fix(obj) fix invalidation of objects on state change
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@@ -114,7 +114,7 @@ html_theme_options = {
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'logo_only': True,
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}
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# For site map generation
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html_baseurl = 'https://docs.lvgl.io/master/en/html/'
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html_baseurl = 'https://docs.lvgl.io/' + version + "/"
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sitemap_url_scheme = "{link}"
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# Add any paths that contain custom static files (such as style sheets) here,
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@@ -19,7 +19,7 @@ PDF version: :download:`LVGL.pdf <LVGL.pdf>`
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<a href="porting/index.html"><img class="home-img" src="_static/img/home_3.png" alt="See how to port LVGL to any platform"></a>
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<a href="overview/index.html"><img class="home-img" src="_static/img/home_4.png" alt="Learn the how LVGL works in more detail"></a>
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<a href="widgets/index.html"><img class="home-img" src="_static/img/home_5.png" alt="Take a look at the description of the available widgets"></a>
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<a href="contributing/index.html"><img class="home-img" src="_static/img/home_6.png" alt="Be part of the development of LVGL"></a>
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<a href="CONTRIBUTING.html"><img class="home-img" src="_static/img/home_6.png" alt="Be part of the development of LVGL"></a>
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</div>
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