further style renames + remove LV_DOWNSCALE

This commit is contained in:
Gabor Kiss-Vamosi
2017-10-20 10:17:02 +02:00
parent 8c9d4b58ed
commit 2ea1af59b9
38 changed files with 1217 additions and 1312 deletions

View File

@@ -8,7 +8,7 @@
*********************/
#include "lv_conf.h"
#if USE_LV_BTN != 0
#if USE_LV_BUTTON != 0
#include "lv_btn.h"
#include "../lv_obj/lv_group.h"
@@ -58,45 +58,41 @@ lv_obj_t * lv_btn_create(lv_obj_t * par, lv_obj_t * copy)
new_btn = lv_cont_create(par, copy);
dm_assert(new_btn);
/*Allocate the extended data*/
lv_btn_ext_t * ext = lv_obj_alloc_ext(new_btn, sizeof(lv_btn_ext_t));
lv_btn_ext_t * ext = lv_obj_allocate_ext_attr(new_btn, sizeof(lv_btn_ext_t));
dm_assert(ext);
ext->state = LV_BTN_STATE_REL;
ext->pr_action = NULL;
ext->rel_action = NULL;
ext->lpr_action = NULL;
ext->lpr_rep_action = NULL;
ext->styles[LV_BTN_STATE_REL] = lv_style_get(LV_STYLE_BUTTON_OFF_RELEASED, NULL);
ext->styles[LV_BTN_STATE_PR] = lv_style_get(LV_STYLE_BUTTON_OFF_PRESSED, NULL);
ext->styles[LV_BTN_STATE_TREL] = lv_style_get(LV_STYLE_BUTTON_ON_RELEASED, NULL);
ext->styles[LV_BTN_STATE_TPR] = lv_style_get(LV_STYLE_BUTTON_ON_PRESSED, NULL);
ext->styles[LV_BTN_STATE_INA] = lv_style_get(LV_STYLE_BUTTON_INACTIVE, NULL);
ext->lpr_exec = 0;
ext->tgl = 0;
ext->state = LV_BTN_STATE_OFF_RELEASED;
lv_obj_set_signal_f(new_btn, lv_btn_signal);
ext->actions[LV_BTN_ACTION_PRESS] = NULL;
ext->actions[LV_BTN_ACTION_RELEASE] = NULL;
ext->actions[LV_BTN_ACTION_LONG_PRESS] = NULL;
ext->actions[LV_BTN_ACTION_LONG_PRESS_REPEATE] = NULL;
ext->styles[LV_BTN_STATE_OFF_RELEASED] = lv_style_get(LV_STYLE_BUTTON_OFF_RELEASED);
ext->styles[LV_BTN_STATE_OFF_PRESSED] = lv_style_get(LV_STYLE_BUTTON_OFF_PRESSED);
ext->styles[LV_BTN_STATE_ON_RELEASED] = lv_style_get(LV_STYLE_BUTTON_ON_RELEASED);
ext->styles[LV_BTN_STATE_ON_PRESSED] = lv_style_get(LV_STYLE_BUTTON_ON_PRESSED);
ext->styles[LV_BTN_STATE_INACTIVE] = lv_style_get(LV_STYLE_BUTTON_INACTIVE);
ext->long_press_action_executed = 0;
ext->toggle = 0;
lv_obj_set_signal_func(new_btn, lv_btn_signal);
/*If no copy do the basic initialization*/
if(copy == NULL) {
lv_cont_set_layout(new_btn, LV_CONT_LAYOUT_CENTER);
lv_obj_set_style(new_btn, ext->styles[LV_BTN_STATE_REL]);
lv_obj_set_style(new_btn, ext->styles[LV_BTN_STATE_OFF_RELEASED]);
}
/*Copy 'copy'*/
else {
lv_btn_ext_t * copy_ext = lv_obj_get_ext(copy);
lv_btn_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
ext->state = copy_ext->state;
ext->pr_action = copy_ext->pr_action;
ext->rel_action = copy_ext->rel_action;
ext->lpr_action = copy_ext->lpr_action;
ext->lpr_rep_action = copy_ext->lpr_action;
ext->styles[LV_BTN_STATE_REL] = copy_ext->styles[LV_BTN_STATE_REL];
ext->styles[LV_BTN_STATE_PR] = copy_ext->styles[LV_BTN_STATE_PR];
ext->styles[LV_BTN_STATE_TREL] = copy_ext->styles[LV_BTN_STATE_TREL];
ext->styles[LV_BTN_STATE_TPR] = copy_ext->styles[LV_BTN_STATE_TPR];
ext->styles[LV_BTN_STATE_INA] = copy_ext->styles[LV_BTN_STATE_INA];
ext->tgl = copy_ext->tgl;
ext->toggle = copy_ext->toggle;
