing, opacity, and animations using only one frame buffer.",
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"repository": {
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"repository": {
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name=lvgl
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name=lvgl
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version=8.3.2
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version=8.3.3
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author=kisvegabor
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author=kisvegabor
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maintainer=kisvegabor,embeddedt,pete-pjb
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maintainer=kisvegabor,embeddedt,pete-pjb
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sentence=Full-featured Graphics Library for Embedded Systems
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sentence=Full-featured Graphics Library for Embedded Systems
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/**
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/**
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* @file lv_conf.h
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* @file lv_conf.h
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* Configuration file for v8.3.2
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* Configuration file for v8.3.3
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*/
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*/
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/*
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/*
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2
lvgl.h
2
lvgl.h
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***************************/
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***************************/
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#define LVGL_VERSION_MAJOR 8
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#define LVGL_VERSION_MAJOR 8
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#define LVGL_VERSION_MINOR 3
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#define LVGL_VERSION_MINOR 3
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#define LVGL_VERSION_PATCH 2
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#define LVGL_VERSION_PATCH 3
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#define LVGL_VERSION_INFO ""
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#define LVGL_VERSION_INFO ""
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/*********************
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/*********************
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