fix(obj) fix invalidation of objects on state change

This commit is contained in:
Gabor Kiss-Vamosi
2021-05-28 14:10:12 +02:00
parent e3fb5d2840
commit 4780beae01
7 changed files with 31 additions and 39 deletions

View File

@@ -114,7 +114,7 @@ html_theme_options = {
'logo_only': True,
}
# For site map generation
html_baseurl = 'https://docs.lvgl.io/master/en/html/'
html_baseurl = 'https://docs.lvgl.io/' + version + "/"
sitemap_url_scheme = "{link}"
# Add any paths that contain custom static files (such as style sheets) here,

View File

@@ -19,7 +19,7 @@ PDF version: :download:`LVGL.pdf <LVGL.pdf>`
<a href="porting/index.html"><img class="home-img" src="_static/img/home_3.png" alt="See how to port LVGL to any platform"></a>
<a href="overview/index.html"><img class="home-img" src="_static/img/home_4.png" alt="Learn the how LVGL works in more detail"></a>
<a href="widgets/index.html"><img class="home-img" src="_static/img/home_5.png" alt="Take a look at the description of the available widgets"></a>
<a href="contributing/index.html"><img class="home-img" src="_static/img/home_6.png" alt="Be part of the development of LVGL"></a>
<a href="CONTRIBUTING.html"><img class="home-img" src="_static/img/home_6.png" alt="Be part of the development of LVGL"></a>
</div>