improve states and focus handling
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@@ -641,6 +641,8 @@ void lv_obj_clear_protect(lv_obj_t * obj, uint8_t prot);
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void lv_obj_set_state(lv_obj_t * obj, lv_obj_state_t state);
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void lv_obj_add_state(lv_obj_t * obj, lv_obj_state_t state);
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void lv_obj_clear_state(lv_obj_t * obj, lv_obj_state_t state);
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/**
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