docs(faq): don't say 24 bit is support as LVGL can't render in RGB888 directly
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@@ -132,7 +132,7 @@ LVGL needs just one simple driver function to copy an array of pixels into a giv
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If you can do this with your display then you can use it with LVGL.
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Some examples of the supported display types:
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- TFTs with 16 or 24 bit color depth
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- TFTs with 16 or 32 bit color depth
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- Monitors with an HDMI port
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- Small monochrome displays
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- Gray-scale displays
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