Further modifications with styles
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@@ -33,16 +33,16 @@ static bool lv_rect_design(lv_obj_t* obj_dp, const area_t * mask_p, lv_design_mo
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static lv_rects_t lv_rects_def =
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{ .objs.color = COLOR_MAKE(0x50, 0x70, 0x90), .gcolor = COLOR_MAKE(0x20, 0x40, 0x60),
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.bcolor = COLOR_WHITE, .bwidth = 2 * LV_STYLE_MULT, .bopa = 50,
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.round = 4 * LV_STYLE_MULT, .objs.empty = 0,
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.round = 4 * LV_STYLE_MULT, .empty = 0,
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.hpad = 0, .vpad = 0 };
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static lv_rects_t lv_rects_transp =
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{ .bwidth = 0, .objs.empty = 0,
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{ .bwidth = 0, .empty = 1,
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.hpad = 0, .vpad = 0 };
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static lv_rects_t lv_rects_border =
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{ .bcolor = COLOR_BLACK, .bwidth = 2 * LV_STYLE_MULT, .bopa = 100,
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.round = 4 * LV_STYLE_MULT, .objs.empty = 1,
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.round = 4 * LV_STYLE_MULT, .empty = 1,
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.hpad = 0, .vpad = 0};
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/**********************
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@@ -265,7 +265,7 @@ static bool lv_rect_design(lv_obj_t* obj_dp, const area_t * mask_p, lv_design_mo
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{
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/* Because of the radius it is not sure the area is covered*/
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if(mode == LV_DESIGN_COVER_CHK) {
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if(LV_SA(obj_dp, lv_rects_t)->objs.empty != 0) return false;
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if(LV_SA(obj_dp, lv_rects_t)->empty != 0) return false;
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uint16_t r = LV_SA(obj_dp, lv_rects_t)->round;
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area_t area_tmp;
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