feat(draw): add NemaGFX rendering backend (#7002)

Co-authored-by: Ioannis Markopoulos <Ioannis_Markopoulos@amat.com>
This commit is contained in:
Liam
2024-10-13 08:13:56 +02:00
committed by GitHub
parent a38e98ef4b
commit 30193c1035
49 changed files with 7605 additions and 0 deletions

View File

@@ -206,6 +206,22 @@
#define LV_USE_DRAW_SW_COMPLEX_GRADIENTS 0
#endif
/*Use TSi's aka (Think Silicon) NemaGFX */
#define LV_USE_NEMA_GFX 0
#if LV_USE_NEMA_GFX
#define LV_NEMA_GFX_HAL_INCLUDE <stm32u5xx_hal.h>
/*Enable Vector Graphics Operations. Available only if NemaVG library is present*/
#define LV_USE_NEMA_VG 0
#if LV_USE_NEMA_VG
/*Define application's resolution used for VG related buffer allocation */
#define LV_NEMA_GFX_MAX_RESX 800
#define LV_NEMA_GFX_MAX_RESY 600
#endif
#endif
/** Use NXP's VG-Lite GPU on iMX RTxxx platforms. */
#define LV_USE_DRAW_VGLITE 0