merge dev-7.0

This commit is contained in:
Gabor Kiss-Vamosi
2020-02-05 15:12:45 +01:00
20 changed files with 296 additions and 85 deletions

View File

@@ -96,7 +96,7 @@ void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, uin
if(end_angle > start_angle) {
angle_gap = 360 - (end_angle - start_angle);
} else {
angle_gap = end_angle - start_angle;
angle_gap = start_angle - end_angle;
}
if(angle_gap > SPLIT_ANGLE_GAP_LIMIT && radius > SPLIT_RADIUS_LIMIT) {
/*Handle each quarter individually and skip which is empty*/
@@ -217,7 +217,7 @@ static void draw_quarter_1(quarter_draw_dsc_t * q)
quarter_area.y2 = q->center_y + ((lv_trigo_sin(q->start_angle) * (q->radius)) >> LV_TRIGO_SHIFT);
quarter_area.x2 = q->center_x + ((lv_trigo_sin(q->start_angle + 90) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
quarter_area.y1 = q->center_y + ((lv_trigo_sin(q->end_angle) * q->radius - q->width) >> LV_TRIGO_SHIFT);
quarter_area.y1 = q->center_y + ((lv_trigo_sin(q->end_angle) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
quarter_area.x1 = q->center_x + ((lv_trigo_sin(q->end_angle + 90) * (q->radius)) >> LV_TRIGO_SHIFT);
bool ok = lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
@@ -302,7 +302,7 @@ static void draw_quarter_2(quarter_draw_dsc_t * q)
else if((q->start_quarter == q->end_quarter && q->start_quarter != 2 && q->end_angle < q->start_angle) ||
(q->start_quarter == 0 && q->end_quarter == 3) ||
(q->start_quarter == 1 && q->end_quarter == 3) ||
(q->start_quarter == 3 && q->end_quarter == 1)) {
(q->start_quarter == 1 && q->end_quarter == 0)) {
/*Arc crosses here*/
quarter_area.x1 = q->center_x - q->radius;
quarter_area.y1 = q->center_y - q->radius;
@@ -325,7 +325,7 @@ static void draw_quarter_3(quarter_draw_dsc_t * q)
quarter_area.y1 = q->center_y + ((lv_trigo_sin(q->start_angle) * (q->radius)) >> LV_TRIGO_SHIFT);
quarter_area.x2 = q->center_x + ((lv_trigo_sin(q->end_angle + 90) * (q->radius)) >> LV_TRIGO_SHIFT);
quarter_area.y2 = q->center_y + ((lv_trigo_sin(q->end_angle) * q->radius - q->width) >> LV_TRIGO_SHIFT);
quarter_area.y2 = q->center_y + ((lv_trigo_sin(q->end_angle) * (q->radius - q->width)) >> LV_TRIGO_SHIFT);
bool ok = lv_area_intersect(&quarter_area, &quarter_area, q->clip_area);
if(ok) lv_draw_rect(q->draw_area, &quarter_area, q->draw_dsc);
@@ -369,8 +369,6 @@ static void draw_quarter_3(quarter_draw_dsc_t * q)
}
static void get_rounded_area(int16_t angle, lv_coord_t radius, uint8_t tickness, lv_area_t * res_area)
{
const uint8_t ps = 8;