feat(opengl): texture caching (#6861)

Co-authored-by: JWBverheesen <31246830+JWBverheesen@users.noreply.github.com>
This commit is contained in:
Liam
2024-10-13 08:17:12 +02:00
committed by GitHub
parent 30193c1035
commit 0efa5f3758
14 changed files with 882 additions and 66 deletions

View File

@@ -294,7 +294,7 @@
#define LV_VG_LITE_STROKE_CACHE_CNT 32
#endif
/* Accelerate blends, fills, etc. with STM32 DMA2D */
/** Accelerate blends, fills, etc. with STM32 DMA2D */
#define LV_USE_DRAW_DMA2D 0
#if LV_USE_DRAW_DMA2D
@@ -306,6 +306,9 @@
#define LV_USE_DRAW_DMA2D_INTERRUPT 0
#endif
/** Draw using cached OpenGLES textures */
#define LV_USE_DRAW_OPENGLES 0
/*=======================
* FEATURE CONFIGURATION
*=======================*/