refactor(style): rename lv_indev_get_act to lv_indev_active

This commit is contained in:
Gabor Kiss-Vamosi
2023-10-31 19:13:45 +01:00
parent d28f80d362
commit 50d01cec3d
50 changed files with 110 additions and 105 deletions

View File

@@ -46,7 +46,7 @@ event. For example:
void my_event(lv_event_t * e)
{
lv_obj_t * screen = lv_event_get_current_target(e);
lv_dir_t dir = lv_indev_get_gesture_dir(lv_indev_act());
lv_dir_t dir = lv_indev_get_gesture_dir(lv_indev_active());
switch(dir) {
case LV_DIR_LEFT:
...
@@ -73,7 +73,7 @@ To prevent passing the gesture event to the parent from an object use
Note that, gestures are not triggered if an object is being scrolled.
If you did some action on a gesture you can call
:cpp:expr:`lv_indev_wait_release(lv_indev_get_act())` in the event handler to
:cpp:expr:`lv_indev_wait_release(lv_indev_active())` in the event handler to
prevent LVGL sending further input device related events.
Keypad and encoder