docs: fix links, add references, rename files (#5138)
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@@ -1,27 +1,35 @@
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.. _lv_button:
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==================
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Button (lv_button)
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===============
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==================
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Overview
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********
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Buttons have no new features compared to the `Base
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object </widgets/obj>`__. They are useful for semantic purposes and have
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Buttons have no new features compared to the :ref:`Base object <lv_obj>`__. They are useful for semantic purposes and have
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slightly different default settings.
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Buttons, by default, differ from Base object in the following ways: -
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Not scrollable - Added to the default group - Default height and width
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set to :cpp:enumerator:`LV_SIZE_CONTENT`
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.. _lv_button_parts_and_styles:
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Parts and Styles
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****************
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- :cpp:enumerator:`LV_PART_MAIN` The background of the button. Uses the typical
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background style properties.
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.. _lv_button_usage:
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Usage
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*****
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There are no new features compared to `Base object </widgets/obj>`__.
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There are no new features compared to :ref:`Base object <lv_obj>`.
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.. _lv_button_events:
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Events
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******
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@@ -32,6 +40,8 @@ Events
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Learn more about :ref:`events`.
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.. _lv_button_keys:
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Keys
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****
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@@ -39,14 +49,18 @@ Note that the state of :cpp:enumerator:`LV_KEY_ENTER` is translated to
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:cpp:enumerator:`LV_EVENT_PRESSED`, :cpp:enumerator:`LV_EVENT_PRESSING`
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and :cpp:enumerator:`LV_EVENT_RELEASED` etc.
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See the events of the `Base object </widgets/obj>`__ too.
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See the events of the :ref:`Base object <lv_obj>` too.
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Learn more about :ref:`indev_keys`.
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.. _lv_button_example:
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Example
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*******
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.. include:: ../examples/widgets/button/index.rst
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.. _lv_button_api:
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API
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***
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