memcpy(ext->actions, copy_ext->actions, sizeof(ext->actions));
memcpy(ext->styles, copy_ext->styles, sizeof(ext->styles));
/*Refresh the style with new signal function*/
lv_obj_refr_style(new_btn);
lv_obj_refresh_style(new_btn);
}
return new_btn;
@@ -118,94 +114,94 @@ bool lv_btn_signal(lv_obj_t * btn, lv_signal_t sign, void * param)
/* The object can be deleted so check its validity and then
* make the object specific signal handling */
if(valid != false) {
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
lv_btn_ext_t * ext = lv_obj_get_ext_attr(btn);
lv_btn_state_t state = lv_btn_get_state(btn);
bool tgl = lv_btn_get_tgl(btn);
bool tgl = lv_btn_get_toggle(btn);
if(sign == LV_SIGNAL_PRESSED) {
/*Refresh the state*/
if(ext->state == LV_BTN_STATE_REL) {
lv_btn_set_state(btn, LV_BTN_STATE_PR);
} else if(ext->state == LV_BTN_STATE_TREL) {
lv_btn_set_state(btn, LV_BTN_STATE_TPR);
if(ext->state == LV_BTN_STATE_OFF_RELEASED) {
lv_btn_set_state(btn, LV_BTN_STATE_OFF_PRESSED);
} else if(ext->state == LV_BTN_STATE_ON_RELEASED) {
lv_btn_set_state(btn, LV_BTN_STATE_ON_PRESSED);
}
ext->lpr_exec = 0;
ext->long_press_action_executed = 0;
/*Call the press action, 'param' is the caller indev_proc*/
if(ext->pr_action != NULL && state != LV_BTN_STATE_INA) {
valid = ext->pr_action(btn);
if(ext->actions[LV_BTN_ACTION_PRESS] && state != LV_BTN_STATE_INACTIVE) {
valid = ext->actions[LV_BTN_ACTION_PRESS](btn);
}
}
else if(sign == LV_SIGNAL_PRESS_LOST) {
/*Refresh the state*/
if(ext->state == LV_BTN_STATE_PR) lv_btn_set_state(btn, LV_BTN_STATE_REL);
else if(ext->state == LV_BTN_STATE_TPR) lv_btn_set_state(btn, LV_BTN_STATE_TREL);
if(ext->state == LV_BTN_STATE_OFF_PRESSED) lv_btn_set_state(btn, LV_BTN_STATE_OFF_RELEASED);
else if(ext->state == LV_BTN_STATE_ON_PRESSED) lv_btn_set_state(btn, LV_BTN_STATE_ON_RELEASED);
}
else if(sign == LV_SIGNAL_PRESSING) {
/*When the button begins to drag revert pressed states to released*/
if(lv_indev_is_dragging(param) != false) {
if(ext->state == LV_BTN_STATE_PR) lv_btn_set_state(btn, LV_BTN_STATE_REL);
else if(ext->state == LV_BTN_STATE_TPR) lv_btn_set_state(btn, LV_BTN_STATE_TREL);
if(ext->state == LV_BTN_STATE_OFF_PRESSED) lv_btn_set_state(btn, LV_BTN_STATE_OFF_RELEASED);
else if(ext->state == LV_BTN_STATE_ON_PRESSED) lv_btn_set_state(btn, LV_BTN_STATE_ON_RELEASED);
}
}
else if(sign == LV_SIGNAL_RELEASED) {
/*If not dragged and it was not long press action then
*change state and run the action*/
if(lv_indev_is_dragging(param) == false && ext->lpr_exec == 0) {
if(ext->state == LV_BTN_STATE_PR && tgl == false) {
lv_btn_set_state(btn, LV_BTN_STATE_REL);
} else if(ext->state == LV_BTN_STATE_TPR && tgl == false) {
lv_btn_set_state(btn, LV_BTN_STATE_TREL);
} else if(ext->state == LV_BTN_STATE_PR && tgl == true) {
lv_btn_set_state(btn, LV_BTN_STATE_TREL);
} else if(ext->state == LV_BTN_STATE_TPR && tgl == true) {
lv_btn_set_state(btn, LV_BTN_STATE_REL);
if(lv_indev_is_dragging(param) == false && ext->long_press_action_executed == 0) {
if(ext->state == LV_BTN_STATE_OFF_PRESSED && tgl == false) {
