From bc369de6fa7086f68f968ac5bb43074ab1a80ceb Mon Sep 17 00:00:00 2001 From: xennex22 <25083624+xennex22@users.noreply.github.com> Date: Tue, 24 Nov 2020 09:16:16 -0800 Subject: [PATCH] Removed trailing semi-colon from macros (#1928) * Removed commented out test definition Removed commented out test definition LV_BUILD_TEST * Remove blank line * Fix comment spelling * Added blank line * Removed trailing semi-colon in macros --- lvgl.h | 2 -- src/lv_conf_internal.h | 2 +- src/lv_draw/lv_draw_blend.c | 1 - src/lv_misc/lv_color.h | 26 +++++++++++++------------- src/lv_misc/lv_txt.h | 1 + 5 files changed, 15 insertions(+), 17 deletions(-) diff --git a/lvgl.h b/lvgl.h index 66f6984cd..94a9301d0 100644 --- a/lvgl.h +++ b/lvgl.h @@ -82,8 +82,6 @@ extern "C" { #include "src/lv_api_map.h" -//#define LV_BUILD_TEST 1 - /********************* * DEFINES *********************/ diff --git a/src/lv_conf_internal.h b/src/lv_conf_internal.h index 5287c7471..c24c0131a 100644 --- a/src/lv_conf_internal.h +++ b/src/lv_conf_internal.h @@ -1318,7 +1318,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h" */ /* Support bidirectional texts. * Allows mixing Left-to-Right and Right-to-Left texts. - * The direction will be processed according to the Unicode Bidirectioanl Algorithm: + * The direction will be processed according to the Unicode Bidirectional Algorithm: * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ #ifndef LV_USE_BIDI # ifdef CONFIG_LV_USE_BIDI diff --git a/src/lv_draw/lv_draw_blend.c b/src/lv_draw/lv_draw_blend.c index 320a6a790..d5187815c 100644 --- a/src/lv_draw/lv_draw_blend.c +++ b/src/lv_draw/lv_draw_blend.c @@ -25,7 +25,6 @@ *********************/ #define GPU_SIZE_LIMIT 240 - /********************** * TYPEDEFS **********************/ diff --git a/src/lv_misc/lv_color.h b/src/lv_misc/lv_color.h index b7d5e5299..42f2c413e 100644 --- a/src/lv_misc/lv_color.h +++ b/src/lv_misc/lv_color.h @@ -108,9 +108,9 @@ enum { * Macros for all existing color depths * to set/get values of the color channels *------------------------------------------*/ -# define LV_COLOR_SET_R1(c, v) (c).ch.red = (uint8_t)((v) & 0x1); -# define LV_COLOR_SET_G1(c, v) (c).ch.green = (uint8_t)((v) & 0x1); -# define LV_COLOR_SET_B1(c, v) (c).ch.blue = (uint8_t)((v) & 0x1); +# define LV_COLOR_SET_R1(c, v) (c).ch.red = (uint8_t)((v) & 0x1) +# define LV_COLOR_SET_G1(c, v) (c).ch.green = (uint8_t)((v) & 0x1) +# define LV_COLOR_SET_B1(c, v) (c).ch.blue = (uint8_t)((v) & 0x1) # define LV_COLOR_SET_A1(c, v) # define LV_COLOR_GET_R1(c) (c).ch.red @@ -118,9 +118,9 @@ enum { # define LV_COLOR_GET_B1(c) (c).ch.blue # define LV_COLOR_GET_A1(c) 1 -# define LV_COLOR_SET_R8(c, v) (c).ch.red = (uint8_t)(v) & 0x7U; -# define LV_COLOR_SET_G8(c, v) (c).ch.green = (uint8_t)(v) & 0x7U; -# define LV_COLOR_SET_B8(c, v) (c).ch.blue = (uint8_t)(v) & 0x3U; +# define LV_COLOR_SET_R8(c, v) (c).ch.red = (uint8_t)(v) & 0x7U +# define LV_COLOR_SET_G8(c, v) (c).ch.green = (uint8_t)(v) & 0x7U +# define LV_COLOR_SET_B8(c, v) (c).ch.blue = (uint8_t)(v) & 0x3U # define LV_COLOR_SET_A8(c, v) do {} while(0) # define LV_COLOR_GET_R8(c) (c).ch.red @@ -128,10 +128,10 @@ enum { # define LV_COLOR_GET_B8(c) (c).ch.blue # define LV_COLOR_GET_A8(c) 0xFF -# define LV_COLOR_SET_R16(c, v) (c).ch.red = (uint8_t)(v) & 0x1FU; -# define LV_COLOR_SET_G16(c, v) (c).ch.green = (uint8_t)(v) & 0x3FU; +# define LV_COLOR_SET_R16(c, v) (c).ch.red = (uint8_t)(v) & 0x1FU +# define LV_COLOR_SET_G16(c, v) (c).ch.green = (uint8_t)(v) & 0x3FU # define LV_COLOR_SET_G16_SWAP(c, v) {(c).ch.green_h = (uint8_t)(((v) >> 3) & 0x7); (c).ch.green_l = (uint8_t)((v) & 0x7);} -# define LV_COLOR_SET_B16(c, v) (c).ch.blue = (uint8_t)(v) & 0x1FU; +# define LV_COLOR_SET_B16(c, v) (c).ch.blue = (uint8_t)(v) & 0x1FU # define LV_COLOR_SET_A16(c, v) do {} while(0) # define LV_COLOR_GET_R16(c) (c).ch.red @@ -140,10 +140,10 @@ enum { # define LV_COLOR_GET_B16(c) (c).ch.blue # define LV_COLOR_GET_A16(c) 0xFF -# define LV_COLOR_SET_R32(c, v) (c).ch.red = (uint32_t)((v) & 0xFF); -# define LV_COLOR_SET_G32(c, v) (c).ch.green = (uint32_t)((v) & 0xFF); -# define LV_COLOR_SET_B32(c, v) (c).ch.blue = (uint32_t)((v) & 0xFF); -# define LV_COLOR_SET_A32(c, v) (c).ch.alpha = (uint32_t)((v) & 0xFF); +# define LV_COLOR_SET_R32(c, v) (c).ch.red = (uint32_t)((v) & 0xFF) +# define LV_COLOR_SET_G32(c, v) (c).ch.green = (uint32_t)((v) & 0xFF) +# define LV_COLOR_SET_B32(c, v) (c).ch.blue = (uint32_t)((v) & 0xFF) +# define LV_COLOR_SET_A32(c, v) (c).ch.alpha = (uint32_t)((v) & 0xFF) # define LV_COLOR_GET_R32(c) (c).ch.red # define LV_COLOR_GET_G32(c) (c).ch.green diff --git a/src/lv_misc/lv_txt.h b/src/lv_misc/lv_txt.h index 77a911d14..52df561ce 100644 --- a/src/lv_misc/lv_txt.h +++ b/src/lv_misc/lv_txt.h @@ -20,6 +20,7 @@ extern "C" { #include "lv_area.h" #include "../lv_font/lv_font.h" #include "lv_printf.h" + /********************* * DEFINES *********************/