diff --git a/README.md b/README.md index cb9a00527..48a7a6a25 100644 --- a/README.md +++ b/README.md @@ -62,15 +62,15 @@ The easiest way to get started with LittlevGL is to run it in a simulator on you Choose a project with your favourite IDE: -| Eclipse | CodeBlock | Visual Studio | PlatformIO | Qt Creator | -|-------------|----------- |---------------|-----------|------------| +| Eclipse | CodeBlocks | Visual Studio | PlatformIO | Qt Creator | +|-------------|-------------|---------------|-----------|------------| | [![Eclipse](https://littlevgl.com/logo/ide/eclipse.jpg)](https://github.com/littlevgl/pc_simulator_sdl_eclipse) | [![CodeBlocks](https://littlevgl.com/logo/ide/codeblocks.jpg)](https://github.com/littlevgl/pc_simulator_win_codeblocks) | [![VisualStudio](https://littlevgl.com/logo/ide/visualstudio.jpg)](https://github.com/littlevgl/visual_studio_2017_sdl_x64) | [![PlatformIO](https://littlevgl.com/logo/ide/platformio.jpg)](https://github.com/littlevgl/pc_simulator_sdl_platformio) | [![QtCreator](https://littlevgl.com/logo/ide/qtcreator.jpg)](https://blog.littlevgl.com/2019-01-03/qt-creator) | | Cross-platform
with SDL | Native Windows | Cross-platform
with SDL | Cross-platform
with SDL | Cross-platform
with SDL | ### Porting to an embedded hardware In the most simple case you need to do these steps: 1. Copy `lv_conf_templ.h` as `lv_conf.h` next to `lvgl` and set at least `LV_HOR_RES`, `LV_VER_RES` and `LV_COLOR_DEPTH`. -2. Call `lv_tick_inc(x)` every `x` milliseconds in a Timer or Task (`x` should be between 1 and 10) +2. Call `lv_tick_inc(x)` every `x` milliseconds **in a Timer or Task** (`x` should be between 1 and 10) 3. Call `lv_init()` 4. Register a function which can **copy a pixel array** to an area of the screen: ```c