lv_btn_set_state(btn, LV_BTN_STATE_OFF_RELEASED);
} else if(ext->state == LV_BTN_STATE_ON_PRESSED && tgl == false) {
lv_btn_set_state(btn, LV_BTN_STATE_ON_RELEASED);
} else if(ext->state == LV_BTN_STATE_OFF_PRESSED && tgl == true) {
lv_btn_set_state(btn, LV_BTN_STATE_ON_RELEASED);
} else if(ext->state == LV_BTN_STATE_ON_PRESSED && tgl == true) {
lv_btn_set_state(btn, LV_BTN_STATE_OFF_RELEASED);
}
if(ext->rel_action != NULL && state != LV_BTN_STATE_INA) {
valid = ext->rel_action(btn);
if(ext->actions[LV_BTN_ACTION_RELEASE] && state != LV_BTN_STATE_INACTIVE) {
valid = ext->actions[LV_BTN_ACTION_RELEASE](btn);
}
} else { /*If dragged change back the state*/
if(ext->state == LV_BTN_STATE_PR) {
lv_btn_set_state(btn, LV_BTN_STATE_REL);
} else if(ext->state == LV_BTN_STATE_TPR) {
lv_btn_set_state(btn, LV_BTN_STATE_TREL);
if(ext->state == LV_BTN_STATE_OFF_PRESSED) {
lv_btn_set_state(btn, LV_BTN_STATE_OFF_RELEASED);
} else if(ext->state == LV_BTN_STATE_ON_PRESSED) {
lv_btn_set_state(btn, LV_BTN_STATE_ON_RELEASED);
}
}
}
else if(sign == LV_SIGNAL_LONG_PRESS) {
if(ext->lpr_action != NULL && state != LV_BTN_STATE_INA) {
ext->lpr_exec = 1;
valid = ext->lpr_action(btn);
if(ext->actions[LV_BTN_ACTION_LONG_PRESS] && state != LV_BTN_STATE_INACTIVE) {
ext->long_press_action_executed = 1;
valid = ext->actions[LV_BTN_ACTION_LONG_PRESS](btn);
}
}
else if(sign == LV_SIGNAL_LONG_PRESS_REP) {
if(ext->lpr_rep_action != NULL && state != LV_BTN_STATE_INA) {
valid = ext->lpr_rep_action(btn);
if(ext->actions[LV_BTN_ACTION_LONG_PRESS_REPEATE] && state != LV_BTN_STATE_INACTIVE) {
valid = ext->actions[LV_BTN_ACTION_LONG_PRESS_REPEATE](btn);
}
} else if(sign == LV_SIGNAL_CONTROLL) {
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
}
else if(sign == LV_SIGNAL_CONTROLL) {
char c = *((char*)param);
if(c == LV_GROUP_KEY_RIGHT || c == LV_GROUP_KEY_UP) {
if(lv_btn_get_tgl(btn) != false) lv_btn_set_state(btn, LV_BTN_STATE_TREL);
if(ext->rel_action != NULL && lv_btn_get_state(btn) != LV_BTN_STATE_INA) {
valid = ext->rel_action(btn);
if(lv_btn_get_toggle(btn) != false) lv_btn_set_state(btn, LV_BTN_STATE_ON_RELEASED);
if(ext->actions[LV_BTN_ACTION_RELEASE] && lv_btn_get_state(btn) != LV_BTN_STATE_INACTIVE) {
valid = ext->actions[LV_BTN_ACTION_RELEASE];
}
} else if(c == LV_GROUP_KEY_LEFT || c == LV_GROUP_KEY_DOWN) {
if(lv_btn_get_tgl(btn) != false) lv_btn_set_state(btn, LV_BTN_STATE_REL);
if(ext->rel_action != NULL && lv_btn_get_state(btn) != LV_BTN_STATE_INA) {
valid = ext->rel_action(btn);
if(lv_btn_get_toggle(btn) != false) lv_btn_set_state(btn, LV_BTN_STATE_OFF_RELEASED);
if(ext->actions[LV_BTN_ACTION_RELEASE] && lv_btn_get_state(btn) != LV_BTN_STATE_INACTIVE) {
valid = ext->actions[LV_BTN_ACTION_RELEASE](btn);
}
} else if(c == LV_GROUP_KEY_ENTER) {
if(lv_btn_get_tgl(btn) != false) {
if(lv_btn_get_toggle(btn) != false) {
lv_btn_state_t state = lv_btn_get_state(btn);
if(state == LV_BTN_STATE_REL) lv_btn_set_state(btn, LV_BTN_STATE_TREL);
else if(state == LV_BTN_STATE_PR) lv_btn_set_state(btn, LV_BTN_STATE_TPR);
