chore: update some code and docs to use v9 API (#5876)
Co-authored-by: Neo Xu <neo.xu1990@gmail.com>
This commit is contained in:
@@ -47,7 +47,7 @@ void my_disp_flush( lv_display_t *disp, const lv_area_t *area, uint8_t * px_map)
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*/
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/*Call it to tell LVGL you are ready*/
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lv_disp_flush_ready(disp);
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lv_display_flush_ready(disp);
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}
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/*Read the touchpad*/
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@@ -112,7 +112,7 @@ void setup()
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/* Create a simple label
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* ---------------------
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lv_obj_t *label = lv_label_create( lv_scr_act() );
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lv_obj_t *label = lv_label_create( lv_screen_active() );
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lv_label_set_text( label, "Hello Arduino, I'm LVGL!" );
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lv_obj_align( label, LV_ALIGN_CENTER, 0, 0 );
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@@ -129,7 +129,7 @@ void setup()
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lv_demo_widgets();
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*/
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lv_obj_t *label = lv_label_create( lv_scr_act() );
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lv_obj_t *label = lv_label_create( lv_screen_active() );
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lv_label_set_text( label, "Hello Arduino, I'm LVGL!" );
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lv_obj_align( label, LV_ALIGN_CENTER, 0, 0 );
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@@ -138,6 +138,6 @@ void setup()
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void loop()
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{
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lv_task_handler(); /* let the GUI do its work */
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lv_timer_handler(); /* let the GUI do its work */
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delay(5); /* let this time pass */
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}
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@@ -33,7 +33,7 @@ void lv_example_observer_5(void)
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lv_subject_add_observer(&fw_update_status_subject, fw_upload_manager_observer_cb, NULL);
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/*Create start FW update button*/
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lv_obj_t * btn = lv_btn_create(lv_screen_active());
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lv_obj_t * btn = lv_button_create(lv_screen_active());
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lv_obj_add_event_cb(btn, fw_update_btn_clicked_event_cb, LV_EVENT_CLICKED, NULL);
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lv_obj_center(btn);
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lv_obj_t * label = lv_label_create(btn);
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@@ -175,7 +175,7 @@ static lv_obj_t * my_button_create(lv_obj_t * parent, const char * text, lv_even
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lv_subject_add_observer_with_target(&theme_subject, my_button_style_observer_cb, &styles, NULL);
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}
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lv_obj_t * btn = lv_btn_create(parent);
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lv_obj_t * btn = lv_button_create(parent);
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lv_obj_remove_style_all(btn);
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lv_obj_add_style(btn, &styles.style_main, 0);
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lv_obj_add_style(btn, &styles.style_pressed, LV_STATE_PRESSED);
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@@ -186,10 +186,10 @@ static void touchpad_read(lv_indev_t * indev_drv, lv_indev_data_t * data)
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/*Save the pressed coordinates and the state*/
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if(touchpad_is_pressed()) {
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touchpad_get_xy(&last_x, &last_y);
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data->state = LV_INDEV_STATE_PR;
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data->state = LV_INDEV_STATE_PRESSED;
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}
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else {
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data->state = LV_INDEV_STATE_REL;
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data->state = LV_INDEV_STATE_RELEASED;
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}
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/*Set the last pressed coordinates*/
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@@ -232,10 +232,10 @@ static void mouse_read(lv_indev_t * indev_drv, lv_indev_data_t * data)
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/*Get whether the mouse button is pressed or released*/
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if(mouse_is_pressed()) {
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data->state = LV_INDEV_STATE_PR;
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data->state = LV_INDEV_STATE_PRESSED;
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}
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else {
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data->state = LV_INDEV_STATE_REL;
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data->state = LV_INDEV_STATE_RELEASED;
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}
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}
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@@ -277,7 +277,7 @@ static void keypad_read(lv_indev_t * indev_drv, lv_indev_data_t * data)
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/*Get whether the a key is pressed and save the pressed key*/
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uint32_t act_key = keypad_get_key();
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if(act_key != 0) {
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data->state = LV_INDEV_STATE_PR;
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data->state = LV_INDEV_STATE_PRESSED;
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/*Translate the keys to LVGL control characters according to your key definitions*/
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switch(act_key) {
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@@ -301,7 +301,7 @@ static void keypad_read(lv_indev_t * indev_drv, lv_indev_data_t * data)
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last_key = act_key;
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}
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else {
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data->state = LV_INDEV_STATE_REL;
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data->state = LV_INDEV_STATE_RELEASED;
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}
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data->key = last_key;
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@@ -339,7 +339,7 @@ static void encoder_handler(void)
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/*Your code comes here*/
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encoder_diff += 0;
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encoder_state = LV_INDEV_STATE_REL;
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encoder_state = LV_INDEV_STATE_RELEASED;
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}
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/*------------------
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@@ -362,11 +362,11 @@ static void button_read(lv_indev_t * indev_drv, lv_indev_data_t * data)
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int8_t btn_act = button_get_pressed_id();
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if(btn_act >= 0) {
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data->state = LV_INDEV_STATE_PR;
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data->state = LV_INDEV_STATE_PRESSED;
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last_btn = btn_act;
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}
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else {
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data->state = LV_INDEV_STATE_REL;
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data->state = LV_INDEV_STATE_RELEASED;
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}
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/*Save the last pressed button's ID*/
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@@ -81,7 +81,7 @@ void lv_example_scale_3(void)
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lv_scale_set_rotation(scale_img, 135);
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/* image must point to the right. E.g. -O------>*/
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needle_img = lv_img_create(scale_img);
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needle_img = lv_image_create(scale_img);
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lv_image_set_src(needle_img, &img_hand);
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lv_obj_align(needle_img, LV_ALIGN_CENTER, 47, -2);
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lv_image_set_pivot(needle_img, 3, 4);
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