Update ROADMAP.md

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Gabor Kiss-Vamosi
2022-07-25 09:31:06 +02:00
committed by GitHub
parent 85ef9b2b84
commit 45d006e73c

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@@ -5,9 +5,8 @@
### Naming and API
- [x] `lv_style_set_size()` should have separate width and height parameters
- [ ] `lv_img_set_src()` use "type-aware" parameter. See [here](https://github.com/lvgl/lvgl/tree/arch/img-decode-rework)
- [ ] Rename `LV_IMG_CF_TRUE_COLOR_*` to `LV_IMG_CF_RGB/RGBA`etc
- [ ] `angle` ->`rotation`, `zoom` -> `scale`
- [ ] More consistent names:`remove/clear/delete/del`, `offset/ofs`, `add/create/register`, `id/idx/index`, `middle/mid/center`, `img/image`, `txt/text`, `opa/alpha`, `scr/screen`, `finished/complete/completed/ready`
- [ ] Reconsider image color formats.
- [ ] More consistent names:`remove/clear/delete/del`, `offset/ofs`, `add/create/register`, `id/idx/index`, `middle/mid/center`, `img/image`, `txt/text`, `opa/opacity/alpha`, `scr/screen`, `disp, display`, `finished/complete/completed/ready`, `buf/buffer`, `..._cb`, angle, rotation`, `zoom, scale`
- [ ] Reconsider the use of `has`, `is`, `enable` "action" keywords
- [ ] Update canvas API (https://github.com/lvgl/lvgl/issues/3393)
- [x] `LV_STYLE_PROP_INHERIT` -> `LV_STYLE_PROP_FLAG_INHERITABLE` [LINK](https://github.com/lvgl/lvgl/pull/3390#discussion_r885915769)
@@ -19,7 +18,7 @@
- [ ] Consider merging `lv_disp_t`, `lv_disp_drv_t`, `lv_disp_draw_buf_t`, `lv_draw_ctx_t`, and `struct`s from the new driver API (or only some of them)
- [ ] Better way to reset global variables in `lv_deinit()` #3385
- [ ] New driver architecture #2720
- [ ] `buffer_post_process_cb`? See [here](https://github.com/lvgl/lvgl/issues/3379#issuecomment-1147954592). Also remove 16 SWAPPED color format? See [here](https://github.com/lvgl/lvgl/issues/3379#issuecomment-1140886258).
- [x] `draw_ctx->buffer_convert`? See [here](https://github.com/lvgl/lvgl/issues/3379#issuecomment-1147954592). Also remove 16 SWAPPED color format? See [here](https://github.com/lvgl/lvgl/issues/3379#issuecomment-1140886258).
- [ ] Reconsider masks. There should be a generic high level mask API whic is independent of the drawing engine.
- [ ] `get_glyph_bitmap` should return an a8 bitmap that can be blended immediately.
- [ ] Reconsider how themes should work. See [here](https://github.com/lvgl/lvgl/pull/3390#pullrequestreview-990710921).
@@ -30,7 +29,7 @@
- [ ] Use `(u)int32_t` in API where possible. Consider hardcoding `lv_coord_t` as `int32_t`.
- [ ] `lv_array`: replace linked lists with array where possible (arrays are faster and uses less memory)
- [ ] Reconsider how to handle UTF-8 characters (allow different encoding too) and Bidi. Maybe create an abstraction for typesetting.
- [ ] Generic `lv_data_t` and `lv_time_t`?
- [ ] Generic `lv_date_t` and `lv_time_t`?
- [ ] Update the `lv_img_dsc_t` to support images larger than 2048x2048
- [ ] More color formats: 24 bit, ARGB1555, ARGB4444 etc
- [ ] Unified caching #3116 #3415