else if(state == LV_BTN_STATE_TREL) lv_btn_set_state(btn, LV_BTN_STATE_REL);
else if(state == LV_BTN_STATE_TPR) lv_btn_set_state(btn, LV_BTN_STATE_PR);
if(state == LV_BTN_STATE_OFF_RELEASED) lv_btn_set_state(btn, LV_BTN_STATE_ON_RELEASED);
else if(state == LV_BTN_STATE_OFF_PRESSED) lv_btn_set_state(btn, LV_BTN_STATE_ON_PRESSED);
else if(state == LV_BTN_STATE_ON_RELEASED) lv_btn_set_state(btn, LV_BTN_STATE_OFF_RELEASED);
else if(state == LV_BTN_STATE_ON_PRESSED) lv_btn_set_state(btn, LV_BTN_STATE_OFF_PRESSED);
}
if(ext->rel_action != NULL && lv_btn_get_state(btn) != LV_BTN_STATE_INA) {
valid = ext->rel_action(btn);
if(ext->actions[LV_BTN_ACTION_RELEASE] && lv_btn_get_state(btn) != LV_BTN_STATE_INACTIVE) {
valid = ext->actions[LV_BTN_ACTION_RELEASE](btn);
}
}
}
@@ -223,11 +219,11 @@ bool lv_btn_signal(lv_obj_t * btn, lv_signal_t sign, void * param)
* @param btn pointer to a button object
* @param tgl true: enable toggled states, false: disable
*/
void lv_btn_set_tgl(lv_obj_t * btn, bool tgl)
void lv_btn_set_toggle(lv_obj_t * btn, bool tgl)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
lv_btn_ext_t * ext = lv_obj_get_ext_attr(btn);
ext->tgl = tgl != false ? 1 : 0;
ext->toggle = tgl != false ? 1 : 0;
}
/**
@@ -237,7 +233,7 @@ void lv_btn_set_tgl(lv_obj_t * btn, bool tgl)
*/
void lv_btn_set_state(lv_obj_t * btn, lv_btn_state_t state)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
lv_btn_ext_t * ext = lv_obj_get_ext_attr(btn);
if(ext->state != state) {
ext->state = state;
lv_obj_set_style(btn, ext->styles[state]);
@@ -249,49 +245,13 @@ void lv_btn_set_state(lv_obj_t * btn, lv_btn_state_t state)
* @param btn pointer to a button object
* @param pr_action pointer to function
*/
void lv_btn_set_pr_action(lv_obj_t * btn, lv_action_t pr_action)
void lv_btn_set_action(lv_obj_t * btn, lv_btn_action_t type, lv_action_t action)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
ext->pr_action = pr_action;
if(type >= LV_BTN_ACTION_NUM) return;
lv_btn_ext_t * ext = lv_obj_get_ext_attr(btn);
ext->actions[type] = action;
}
/**
* Set a function to call when the button is released
* @param btn pointer to a button object
* @param rel_action pointer to functionREL
*/
void lv_btn_set_rel_action(lv_obj_t * btn, lv_action_t rel_action)
{
lv_btn_ext_t * btn_p = lv_obj_get_ext(btn);
btn_p->rel_action = rel_action;
}
/**
* Set a function to call when the button is long pressed
* @param btn pointer to a button object
* @param lpr_action pointer to function
*/
void lv_btn_set_lpr_action(lv_obj_t * btn, lv_action_t lpr_action)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
ext->lpr_action = lpr_action;
}
/**
* Set a function to called periodically after long press.
* @param btn pointer to a button object
* @param lpr_rep_action pointer to function
*/
void lv_btn_set_lpr_rep_action(lv_obj_t * btn, lv_action_t lpr_rep_action)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
ext->lpr_rep_action = lpr_rep_action;
}
/**
* Set styles of a button is each state. Use NULL for any style which are not be changed.
