Add a gesture event and fix an arc drawing bug (#1300)
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@@ -89,6 +89,7 @@ enum {
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LV_EVENT_DRAG_BEGIN,
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LV_EVENT_DRAG_END,
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LV_EVENT_DRAG_THROW_BEGIN,
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LV_EVENT_GESTURE, /**< The object has been getture*/
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LV_EVENT_KEY,
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LV_EVENT_FOCUSED,
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LV_EVENT_DEFOCUSED,
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@@ -133,6 +134,7 @@ enum {
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LV_SIGNAL_DRAG_BEGIN,
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LV_SIGNAL_DRAG_THROW_BEGIN,
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LV_SIGNAL_DRAG_END,
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LV_SIGNAL_GESTURE, /**< The object has been getture*/
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/*Group related*/
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LV_SIGNAL_FOCUS,
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@@ -222,7 +224,8 @@ typedef struct _lv_obj_t
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lv_drag_dir_t drag_dir : 3; /**< Which directions the object can be dragged in */
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lv_bidi_dir_t base_dir : 2; /**< Base direction of texts related to this object */
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uint8_t adv_hittest : 1; /**< 1: Use advanced hit-testing (slower) */
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uint8_t reserved : 2; /**< Reserved for future use*/
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uint8_t gesture_parent : 1; /**< 1: Parent will be gesture instead*/
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uint8_t reserved : 1; /**< Reserved for future use*/
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uint8_t protect; /**< Automatically happening actions can be prevented. 'OR'ed values from
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`lv_protect_t`*/
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lv_opa_t opa_scale; /**< Scale down the opacity by this factor. Effects all children as well*/
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@@ -529,6 +532,14 @@ void lv_obj_set_drag_throw(lv_obj_t * obj, bool en);
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*/
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void lv_obj_set_drag_parent(lv_obj_t * obj, bool en);
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/**
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* Enable to use parent for gesture related operations.
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* If trying to gesture the object the parent will be moved instead
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* @param obj pointer to an object
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* @param en true: enable the 'gesture parent' for the object
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*/
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void lv_obj_set_gesture_parent(lv_obj_t * obj, bool en);
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/**
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* Propagate the events to the parent too
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* @param obj pointer to an object
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@@ -536,7 +547,9 @@ void lv_obj_set_drag_parent(lv_obj_t * obj, bool en);
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*/
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void lv_obj_set_parent_event(lv_obj_t * obj, bool en);
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void lv_obj_set_base_dir(lv_obj_t * obj, lv_bidi_dir_t dir);
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/**
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* Set the opa scale enable parameter (required to set opa_scale with `lv_obj_set_opa_scale()`)
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* @param obj pointer to an object
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@@ -883,6 +896,12 @@ bool lv_obj_get_drag_parent(const lv_obj_t * obj);
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*/
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bool lv_obj_get_parent_event(const lv_obj_t * obj);
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/**
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* Get the gesture parent attribute of an object
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* @param obj pointer to an object
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* @return true: gesture parent is enabled
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*/
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bool lv_obj_get_gesture_parent(const lv_obj_t * obj);
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lv_bidi_dir_t lv_obj_get_base_dir(const lv_obj_t * obj);
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