Merge pull request #1607 from jbamaral/fix-img-big-endian-pr

fix image demos on big endian systems
This commit is contained in:
Gabor Kiss-Vamosi
2020-06-25 17:11:46 +02:00
committed by GitHub
4 changed files with 38 additions and 6 deletions

View File

@@ -266,6 +266,11 @@
#ifndef LV_USE_GPU_STM32_DMA2D
#define LV_USE_GPU_STM32_DMA2D 0
#endif
/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
e.g. "stm32f769xx.h" or "stm32f429xx.h" */
#ifndef LV_GPU_DMA2D_CMSIS_INCLUDE
#define LV_GPU_DMA2D_CMSIS_INCLUDE
#endif
/* 1: Enable file system (might be required for images */
#ifndef LV_USE_FILESYSTEM
@@ -319,6 +324,12 @@
/*=====================
* Compiler settings
*====================*/
/* For big endian systems set to 1 */
#ifndef LV_BIG_ENDIAN_SYSTEM
#define LV_BIG_ENDIAN_SYSTEM 0
#endif
/* Define a custom attribute to `lv_tick_inc` function */
#ifndef LV_ATTRIBUTE_TICK_INC
#define LV_ATTRIBUTE_TICK_INC
@@ -474,7 +485,7 @@
/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
* The symbols are available via `LV_SYMBOL_...` defines
* More info about fonts: https://docs.lvgl.com/#Fonts
* More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html
* To create a new font go to: https://lvgl.com/ttf-font-to-c-array
*/
@@ -684,7 +695,7 @@
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
#endif
/* The control character to use for signaling text recoloring. */
/* The control character to use for signalling text recoloring. */
#ifndef LV_TXT_COLOR_CMD
#define LV_TXT_COLOR_CMD "#"
#endif

View File

@@ -102,10 +102,26 @@ typedef uint8_t lv_img_cf_t;
/**
* LVGL image header
*/
/* The first 8 bit is very important to distinguish the different source types.
* For more info see `lv_img_get_src_type()` in lv_img.c
* On big endian systems the order is reversed so cf and always_zero must be at
* the end of the struct.
* */
#if LV_BIG_ENDIAN_SYSTEM
typedef struct {
uint32_t h : 11; /*Height of the image map*/
uint32_t w : 11; /*Width of the image map*/
uint32_t reserved : 2; /*Reserved to be used later*/
uint32_t always_zero : 3; /*It the upper bits of the first byte. Always zero to look like a
non-printable character*/
uint32_t cf : 5; /* Color format: See `lv_img_color_format_t`*/
} lv_img_header_t;
#else
typedef struct {
/* The first 8 bit is very important to distinguish the different source types.
* For more info see `lv_img_get_src_type()` in lv_img.c */
uint32_t cf : 5; /* Color format: See `lv_img_color_format_t`*/
uint32_t always_zero : 3; /*It the upper bits of the first byte. Always zero to look like a
non-printable character*/
@@ -115,7 +131,7 @@ typedef struct {
uint32_t w : 11; /*Width of the image map*/
uint32_t h : 11; /*Height of the image map*/
} lv_img_header_t;
#endif
/** Image header it is compatible with
* the result from image converter utility*/