* @param btn pointer to button object
@@ -301,21 +261,21 @@ void lv_btn_set_lpr_rep_action(lv_obj_t * btn, lv_action_t lpr_rep_action)
* @param tpr pointer to a style for toggled pressed state
* @param ina pointer to a style for inactive state
*/
void lv_btn_set_styles(lv_obj_t * btn, lv_style_t * rel, lv_style_t * pr,
lv_style_t * trel, lv_style_t * tpr,
lv_style_t * ina)
void lv_btn_set_style(lv_obj_t * btn, lv_btn_state_t state, lv_style_t * style)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
if(state >= LV_BTN_STATE_NUM) return;
if(rel != NULL) ext->styles[LV_BTN_STATE_REL] = rel;
lv_btn_ext_t * ext = lv_obj_get_ext_attr(btn);
ext->styles[state] = style;
if(pr != NULL) ext->styles[LV_BTN_STATE_PR] = pr;
if(ext->state == state) lv_obj_set_style(btn, ext->styles[ext->state]);
}
if(trel) ext->styles[LV_BTN_STATE_TREL] = trel;
if(tpr) ext->styles[LV_BTN_STATE_TPR] = tpr;
if(ina) ext->styles[LV_BTN_STATE_INA] = ina;
void lv_btn_set_style_all(lv_obj_t * btn, lv_style_t ** style_array)
{
lv_btn_ext_t * ext = lv_obj_get_ext_attr(btn);
memcpy(ext->styles, style_array, sizeof(ext->styles));
lv_obj_set_style(btn, ext->styles[ext->state]);
}
@@ -331,8 +291,7 @@ void lv_btn_set_styles(lv_obj_t * btn, lv_style_t * rel, lv_style_t * pr,
*/
lv_btn_state_t lv_btn_get_state(lv_obj_t * btn)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
lv_btn_ext_t * ext = lv_obj_get_ext_attr(btn);
return ext->state;
}
@@ -341,11 +300,11 @@ lv_btn_state_t lv_btn_get_state(lv_obj_t * btn)
* @param btn pointer to a button object
* @return ture: toggle enabled, false: disabled
*/
bool lv_btn_get_tgl(lv_obj_t * btn)
bool lv_btn_get_toggle(lv_obj_t * btn)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
lv_btn_ext_t * ext = lv_obj_get_ext_attr(btn);
return ext->tgl != 0 ? true : false;
return ext->toggle != 0 ? true : false;
}
/**
@@ -353,43 +312,12 @@ bool lv_btn_get_tgl(lv_obj_t * btn)
* @param btn pointer to a button object
* @return pointer to the release action function
*/
lv_action_t lv_btn_get_rel_action(lv_obj_t * btn)
lv_action_t lv_btn_get_action(lv_obj_t * btn, lv_btn_action_t type)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
return ext->rel_action;
}
if(type >= LV_BTN_ACTION_NUM) return NULL;
/**
* Get the press action of a button
* @param btn pointer to a button object
* @return pointer to the press action function
*/
lv_action_t lv_btn_get_pr_action(lv_obj_t * btn)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
return ext->pr_action;
}
/**
* Get the long press action of a button
* @param btn pointer to a button object
* @return pointer to the release action function
*/
lv_action_t lv_btn_get_lpr_action(lv_obj_t * btn)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
return ext->lpr_action;
}
/**
* Get the long press repeat action of a button
* @param btn pointer to a button object
* @return pointer to the long press repeat action function
*/
lv_action_t lv_btn_get_lpr_rep_action(lv_obj_t * btn)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
return ext->lpr_rep_action;
lv_btn_ext_t * ext = lv_obj_get_ext_attr(btn);
return ext->actions[type];
}
/**
@@ -400,10 +328,10 @@ lv_action_t lv_btn_get_lpr_rep_action(lv_obj_t * btn)
*/
lv_style_t * lv_btn_get_style(lv_obj_t * btn, lv_btn_state_t state)
{
lv_btn_ext_t * ext = lv_obj_get_ext(btn);
if(ext->styles[state] == NULL) return lv_obj_get_style(btn->par);
if(state >= LV_BTN_STATE_NUM) return lv_obj_get_style(lv_obj_get_parent(btn));
lv_btn_ext_t * ext = lv_obj_get_ext_attr(btn);
if(ext->styles[state] == NULL) return lv_obj_get_style(lv_obj_get_parent(btn));
return ext->styles[state];
}