docs: fixes API section of the docs to include everything from LVGL. (#4192)
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@@ -112,7 +112,7 @@ Built-in colors
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Opacity
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*******
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To describe opacity the :cpp:var:`lv_opa_t` type is created from ``uint8_t``.
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To describe opacity the :cpp:type:`lv_opa_t` type is created from ``uint8_t``.
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Some special purpose defines are also introduced:
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- :cpp:enumerator:`LV_OPA_TRANSP` Value: 0, means no opacity making the color
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@@ -144,7 +144,7 @@ The following variable types are defined by the color module:
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- :cpp:type:`lv_color_int_t` ``uint8_t``, ``uint16_t`` or ``uint32_t``
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depending on the color depth setting. Used to build color arrays from
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plain numbers.
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- :cpp:var:`lv_opa_t` A simple ``uint8_t`` type to describe opacity.
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- :cpp:type:`lv_opa_t` A simple ``uint8_t`` type to describe opacity.
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The :cpp:type:`lv_color_t`, :cpp:union:`lv_color1_t`, :cpp:union:`lv_color8_t`, :cpp:class:`lv_color16_t`
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and :cpp:class:`lv_color32_t` types have four fields:
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