fix(windows): improve graphic performance via using high resolution tick count and timer delay implementation (#5711)
This commit is contained in:
committed by
GitHub
parent
049c343690
commit
467d5bd77f
@@ -102,7 +102,7 @@ Usage
|
||||
while (1)
|
||||
{
|
||||
uint32_t time_till_next = lv_timer_handler();
|
||||
Sleep(time_till_next);
|
||||
lv_delay_ms(time_till_next);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
Reference in New Issue
Block a user