fix(anim) and improvement (#2738)
* fix(anim): fix the callback type error of lv_anim_set_start_cb Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com> * feat(anim): add lv_anim_custom_get which paired with lv_anim_get Signed-off-by: Xiang Xiao <xiaoxiang@xiaomi.com>
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@@ -196,7 +196,7 @@ static inline void lv_anim_set_path_cb(lv_anim_t * a, lv_anim_path_cb_t path_cb)
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* @param a pointer to an initialized `lv_anim_t` variable
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* @param start_cb a function call when the animation starts
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*/
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static inline void lv_anim_set_start_cb(lv_anim_t * a, lv_anim_ready_cb_t start_cb)
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static inline void lv_anim_set_start_cb(lv_anim_t * a, lv_anim_start_cb_t start_cb)
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{
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a->start_cb = start_cb;
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}
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@@ -351,6 +351,20 @@ static inline bool lv_anim_custom_del(lv_anim_t * a, lv_anim_custom_exec_cb_t ex
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return lv_anim_del(a ? a->var : NULL, (lv_anim_exec_xcb_t)exec_cb);
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}
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/**
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* Get the animation of a variable and its `exec_cb`.
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* This function exists because it's logical that all anim. functions receives an
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* `lv_anim_t` as their first parameter. It's not practical in C but might make
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* the API more consequent and makes easier to generate bindings.
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* @param a pointer to an animation.
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* @param exec_cb a function pointer which is animating 'var', or NULL to return first matching 'var'
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* @return pointer to the animation.
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*/
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static inline lv_anim_t * lv_anim_custom_get(lv_anim_t * a, lv_anim_custom_exec_cb_t exec_cb)
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{
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return lv_anim_get(a ? a->var : NULL, (lv_anim_exec_xcb_t)exec_cb);
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}
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/**
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* Get the number of currently running animations
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* @return the number of running animations
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