Update ROADMAP.md
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- [ ] Reconsider how to handle UTF-8 characters (allow different encoding too) and Bidi. Maybe create an abstraction for typesetting.
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- [ ] Reconsider how to handle UTF-8 characters (allow different encoding too) and Bidi. Maybe create an abstraction for typesetting.
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- [ ] Generic `lv_data_t` and `lv_time_t`?
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- [ ] Generic `lv_data_t` and `lv_time_t`?
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- [ ] Update the `lv_img_dsc_t` to support images larger than 2048x2048
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- [ ] Update the `lv_img_dsc_t` to support images larger than 2048x2048
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- [ ] More color formats: 24 bit, ARGB1555, etc
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- [ ] More color formats: 24 bit, ARGB1555, ARGB4444 etc
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- [ ] Unified caching #3116 #3415
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### Styles
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### Styles
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- [ ] Make `style_bg_img` support `9patch` images
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- [ ] Make `style_bg_img` support `9patch` images
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@@ -47,12 +48,10 @@
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### Drawing and rendering
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### Drawing and rendering
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- [ ] Allow selecting between the layered (new) and not layered (old) rendering.
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- [ ] Allow selecting between the layered (new) and not layered (old) rendering.
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### Animations
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### Animations
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- [ ] Consider `anim` events to replace many callbacks with one
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- [ ] Consider `anim` events to replace many callbacks with one
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- [ ] `lv_anim_time_to_speed` should work differently to remove `style_anim_speed`. E.g. on large values of anim time store the speed. Besides all widgets should use the `style_anim` property. `anim` should clamp the time if it's calculated from speed, e.g `lv_clamp(200, t, 2000)`. (maybe `a->min_time/max_time`).
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- [ ] `lv_anim_time_to_speed` should work differently to remove `style_anim_speed`. E.g. on large values of anim time store the speed. Besides all widgets should use the `style_anim` property. `anim` should clamp the time if it's calculated from speed, e.g `lv_clamp(200, t, 2000)`. (maybe `a->min_time/max_time`).
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## Planned in general
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## Planned in general
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### CI
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### CI
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- [ ] C++ binding: https://github.com/lvgl/lv_binding_cpp
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- [ ] C++ binding: https://github.com/lvgl/lv_binding_cpp
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- [ ] Markup language #2428
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- [ ] Markup language #2428
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### Styles
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### Styles
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- [ ] Hover
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- [ ] Hover
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